Player Matchup

Achilles
Achilles
Andrew DCz
Achilles
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BR4VE Wet
Heimdallr
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GladCheetah61
Xing Tian
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
He Bo
He Bo
Livinglegend720
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
MandatorySky528
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,500 Elo+

VS

Team Averages
Level 66
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
HaloHunter666
Kukulkan
Level 99
God Stats
19W - 15L
1,500 SR
Queue Stats
461W - 471L
1,500 Elo+
Party 1
Awilix
Awilix
JijahKun
Awilix
Level 49
God Stats
16W - 10L
1,500 SR
Queue Stats
298W - 334L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
aiden_creepy
Danzaburou
Level 42
God Stats
20W - 32L
1,500 SR
Queue Stats
208W - 231L
1,500 Elo+
Solo
Tyr
Tyr
cowsrokx
Tyr
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sackboy27554
Sun Wukong
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andrew DCz
Achilles
13
1 / 1 / 4
7,366
526
7,940
10,546
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
BR4VE Wet
Heimdallr
10
0 / 7 / 0
5,850
418
3,664
11,730
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
GladCheetah61
Xing Tian
10
0 / 5 / 4
6,163
440
4,150
13,082
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 1
7,349
525
5,909
8,218
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 4
7,393
528
3,503
10,657
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HaloHunter666
Kukulkan
12
1 / 3 / 3
7,324
523
5,916
7,116
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
JijahKun
Awilix
11
5 / 2 / 2
7,196
514
4,295
5,757
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
aiden_creepy
Danzaburou
14
11 / 1 / 4
9,555
683
8,312
6,597
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
7,394
528
7,367
12,271
8,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
sackboy27554
Sun Wukong
12
2 / 0 / 11
7,398
528
10,278
7,273
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
21
21
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Andrew DCz
Achilles
1
1
4
3
L
Heimdallr
BR4VE Wet
Heimdallr
0
7
0
0
L
Xing Tian
GladCheetah61
Xing Tian
0
5
4
0.4
W
Kukulkan
HaloHunter666
Kukulkan
1
3
3
0.83
W
Awilix
JijahKun
Awilix
5
2
2
3
L
4
3
1
1.5
L
2
5
4
0.8
W
Danzaburou
aiden_creepy
Danzaburou
11
1
4
13
W
2
2
1
1.25
W
Sun Wukong
sackboy27554
Sun Wukong
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
36,168
54,233
Taken
39,014
24,602
Mitigated
22,635
15,471
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Andrew DCz
Achilles
7,940
3,441
0
4,291
10,546
8,368
0
774
9,732
0
38,107
L
Heimdallr
BR4VE Wet
Heimdallr
3,664
2,139
241
3,023
11,730
3,489
252
6
11,449
0
28,373
L
Xing Tian
GladCheetah61
Xing Tian
4,150
244
0
2,841
13,082
6,333
99
363
12,304
21,768
0
W
Kukulkan
HaloHunter666
Kukulkan
5,916
676
294
1,893
7,116
2,815
201
4,545
2,546
34,537
0
W
Awilix
JijahKun
Awilix
4,295
1,534
0
321
5,757
3,062
11
1,701
3,990
3,562
21,508
L
5,909
288
0
1,468
8,218
2,553
232
2,948
4,921
33,579
0
L
3,503
1,278
0
3,607
10,657
3,859
513
1,527
8,972
0
33,164
W
Danzaburou
aiden_creepy
Danzaburou
8,312
1,967
0
2,721
6,597
2,229
176
984
5,613
0
51,949
W
7,367
1,599
0
3,931
12,271
8,063
0
756
11,015
0
39,012
W
Sun Wukong
sackboy27554
Sun Wukong
10,278
2,635
245
1,216
7,273
6,466
71
2,073
5,200
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
38,867
302
Minions Killed
368
0
Camps Cleared
0
1,343,495
Distance Traveled
1,490,690
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,366
526
75
5
0
282,304
2
L
Heimdallr
5,850
418
53
4
0
197,989
0
L
Xing Tian
6,163
440
36
3
0
302,948
1
W
Kukulkan
7,324
523
85
6
0
236,146
0
W
Awilix
7,196
514
51
4
0
339,441
1
L
He Bo
7,349
525
74
5
0
264,646
2
L
Nemesis
7,393
528
64
5
0
295,608
1
W
Danzaburou
9,555
683
114
8
0
302,389
4
W
Tyr
7,394
528
81
6
0
276,507
1
W
Sun Wukong
7,398
528
37
3
0
336,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role