Player Matchup

Jing Wei
Jing Wei
Bronze III
HADESakaTheDevil
Jing Wei
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver I
Languishiing
Thanatos
Silver I
Level 89
God Stats
11W - 10L
1,500 SR
Queue Stats
426W - 410L
1,516 MMR
Solo
Ra
Ra
Bronze III
iTarantule
Ra
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver I
iamBJ
Guan Yu
Silver I
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 42L
1,589 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
zVortexx
Kumbhakarna
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,500 SR
1,521 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,500 SR
1,510 MMR
Nox
Nox
Silver II
Hinory
Nox
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
ParadiseV35
Bakasura
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Bronze III
PlatinumRedWolf
Athena
Bronze III
Level 107
God Stats
28W - 27L
1,500 SR
Queue Stats
84W - 83L
1,550 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
kräuterlumpen
Hun Batz
Bronze III
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
387W - 390L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
xTaliban
Medusa
Bronze III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 5
11,664
555
15,364
16,901
7,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Languishiing
Thanatos
18
10 / 4 / 5
12,179
580
16,606
12,227
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 3 / 6
11,934
568
12,860
11,749
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
iamBJ
Guan Yu
17
4 / 2 / 3
10,906
519
8,381
15,235
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
zVortexx
Kumbhakarna
13
1 / 4 / 8
9,620
458
4,788
17,967
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PeleSetYemojaApolloNemesis

VS

Bans
ArachneGaneshaCabrakanCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hinory
Nox
12
4 / 7 / 2
9,049
431
7,923
9,702
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
ParadiseV35
Bakasura
16
3 / 5 / 5
10,158
484
6,895
17,086
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 10
8,752
417
4,889
15,046
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
18
6 / 3 / 3
11,294
538
12,789
21,574
12,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
xTaliban
Medusa
13
2 / 12 / 2
8,866
422
6,104
16,261
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
30
Kills
15
15
Deaths
30
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Nox
Hinory
Nox
4
7
2
0.71
W
Thanatos
Languishiing
Thanatos
10
4
5
3.13
L
Bakasura
ParadiseV35
Bakasura
3
5
5
1.1
L
0
3
10
1.67
W
4
3
6
2.33
W
Guan Yu
iamBJ
Guan Yu
4
2
3
2.75
L
Hun Batz
6
3
3
2.5
L
Medusa
xTaliban
Medusa
2
12
2
0.25
W
Kumbhakarna
zVortexx
Kumbhakarna
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
38,600
74,079
Taken
79,669
55,736
Mitigated
41,132
40,375
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,364
12,464
0
10,791
16,901
7,560
5,373
2,122
14,354
0
91,618
L
Nox
Hinory
Nox
7,923
808
0
1,246
9,702
3,116
0
3,754
5,933
45,987
0
W
Thanatos
Languishiing
Thanatos
16,606
7,702
0
10,180
12,227
8,449
2,558
1,934
10,055
9,637
80,600
L
Bakasura
ParadiseV35
Bakasura
6,895
4,132
0
6,818
17,086
6,870
0
3,625
13,411
0
50,402
L
4,889
1,685
0
1,137
15,046
13,747
0
5,033
9,938
21,114
0
W
12,860
1,120
1,990
4,993
11,749
6,784
1,575
4,353
7,181
100,298
0
W
Guan Yu
iamBJ
Guan Yu
8,381
1,297
2,107
6,297
15,235
16,167
1,810
1,494
13,537
72
51,191
L
Hun Batz
12,789
2,515
0
4,096
21,574
12,780
121
4,392
16,657
316
66,176
L
Medusa
xTaliban
Medusa
6,104
2,529
0
2,197
16,261
4,619
735
1,643
14,618
0
34,823
W
Kumbhakarna
zVortexx
Kumbhakarna
4,788
454
0
4,017
17,967
16,776
288
4,767
12,482
18,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,303
Gold Earned
48,119
558
Minions Killed
385
0
Camps Cleared
0
2,022,130
Distance Traveled
1,826,081
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,664
555
153
7
0
375,753
4
L
Nox
9,049
431
83
4
0
270,043
6
W
Thanatos
12,179
580
120
6
0
410,921
2
L
Bakasura
10,158
484
107
5
0
440,520
5
L
Athena
8,752
417
23
1
0
434,212
6
W
Ra
11,934
568
186
9
0
414,389
5
W
Guan Yu
10,906
519
89
4
0
443,417
3
L
Hun Batz
11,294
538
116
6
0
400,127
2
L
Medusa
8,866
422
56
3
0
281,179
5
W
Kumbhakarna
9,620
458
10
0
0
377,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role