Player Matchup

Yemoja
Yemoja
JayrockNation92
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
StandupNick7
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 88L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TheeBabboNatale
Danzaburou
Level 78
God Stats
3W - 6L
1,500 SR
Queue Stats
376W - 380L
1,500 Elo+
Party 3
Ra
Ra
XeroNightmares
Ra
Level 46
God Stats
10W - 9L
1,500 SR
Queue Stats
140W - 162L
1,500 Elo+
Party 2
Anhur
Anhur
jackofdiamonds30
Anhur
Level 16
God Stats
25W - 51L
1,500 SR
Queue Stats
318W - 399L
1,500 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,500 Elo+

VS

Team Averages
Level 31
1,500 SR
1,500 Elo+
Sylvanus
Sylvanus
Desert Serpent
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ixautumn
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Pele
Pele
RyujinKingu
Pele
Level 8
God Stats
13W - 13L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Neith
Neith
Taz77
Neith
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Poseidon
Poseidon
ThankGaud
Poseidon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,510
939
2,567
8,176
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 1
7,868
984
8,259
10,814
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheeBabboNatale
Danzaburou
13
1 / 4 / 1
7,798
975
6,673
8,818
3,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 2
8,052
1,007
7,207
6,952
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,262
908
2,665
6,798
2,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

238

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 1 / 9
9,933
1,242
7,616
11,731
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Ixautumn
Hun Batz
15
3 / 1 / 9
9,202
1,150
9,071
7,203
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 7
8,573
1,072
7,127
7,487
4,416
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Taz77
Neith
15
8 / 0 / 4
9,781
1,223
7,599
3,828
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ThankGaud
Poseidon
14
0 / 0 / 8
8,010
1,001
7,005
2,250
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
18
18
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
9
8.5
W
Hun Batz
Ixautumn
Hun Batz
3
1
9
7.5
L
1
4
1
0.38
W
3
1
7
6.5
L
1
3
1
0.5
W
Neith
Taz77
Neith
8
0
4
10
W
Poseidon
ThankGaud
Poseidon
0
0
8
4
L
Danzaburou
TheeBabboNatale
Danzaburou
1
4
1
0.38
L
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
38,418
41,558
Taken
32,499
17,280
Mitigated
19,202
4,130
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,616
2,213
2,222
4,915
11,731
9,968
0
6,766
4,965
15,730
0
W
Hun Batz
Ixautumn
Hun Batz
9,071
2,267
0
951
7,203
2,565
0
3,543
3,660
0
33,233
L
2,567
809
414
542
8,176
5,803
0
3,176
5,000
6,140
0
W
7,127
2,139
0
1,426
7,487
4,416
0
4,374
3,113
0
21,896
L
8,259
3,871
0
469
10,814
3,687
0
4,752
6,062
17,789
0
W
Neith
Taz77
Neith
7,599
3,786
0
2,386
3,828
1,413
0
1,918
1,910
0
23,850
W
Poseidon
ThankGaud
Poseidon
7,005
1,007
0
0
2,250
840
0
1,432
818
18,379
0
L
Danzaburou
TheeBabboNatale
Danzaburou
6,673
2,194
0
551
8,818
3,142
0
3,272
5,546
0
19,534
L
7,207
460
808
1,346
6,952
2,540
0
1,667
5,285
27,219
0
L
2,665
2,162
0
0
6,798
2,108
0
1,754
5,044
0
8,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
45,499
127
Minions Killed
160
3
Camps Cleared
9
580,588
Distance Traveled
690,783
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,933
1,242
15
2
0
127,546
1
W
Hun Batz
9,202
1,150
49
6
3
157,218
1
L
Yemoja
7,510
939
10
1
0
109,504
0
W
Pele
8,573
1,072
39
5
1
126,816
3
L
Nu Wa
7,868
984
17
2
0
137,683
0
W
Neith
9,781
1,223
37
5
2
150,210
4
W
Poseidon
8,010
1,001
20
3
3
128,993
0
L
Danzaburou
7,798
975
29
4
0
110,301
0
L
Ra
8,052
1,007
49
6
1
137,977
0
L
Anhur
7,262
908
22
3
2
85,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role