Player Matchup

Zeus
Zeus
Kentacx
Zeus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,500 Elo+
Solo
Thor
Thor
MaarcDK16
Thor
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Geb
Geb
helendai
Geb
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Solo
Arachne
Arachne
junglermain
Arachne
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Rama
Rama
Δiεgσ
Rama
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 44L
1,500 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,500 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Horus
Horus
AcTiV9Am3Er
Horus
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
404W - 450L
1,500 Elo+
Party 1
Anubis
Anubis
Aggfree2
Anubis
Level 33
God Stats
51W - 51L
1,500 SR
Queue Stats
511W - 556L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BAJ0Z3R0
The Morrigan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Apollo
Apollo
Jofrii
Apollo
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
121W - 117L
1,500 Elo+
Solo
Bellona
Bellona
wizkkdu
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kentacx
Zeus
10
0 / 8 / 1
6,427
402
3,365
8,444
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
11
2 / 8 / 1
7,363
460
5,205
13,904
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 2
7,142
446
4,031
14,250
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
junglermain
Arachne
13
8 / 6 / 2
8,652
541
9,694
17,037
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
13
3 / 2 / 2
7,993
500
10,128
9,901
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,910
494
1,498
8,745
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Aggfree2
Anubis
16
9 / 2 / 9
10,301
644
17,724
11,166
6,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
BAJ0Z3R0
The Morrigan
16
10 / 2 / 3
10,060
629
11,010
8,754
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Jofrii
Apollo
16
3 / 3 / 7
9,194
575
10,138
16,469
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
wizkkdu
Bellona
15
4 / 3 / 7
9,218
576
9,055
11,146
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
13
Kills
29
29
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Anubis
Aggfree2
Anubis
9
2
9
6.75
W
The Morrigan
BAJ0Z3R0
The Morrigan
10
2
3
5.75
W
Apollo
Jofrii
Apollo
3
3
7
2.17
L
Zeus
Kentacx
Zeus
0
8
1
0.06
L
Thor
2
8
1
0.31
L
0
5
2
0.2
L
Arachne
junglermain
Arachne
8
6
2
1.5
W
Bellona
wizkkdu
Bellona
4
3
7
2.5
L
Rama
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
49,425
63,536
Taken
56,280
22,832
Mitigated
33,472
14,648
Healing
27,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,498
1,091
2,182
3,028
8,745
6,607
811
1,439
7,306
0
19,572
W
Anubis
Aggfree2
Anubis
17,724
766
0
7,033
11,166
6,950
2,376
2,282
8,884
68,575
0
W
The Morrigan
BAJ0Z3R0
The Morrigan
11,010
1,729
0
4,747
8,754
3,501
210
613
8,066
65,600
0
W
Apollo
Jofrii
Apollo
10,138
6,054
0
8,560
16,469
6,224
32
1,482
14,962
0
73,052
L
Zeus
Kentacx
Zeus
3,365
720
171
1,035
8,444
2,161
859
4,434
3,960
19,316
0
L
Thor
5,205
1,006
0
1,331
13,904
6,543
746
6,657
6,971
0
26,224
L
4,031
113
0
2,017
14,250
5,741
262
7,524
6,726
22,027
0
L
Arachne
junglermain
Arachne
9,694
6,073
0
5,063
17,037
5,188
0
6,969
9,968
228
42,860
W
Bellona
wizkkdu
Bellona
9,055
4,063
0
1,580
11,146
10,190
1,107
1,808
9,016
0
43,416
L
Rama
10,128
8,375
0
5,031
9,901
3,199
242
3,150
6,726
0
53,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
46,683
300
Minions Killed
486
0
Camps Cleared
0
1,352,304
Distance Traveled
1,538,382
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,910
494
30
2
0
295,517
1
W
Anubis
10,301
644
126
8
0
268,530
0
W
The Morrigan
10,060
629
134
8
0
327,429
0
W
Apollo
9,194
575
118
7
0
301,184
9
L
Zeus
6,427
402
38
2
0
224,917
0
L
Thor
7,363
460
63
4
0
268,198
5
L
Geb
7,142
446
22
1
0
320,749
0
L
Arachne
8,652
541
71
4
0
262,126
2
W
Bellona
9,218
576
78
5
0
345,722
3
L
Rama
7,993
500
106
7
0
276,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role