Player Matchup

Thanatos
Thanatos
BODHI DUDE
Thanatos
Level 29
God Stats
14W - 16L
1,500 SR
Queue Stats
768W - 1,318L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrusadinTator
Cthulhu
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 35L
1,500 Elo+
Solo
Neith
Neith
gabordaniel64
Neith
Level 112
God Stats
8W - 15L
1,500 SR
Queue Stats
176W - 297L
1,500 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,500 SR
1,500 Elo+
Hercules
Hercules
gillimo3565
Hercules
Level 26
God Stats
36W - 19L
1,500 SR
Queue Stats
350W - 225L
1,500 Elo+
Party 1
Rama
Rama
pat9evans
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 83L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
themythicalowl
Cthulhu
Level 27
God Stats
13W - 5L
1,500 SR
Queue Stats
219W - 196L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BODHI DUDE
Thanatos
11
3 / 3 / 0
7,714
643
3,094
6,355
2,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
0 / 3 / 2
7,415
618
6,543
8,619
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 3
7,098
592
4,031
6,813
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
gillimo3565
Hercules
11
3 / 1 / 5
8,964
747
3,579
8,259
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
5 / 1 / 5
8,778
732
5,783
4,917
1,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 8
7,824
652
6,922
10,067
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BODHI DUDE
Thanatos
3
3
0
1
L
Cthulhu
0
3
2
0.33
L
0
4
3
0.38
W
Hercules
gillimo3565
Hercules
3
1
5
5.5
W
Rama
5
1
5
7.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
16,284
21,787
Taken
23,243
9,562
Mitigated
14,937
6,043
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BODHI DUDE
Thanatos
3,094
783
0
3,609
6,355
2,300
0
1,636
4,644
0
13,813
L
Cthulhu
6,543
333
67
1,392
8,619
5,092
0
2,550
5,889
26,229
0
L
4,031
1,523
123
852
6,813
2,170
116
2,296
4,292
0
17,204
W
Hercules
gillimo3565
Hercules
3,579
1,502
0
3,063
8,259
5,357
96
1,448
6,811
0
17,533
W
Rama
5,783
3,756
0
508
4,917
1,662
1,109
1,821
3,096
0
31,605
W
6,922
192
284
1,495
10,067
7,918
66
3,358
6,709
27,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,227
Gold Earned
25,566
91
Minions Killed
107
0
Camps Cleared
0
570,705
Distance Traveled
598,127
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,714
643
23
2
0
205,916
1
L
Cthulhu
7,415
618
32
3
0
222,124
0
L
Neith
7,098
592
36
3
0
142,665
1
W
Hercules
8,964
747
13
1
0
211,254
5
W
Rama
8,778
732
66
6
0
175,857
1
W
Cthulhu
7,824
652
28
2
0
211,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role