Player Matchup

Thor
Thor
HOFBAMBAM
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,285 Elo+
Solo
Fenrir
Fenrir
Trex6908
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
joebalz
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 27L
1,500 Elo+
Solo
Neith
Neith
size293feisty
Neith
Level 12
God Stats
38W - 35L
1,500 SR
Queue Stats
64W - 61L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xXLaxness77Xx
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,457 Elo+

VS

Team Averages
Level 25
1,543 SR
1,543 Elo+
Fenrir
Fenrir
Fredi1357
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Ymir
Ymir
HourlyHydra0556
Ymir
Level 7
God Stats
5W - 3L
1,715 SR
Queue Stats
5W - 4L
1,715 Elo+
Solo
Heimdallr
Heimdallr
XxHunTe_ZomBixX
Heimdallr
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 1
Thoth
Thoth
agusemmalucio
Thoth
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
eros_ro_-_
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 13 / 8
11,574
965
3,765
17,975
6,343
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Trex6908
Fenrir
15
1 / 11 / 2
10,455
871
1,785
17,626
7,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cthulhu
joebalz
Cthulhu
19
3 / 6 / 7
12,572
1,048
17,135
23,079
24,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 7
12,026
1,002
9,199
9,125
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 10 / 5
13,669
1,139
28,695
18,198
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fredi1357
Fenrir
20
18 / 3 / 9
14,257
1,188
28,033
17,681
9,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 4 / 11
11,927
994
6,494
15,474
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
XxHunTe_ZomBixX
Heimdallr
20
8 / 4 / 18
13,650
1,138
17,043
14,004
4,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 7
12,483
1,040
9,615
10,635
2,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
eros_ro_-_
The Morrigan
19
8 / 2 / 14
13,179
1,098
16,073
11,422
4,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
15
Kills
45
45
Deaths
15
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fredi1357
Fenrir
18
3
9
7.5
L
Thor
0
13
8
0.31
W
4
4
11
2.38
L
Fenrir
Trex6908
Fenrir
1
11
2
0.18
W
Heimdallr
XxHunTe_ZomBixX
Heimdallr
8
4
18
4.25
W
7
2
7
5.25
W
The Morrigan
eros_ro_-_
The Morrigan
8
2
14
7.5
L
Cthulhu
joebalz
Cthulhu
3
6
7
1.08
L
3
5
7
1.3
L
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
77,258
86,003
Taken
69,216
47,474
Mitigated
32,202
4,359
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fredi1357
Fenrir
28,033
14,559
146
3,915
17,681
9,232
0
8,671
8,760
0
35,392
L
Thor
3,765
1,147
0
0
17,975
6,343
0
5,711
12,264
0
18,988
W
6,494
1,566
0
288
15,474
11,411
0
8,331
5,126
15,312
0
L
Fenrir
Trex6908
Fenrir
1,785
1,074
0
638
17,626
7,645
0
6,851
10,755
0
10,128
W
Heimdallr
XxHunTe_ZomBixX
Heimdallr
17,043
10,292
0
3,344
14,004
4,394
0
10,646
3,258
0
54,396
W
9,615
875
0
1,267
10,635
2,796
0
8,395
2,165
30,258
0
W
The Morrigan
eros_ro_-_
The Morrigan
16,073
4,103
712
1,208
11,422
4,369
0
8,904
2,306
24,532
593
L
Cthulhu
joebalz
Cthulhu
17,135
1,409
244
799
23,079
24,971
0
8,361
14,508
38,482
0
L
9,199
5,392
0
772
9,125
2,996
0
2,440
6,685
0
20,436
L
28,695
12,624
238
1,668
18,198
5,519
0
8,188
10,010
51,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,296
Gold Earned
65,496
145
Minions Killed
182
11
Camps Cleared
4
986,280
Distance Traveled
879,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,257
1,188
14
1
3
216,808
0
L
Thor
11,574
965
37
3
1
185,339
0
W
Ymir
11,927
994
33
3
0
160,304
0
L
Fenrir
10,455
871
7
1
5
177,122
3
W
Heimdallr
13,650
1,138
83
7
0
136,050
0
W
Thoth
12,483
1,040
31
3
1
181,370
0
W
The Morrigan
13,179
1,098
21
2
0
184,535
0
L
Cthulhu
12,572
1,048
43
4
1
284,821
1
L
Neith
12,026
1,002
17
1
1
134,117
0
L
Nu Wa
13,669
1,139
41
3
3
204,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role