Player Matchup

Apollo
Apollo
Fireon4887
Apollo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 139L
1,500 Elo+
Solo
Vamana
Vamana
Jadiebop
Vamana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Luletu120
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
The-ShadowJager
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Party 2
Terra
Terra
wolsey75
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 127L
1,500 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,500 Elo+

VS

Team Averages
Level 86
1,500 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Aitortxu-1992
Sun Wukong
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,500 Elo+
Party 3
Fenrir
Fenrir
Chafra
Fenrir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,500 Elo+
Party 3
Sol
Sol
DeSnor
Sol
Level 86
God Stats
7W - 4L
1,500 SR
Queue Stats
225W - 244L
1,500 Elo+
Party 1
Pele
Pele
KacangPedis
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Terra
Terra
Ovenschotel
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fireon4887
Apollo
20
6 / 9 / 9
14,382
799
29,322
26,968
15,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Vamana
Jadiebop
Vamana
20
2 / 4 / 17
12,582
699
14,788
29,031
34,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Luletu120
Hades
20
3 / 8 / 14
12,887
716
20,925
29,589
25,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
16
2 / 7 / 10
11,406
634
17,798
17,649
9,631
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
wolsey75
Terra
20
7 / 6 / 7
12,991
722
18,658
33,895
36,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aitortxu-1992
Sun Wukong
19
2 / 2 / 24
11,952
664
11,216
25,659
29,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Chafra
Fenrir
15
7 / 8 / 13
11,117
618
10,229
17,491
12,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
DeSnor
Sol
20
10 / 2 / 20
13,751
764
56,828
24,680
13,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 7 / 14
13,202
733
31,295
33,669
25,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 2 / 27
11,941
663
11,524
24,707
27,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
132
20
Kills
34
34
Deaths
21
57
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aitortxu-1992
Sun Wukong
2
2
24
7
L
Fenrir
Chafra
Fenrir
7
8
13
1.69
L
Sol
DeSnor
Sol
10
2
20
10
W
Apollo
Fireon4887
Apollo
6
9
9
1.17
W
Vamana
Jadiebop
Vamana
2
4
17
2.63
L
13
7
14
2.86
W
Hades
Luletu120
Hades
3
8
14
1.25
L
2
2
27
7.75
W
Kukulkan
2
7
10
1
W
Terra
wolsey75
Terra
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,491
Damage
121,092
137,132
Taken
126,206
122,166
Mitigated
109,061
57,806
Healing
60,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aitortxu-1992
Sun Wukong
11,216
2,031
2,080
3,605
25,659
29,748
354
11,655
14,004
0
37,305
L
Fenrir
Chafra
Fenrir
10,229
3,155
2,525
2,166
17,491
12,125
0
7,535
9,956
0
15,611
L
Sol
DeSnor
Sol
56,828
15,185
2,863
11,025
24,680
13,785
1,864
11,676
13,004
97,954
0
W
Apollo
Fireon4887
Apollo
29,322
11,033
1,756
3,860
26,968
15,890
1,459
14,393
12,575
0
64,463
W
Vamana
Jadiebop
Vamana
14,788
6,136
1,971
6,704
29,031
34,814
1,617
14,787
14,244
0
32,801
L
31,295
11,068
3,181
7,733
33,669
25,543
432
14,801
18,868
0
42,315
W
Hades
Luletu120
Hades
20,925
1,440
4,787
8,404
29,589
25,668
1,206
13,853
15,736
40,505
0
L
11,524
2,249
16,351
8,667
24,707
27,860
260
11,714
12,993
18,860
0
W
Kukulkan
17,798
1,716
658
2,055
17,649
9,631
1,227
7,470
10,179
31,022
0
W
Terra
wolsey75
Terra
18,658
2,319
16,429
11,182
33,895
36,163
1,180
17,849
16,046
28,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,248
Gold Earned
61,963
186
Minions Killed
173
0
Camps Cleared
0
1,574,093
Distance Traveled
1,573,380
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,952
664
55
3
0
331,798
1
L
Fenrir
11,117
618
13
1
0
271,646
2
L
Sol
13,751
764
65
4
0
321,958
1
W
Apollo
14,382
799
73
4
0
277,216
2
W
Vamana
12,582
699
36
2
0
343,795
3
L
Pele
13,202
733
25
1
0
315,237
0
W
Hades
12,887
716
43
2
0
337,945
0
L
Terra
11,941
663
15
1
0
332,741
1
W
Kukulkan
11,406
634
20
1
0
276,558
0
W
Terra
12,991
722
14
1
0
338,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role