Player Matchup

Baba Yaga
Baba Yaga
BababaYaga
Baba Yaga
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
DangelDawn
King Arthur
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Anubis
Anubis
MetteMund
Anubis
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NillerNyreHug
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
smitnees
Fenrir
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,500 Elo+

VS

Team Averages
Level 21
1,500 SR
1,500 Elo+
Hercules
Hercules
ColdTuna
Hercules
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LightSalve
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nico666
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
VladAdam
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 2
Chronos
Chronos
Zepherys0
Chronos
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
55W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BababaYaga
Baba Yaga
19
3 / 8 / 8
13,393
419
21,758
20,971
9,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
DangelDawn
King Arthur
20
5 / 5 / 9
13,908
435
17,029
39,032
36,160
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
MetteMund
Anubis
20
18 / 11 / 6
16,616
519
44,747
33,152
17,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
NillerNyreHug
Kukulkan
16
0 / 8 / 6
10,640
333
15,710
14,471
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
smitnees
Fenrir
20
9 / 9 / 13
14,650
458
21,992
30,214
21,683
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColdTuna
Hercules
20
11 / 3 / 14
16,498
516
21,584
36,438
46,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
LightSalve
Heimdallr
20
8 / 10 / 11
15,887
496
23,897
30,454
12,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Nico666
Tsukuyomi
20
2 / 10 / 14
15,708
491
15,257
32,604
12,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
VladAdam
Cthulhu
20
5 / 4 / 26
15,967
499
26,217
36,921
45,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Zepherys0
Chronos
20
15 / 8 / 12
17,802
556
32,738
33,764
14,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
118
35
Kills
41
41
Deaths
35
42
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BababaYaga
Baba Yaga
3
8
8
0.88
W
Hercules
ColdTuna
Hercules
11
3
14
6
L
King Arthur
DangelDawn
King Arthur
5
5
9
1.9
W
Heimdallr
LightSalve
Heimdallr
8
10
11
1.35
L
Anubis
MetteMund
Anubis
18
11
6
1.91
W
Tsukuyomi
Nico666
Tsukuyomi
2
10
14
0.9
L
Kukulkan
NillerNyreHug
Kukulkan
0
8
6
0.38
W
Cthulhu
VladAdam
Cthulhu
5
4
26
4.5
W
Chronos
Zepherys0
Chronos
15
8
12
2.63
L
Fenrir
smitnees
Fenrir
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,236
Damage
119,693
137,840
Taken
170,181
90,760
Mitigated
131,088
37,482
Healing
48,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BababaYaga
Baba Yaga
21,758
911
0
3,590
20,971
9,863
919
7,549
13,247
67,414
0
W
Hercules
ColdTuna
Hercules
21,584
6,757
0
11,828
36,438
46,212
4,213
18,430
17,524
0
70,021
L
King Arthur
DangelDawn
King Arthur
17,029
1,775
0
14,712
39,032
36,160
422
17,270
21,629
1,523
58,488
W
Heimdallr
LightSalve
Heimdallr
23,897
12,713
0
7,294
30,454
12,898
5,070
13,139
17,044
0
138,327
L
Anubis
MetteMund
Anubis
44,747
1,006
0
14,467
33,152
17,585
1,765
16,125
16,879
103,891
0
W
Tsukuyomi
Nico666
Tsukuyomi
15,257
1,820
0
10,152
32,604
12,431
553
18,000
14,529
0
114,620
L
Kukulkan
NillerNyreHug
Kukulkan
15,710
632
0
291
14,471
5,469
1,594
8,534
5,862
54,486
0
W
Cthulhu
VladAdam
Cthulhu
26,217
2,609
4,332
9,003
36,921
45,179
524
18,868
16,558
63,842
0
W
Chronos
Zepherys0
Chronos
32,738
10,493
0
6,019
33,764
14,368
1,770
19,531
13,864
115,938
0
L
Fenrir
smitnees
Fenrir
21,992
4,228
0
4,422
30,214
21,683
636
9,477
20,637
0
90,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,207
Gold Earned
81,862
503
Minions Killed
644
0
Camps Cleared
0
2,832,464
Distance Traveled
2,990,660
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,393
419
93
3
0
517,627
1
W
Hercules
16,498
516
130
4
0
638,663
5
L
King Arthur
13,908
435
74
2
0
607,724
2
W
Heimdallr
15,887
496
166
5
0
535,734
6
L
Anubis
16,616
519
139
4
0
491,785
0
W
Tsukuyomi
15,708
491
169
5
0
572,019
0
L
Kukulkan
10,640
333
75
2
0
573,372
0
W
Cthulhu
15,967
499
63
2
0
628,330
3
W
Chronos
17,802
556
116
4
0
615,914
0
L
Fenrir
14,650
458
122
4
0
641,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role