Player Matchup

Thanatos
Thanatos
Banderskiy
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,285 Elo+
Solo
Heimdallr
Heimdallr
Daedowin
Heimdallr
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Solo
Nemesis
Nemesis
Qhonan
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ZAHMBEHPANDA
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zartoxe
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,414 Elo+

VS

Team Averages
Level 14
1,543 SR
1,543 Elo+
Ra
Ra
Lakny
Ra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 23L
1,500 Elo+
Party 2
Loki
Loki
MisterStrax
Loki
Level 16
God Stats
9W - 7L
1,715 SR
Queue Stats
25W - 16L
1,715 Elo+
Solo
Cerberus
Cerberus
Okbrok
Cerberus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,500 Elo+
Party 2
Bellona
Bellona
Reverie93
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZerFx
Danzaburou
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banderskiy
Thanatos
5
0 / 1 / 1
3,266
544
1,427
2,504
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Daedowin
Heimdallr
6
1 / 2 / 0
3,846
641
2,141
3,569
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
Qhonan
Nemesis
1
0 / 0 / 0
2,697
450
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
ZAHMBEHPANDA
Baron Samedi
1
0 / 1 / 0
2,799
467
0
716
245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Zartoxe
Kukulkan
5
0 / 4 / 0
3,211
535
1,548
3,205
1,026
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
5 / 0 / 1
4,923
821
2,938
2,827
926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 1 / 3
4,125
688
1,457
4,272
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Okbrok
Cerberus
5
0 / 0 / 1
3,730
622
830
3,295
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Reverie93
Bellona
5
1 / 2 / 0
3,540
590
900
2,761
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
ZerFx
Danzaburou
6
1 / 0 / 0
3,965
661
945
2,280
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Banderskiy
Thanatos
0
1
1
0.5
L
Heimdallr
Daedowin
Heimdallr
1
2
0
0.5
W
Ra
5
0
1
5.5
W
1
1
3
2.5
W
Cerberus
Okbrok
Cerberus
0
0
1
0.5
L
Nemesis
Qhonan
Nemesis
0
0
0
0
W
Bellona
Reverie93
Bellona
1
2
0
0.5
L
Baron Samedi
ZAHMBEHPANDA
Baron Samedi
0
1
0
0
L
Kukulkan
Zartoxe
Kukulkan
0
4
0
0
W
Danzaburou
ZerFx
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,116
Damage
7,070
9,994
Taken
15,435
2,772
Mitigated
5,155
2,580
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Banderskiy
Thanatos
1,427
487
0
1,004
2,504
642
0
830
1,674
0
6,826
L
Heimdallr
Daedowin
Heimdallr
2,141
1,690
0
1,084
3,569
859
565
0
3,569
0
11,731
W
Ra
2,938
1,176
0
1,166
2,827
926
484
1,286
1,541
20,935
0
W
1,457
502
0
1,755
4,272
972
0
262
4,010
0
15,055
W
Cerberus
Okbrok
Cerberus
830
308
0
1,240
3,295
1,530
366
0
3,295
6,446
0
L
Nemesis
Qhonan
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Reverie93
Bellona
900
560
0
258
2,761
1,212
28
0
2,761
0
3,152
L
Baron Samedi
ZAHMBEHPANDA
Baron Samedi
0
0
0
72
716
245
0
413
303
358
0
L
Kukulkan
Zartoxe
Kukulkan
1,548
537
0
420
3,205
1,026
0
2,525
680
7,715
0
W
Danzaburou
ZerFx
Danzaburou
945
386
222
862
2,280
515
1,023
0
2,280
0
14,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,819
Gold Earned
20,283
44
Minions Killed
145
0
Camps Cleared
0
329,333
Distance Traveled
527,417
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,266
544
17
3
0
96,397
2
L
Heimdallr
3,846
641
16
3
0
87,378
0
W
Ra
4,923
821
44
7
0
90,204
0
W
Loki
4,125
688
43
7
0
133,860
0
W
Cerberus
3,730
622
14
2
0
93,328
1
L
Nemesis
2,697
450
0
0
0
0
0
W
Bellona
3,540
590
6
1
0
110,345
0
L
Baron Samedi
2,799
467
0
0
0
44,955
0
L
Kukulkan
3,211
535
11
2
0
100,603
0
W
Danzaburou
3,965
661
38
6
0
99,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role