Player Matchup

Cerberus
Cerberus
AoG x Shockz
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Osiris
Osiris
ArcXeoN
Osiris
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 1
Persephone
Persephone
CRAZY F00L 95
Persephone
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
S7Pio
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,500 Elo+
Solo
Hercules
Hercules
dead5wag
Hercules
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,500 SR
1,500 Elo+
Ra
Ra
F0xS1nB4n
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Izanami
Izanami
Kasimir1092
Izanami
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 140L
1,500 Elo+
Solo
Neith
Neith
Smeg_95
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Solo
Artemis
Artemis
Snapey456
Artemis
Level 12
God Stats
20W - 33L
1,500 SR
Queue Stats
26W - 49L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sqweleto
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AoG x Shockz
Cerberus
15
0 / 10 / 4
9,168
1,019
3,448
17,653
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
ArcXeoN
Osiris
16
10 / 5 / 3
11,985
1,332
13,033
16,440
24,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
CRAZY F00L 95
Persephone
16
3 / 3 / 4
10,393
1,155
13,506
8,285
3,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
S7Pio
Nemesis
14
0 / 8 / 3
8,385
932
2,500
11,260
4,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
dead5wag
Hercules
15
0 / 8 / 7
9,210
1,023
8,323
22,968
21,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

114

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 14
9,961
1,107
9,042
6,632
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kasimir1092
Izanami
17
11 / 1 / 18
12,049
1,339
24,859
6,901
2,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Smeg_95
Neith
17
3 / 1 / 18
10,411
1,157
11,005
8,772
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Artemis
Snapey456
Artemis
17
7 / 3 / 16
10,548
1,172
12,623
8,948
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
sqweleto
Sun Wukong
17
6 / 4 / 18
10,249
1,139
9,323
12,611
10,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
13
Kills
34
34
Deaths
13
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AoG x Shockz
Cerberus
0
10
4
0.2
L
Osiris
ArcXeoN
Osiris
10
5
3
2.3
L
Persephone
CRAZY F00L 95
Persephone
3
3
4
1.67
W
7
4
14
3.5
W
Izanami
Kasimir1092
Izanami
11
1
18
20
L
Nemesis
S7Pio
Nemesis
0
8
3
0.19
W
Neith
Smeg_95
Neith
3
1
18
12
W
Artemis
Snapey456
Artemis
7
3
16
5
L
Hercules
dead5wag
Hercules
0
8
7
0.44
W
Sun Wukong
sqweleto
Sun Wukong
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,810
Damage
66,852
76,606
Taken
43,864
62,276
Mitigated
22,204
7,800
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AoG x Shockz
Cerberus
3,448
349
0
2,146
17,653
8,374
0
2,895
14,758
21,312
0
L
Osiris
ArcXeoN
Osiris
13,033
4,718
239
0
16,440
24,978
0
2,080
14,360
0
31,250
L
Persephone
CRAZY F00L 95
Persephone
13,506
328
0
70
8,285
3,128
0
886
7,398
35,900
0
W
9,042
1,400
1,090
479
6,632
2,257
0
2,226
4,406
20,708
0
W
Izanami
Kasimir1092
Izanami
24,859
18,990
0
1,700
6,901
2,690
0
2,932
3,969
0
50,874
L
Nemesis
S7Pio
Nemesis
2,500
1,129
0
593
11,260
4,618
0
715
10,545
0
6,437
W
Neith
Smeg_95
Neith
11,005
6,329
0
5,217
8,772
3,710
0
3,264
5,508
0
28,588
W
Artemis
Snapey456
Artemis
12,623
8,070
0
2,187
8,948
3,460
0
4,363
4,585
0
17,801
L
Hercules
dead5wag
Hercules
8,323
3,336
0
4,752
22,968
21,178
0
2,466
20,502
0
25,096
W
Sun Wukong
sqweleto
Sun Wukong
9,323
2,209
0
1,251
12,611
10,087
0
4,169
8,442
0
18,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,141
Gold Earned
53,218
174
Minions Killed
160
4
Camps Cleared
4
743,640
Distance Traveled
700,271
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,168
1,019
60
7
0
114,850
2
L
Osiris
11,985
1,332
38
4
1
167,483
0
L
Persephone
10,393
1,155
48
5
1
181,283
0
W
Ra
9,961
1,107
29
3
2
153,425
2
W
Izanami
12,049
1,339
63
7
1
147,201
0
L
Nemesis
8,385
932
3
0
0
102,843
1
W
Neith
10,411
1,157
34
4
0
103,794
0
W
Artemis
10,548
1,172
16
2
0
119,583
0
L
Hercules
9,210
1,023
25
3
2
177,181
0
W
Sun Wukong
10,249
1,139
18
2
1
176,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role