Player Matchup

Bakasura
Bakasura
Cantfindnamelol
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 163L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsSinster
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
RagenDragon7016
Medusa
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 182L
1,500 Elo+
Party 1
Agni
Agni
Skilled 3G
Agni
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 1
Terra
Terra
TheClaw MD
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 98L
1,500 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,500 Elo+

VS

Team Averages
Level 42
1,500 SR
1,500 Elo+
Set
Set
Albeanz-
Set
Level 64
God Stats
24W - 17L
1,500 SR
Queue Stats
355W - 312L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cthulhu_My_Lord
Kukulkan
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Izanami
Izanami
DahRealHonor
Izanami
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jbangz1435
Kumbhakarna
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
406W - 377L
1,500 Elo+
Solo
Loki
Loki
NesTrO517
Loki
Level 39
God Stats
19W - 33L
1,500 SR
Queue Stats
125W - 177L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
8 / 0 / 3
9,568
683
5,549
12,328
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ItsSinster
Sun Wukong
13
1 / 1 / 2
8,043
575
4,658
8,075
3,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 2 / 7
8,506
608
8,506
6,866
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 5
8,455
604
6,884
4,800
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
12
3 / 0 / 11
8,073
577
4,824
9,899
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,237
517
5,440
9,692
3,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
11
1 / 5 / 1
6,815
487
5,627
7,215
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DahRealHonor
Izanami
9
1 / 6 / 2
6,297
450
3,713
11,288
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Jbangz1435
Kumbhakarna
9
1 / 6 / 2
6,514
465
4,193
11,081
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
0 / 2 / 0
6,032
431
810
7,000
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
4
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bakasura
8
0
3
9.5
L
Kukulkan
1
5
1
0.3
L
Izanami
DahRealHonor
Izanami
1
6
2
0.33
W
Sun Wukong
ItsSinster
Sun Wukong
1
1
2
2
L
Kumbhakarna
Jbangz1435
Kumbhakarna
1
6
2
0.33
L
Loki
0
2
0
0
W
5
2
7
4.25
W
5
1
5
7.5
W
Terra
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
19,783
41,968
Taken
46,276
20,814
Mitigated
16,736
15,506
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,440
2,359
0
2,419
9,692
3,669
0
1,963
7,623
0
50,340
W
Bakasura
5,549
3,722
0
6,452
12,328
4,330
40
1,930
10,330
0
61,814
L
Kukulkan
5,627
896
0
526
7,215
2,376
364
3,333
3,532
28,561
0
L
Izanami
DahRealHonor
Izanami
3,713
2,998
0
3,154
11,288
3,020
361
2,040
8,867
0
33,771
W
Sun Wukong
ItsSinster
Sun Wukong
4,658
835
0
1,526
8,075
3,725
0
341
7,734
0
42,123
L
Kumbhakarna
Jbangz1435
Kumbhakarna
4,193
977
735
2,355
11,081
5,602
248
2,677
8,343
17,460
0
L
Loki
810
185
0
0
7,000
2,069
946
1,695
5,230
0
32,828
W
8,506
2,320
0
1,818
6,866
2,091
427
2,634
4,190
0
40,470
W
6,884
529
0
627
4,800
2,069
360
1,156
3,606
52,487
0
W
Terra
4,824
1,096
1,573
3,510
9,899
8,599
427
3,523
6,288
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
32,895
394
Minions Killed
297
0
Camps Cleared
0
1,377,623
Distance Traveled
1,202,660
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,237
517
92
7
0
284,090
1
W
Bakasura
9,568
683
131
9
0
298,905
0
L
Kukulkan
6,815
487
53
4
0
182,432
0
L
Izanami
6,297
450
63
5
0
225,740
2
W
Sun Wukong
8,043
575
86
6
0
239,333
4
L
Kumbhakarna
6,514
465
19
1
0
262,045
2
L
Loki
6,032
431
70
5
0
248,353
0
W
Medusa
8,506
608
53
4
0
285,927
2
W
Agni
8,455
604
104
7
0
285,961
0
W
Terra
8,073
577
20
1
0
267,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role