Player Matchup

Osiris
Osiris
Buck824
Osiris
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 124L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cherlar
Nu Wa
Level 29
God Stats
16W - 5L
1,500 SR
Queue Stats
80W - 38L
1,500 Elo+
Party 1
Horus
Horus
Flaminj2
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 12L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
K9Plums
Hou Yi
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 23L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Ulysses7107
The Morrigan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 45L
1,500 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,500 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Discordia
Discordia
FeNoX53
Discordia
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 2
Chaac
Chaac
Rainybow5970381
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SlowHaze
Cthulhu
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Nemesis
Nemesis
Sossejavel
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
Моаr
Izanami
Level 148
God Stats
68W - 59L
1,500 SR
Queue Stats
371W - 370L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Buck824
Osiris
11
2 / 0 / 1
6,059
606
5,553
4,137
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Cherlar
Nu Wa
11
1 / 1 / 6
6,025
603
4,225
3,744
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Flaminj2
Horus
8
0 / 0 / 6
5,473
547
2,413
4,646
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
K9Plums
Hou Yi
9
4 / 0 / 1
5,801
580
6,072
5,922
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Ulysses7107
The Morrigan
11
6 / 1 / 1
6,390
639
4,052
4,240
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FeNoX53
Discordia
11
2 / 3 / 0
5,955
596
3,658
4,816
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
4,640
464
2,031
6,827
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SlowHaze
Cthulhu
6
0 / 3 / 0
4,247
425
2,219
7,296
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Sossejavel
Nemesis
6
0 / 4 / 0
4,291
429
1,096
6,765
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
Моаr
Izanami
7
0 / 2 / 0
4,513
451
2,306
4,897
943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
2
2
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
Buck824
Osiris
2
0
1
2.5
W
Nu Wa
Cherlar
Nu Wa
1
1
6
4
L
Discordia
FeNoX53
Discordia
2
3
0
0.67
W
Horus
Flaminj2
Horus
0
0
6
3
W
Hou Yi
K9Plums
Hou Yi
4
0
1
4.5
L
0
1
0
0
L
Cthulhu
SlowHaze
Cthulhu
0
3
0
0
L
Nemesis
Sossejavel
Nemesis
0
4
0
0
W
The Morrigan
Ulysses7107
The Morrigan
6
1
1
6.5
L
Izanami
Моаr
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
11,310
22,689
Taken
30,601
7,742
Mitigated
12,555
11,849
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Buck824
Osiris
5,553
1,703
0
3,282
4,137
1,852
0
0
3,899
0
30,041
W
Nu Wa
Cherlar
Nu Wa
4,225
819
0
1,005
3,744
1,281
265
2,614
1,130
32,840
0
L
Discordia
FeNoX53
Discordia
3,658
190
0
724
4,816
1,428
0
3,178
1,502
35,447
0
W
Horus
Flaminj2
Horus
2,413
961
395
2,219
4,646
1,660
0
936
3,710
0
13,821
W
Hou Yi
K9Plums
Hou Yi
6,072
3,443
0
4,305
5,922
1,583
0
1,422
4,500
0
29,429
L
2,031
350
0
3,239
6,827
5,749
88
1,451
5,316
0
17,220
L
Cthulhu
SlowHaze
Cthulhu
2,219
156
0
550
7,296
2,460
0
598
6,634
10,057
0
L
Nemesis
Sossejavel
Nemesis
1,096
253
0
2,056
6,765
1,975
0
1,872
4,823
0
14,742
W
The Morrigan
Ulysses7107
The Morrigan
4,052
1,014
0
643
4,240
1,366
0
905
3,335
33,453
0
L
Izanami
Моаr
Izanami
2,306
1,784
0
1,804
4,897
943
0
778
4,049
0
24,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
23,646
275
Minions Killed
201
0
Camps Cleared
0
987,071
Distance Traveled
859,622
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,059
606
60
6
0
209,937
3
W
Nu Wa
6,025
603
67
7
0
174,675
1
L
Discordia
5,955
596
65
7
0
152,482
1
W
Horus
5,473
547
10
1
0
224,310
6
W
Hou Yi
5,801
580
58
6
0
181,638
0
L
Chaac
4,640
464
32
3
0
170,877
0
L
Cthulhu
4,247
425
10
1
0
192,525
0
L
Nemesis
4,291
429
39
4
0
172,860
0
W
The Morrigan
6,390
639
80
8
0
196,511
2
L
Izanami
4,513
451
55
6
0
170,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role