Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Can Of Tetley
Apollo
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 110L
1,500 Elo+
Party 2
Horus
Horus
NER0KAMI
Horus
Level 147
God Stats
7W - 8L
1,500 SR
Queue Stats
257W - 242L
1,500 Elo+
Solo
Jormungandr
Jormungandr
damians2000
Jormungandr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Solo
Bakasura
Bakasura
gaping-bliss8
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,500 Elo+

VS

Team Averages
Level 145
1,500 SR
1,500 Elo+
Hercules
Hercules
Burrito11112304
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,500 Elo+
Solo
Izanami
Izanami
Ceyxx
Izanami
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
478W - 298L
1,500 Elo+
Party 1
Anubis
Anubis
Nosekepo_nerXD
Anubis
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Zororono
Erlang Shen
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 59L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
kenzuboi
Ao Kuang
Level 160
God Stats
13W - 2L
1,500 SR
Queue Stats
447W - 247L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 3 / 0
7,938
467
10,703
14,023
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 1
9,288
546
5,208
11,098
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
NER0KAMI
Horus
12
0 / 5 / 2
7,314
430
6,697
14,489
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
damians2000
Jormungandr
15
1 / 6 / 0
8,522
501
5,844
14,640
11,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
gaping-bliss8
Bakasura
13
1 / 2 / 1
7,818
460
4,288
13,288
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 8
9,208
542
8,157
16,894
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Ceyxx
Izanami
18
3 / 2 / 0
11,610
683
8,142
9,105
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 0 / 7
10,028
590
8,303
9,808
5,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Zororono
Erlang Shen
17
6 / 2 / 5
11,133
655
13,301
15,629
12,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
kenzuboi
Ao Kuang
16
6 / 0 / 6
10,365
610
9,919
15,302
7,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
19
19
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Hercules
2
2
8
3
L
2
3
1
0.83
W
Izanami
Ceyxx
Izanami
3
2
0
1.5
L
Horus
NER0KAMI
Horus
0
5
2
0.2
W
2
0
7
5.5
W
Erlang Shen
Zororono
Erlang Shen
6
2
5
4.25
L
Jormungandr
damians2000
Jormungandr
1
6
0
0.17
L
Bakasura
gaping-bliss8
Bakasura
1
2
1
0.75
W
Ao Kuang
kenzuboi
Ao Kuang
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,740
Damage
47,822
67,538
Taken
66,738
34,241
Mitigated
41,572
31,409
Healing
36,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,703
978
3,610
9,270
14,023
5,735
0
7,614
6,409
58,621
0
W
Hercules
8,157
3,054
0
6,613
16,894
13,609
261
5,265
11,125
0
27,871
L
5,208
2,829
0
3,845
11,098
4,239
360
21
11,077
0
65,613
W
Izanami
Ceyxx
Izanami
8,142
5,590
0
3,982
9,105
3,083
3,023
0
9,105
0
91,003
L
Horus
NER0KAMI
Horus
6,697
2,711
661
3,438
14,489
8,210
0
4,669
9,820
0
18,767
W
8,303
508
0
8,274
9,808
5,201
302
4,637
4,849
74,362
0
W
Erlang Shen
Zororono
Erlang Shen
13,301
7,017
0
7,496
15,629
12,428
3,010
4,150
11,451
9,208
70,037
L
Jormungandr
damians2000
Jormungandr
5,844
1,600
0
3,643
14,640
11,180
0
3,327
11,313
61,224
0
L
Bakasura
gaping-bliss8
Bakasura
4,288
3,389
0
6,942
13,288
4,877
1,096
4,331
8,957
0
42,622
W
Ao Kuang
kenzuboi
Ao Kuang
9,919
2,728
0
10,166
15,302
7,251
123
3,996
10,783
72,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
52,344
512
Minions Killed
575
0
Camps Cleared
0
1,550,509
Distance Traveled
1,583,545
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,938
467
128
8
0
308,831
5
W
Hercules
9,208
542
32
2
0
324,029
5
L
Apollo
9,288
546
139
8
0
283,206
3
W
Izanami
11,610
683
181
11
0
285,789
3
L
Horus
7,314
430
18
1
0
335,144
3
W
Anubis
10,028
590
139
8
0
308,146
6
W
Erlang Shen
11,133
655
122
7
0
315,000
3
L
Jormungandr
8,522
501
112
7
0
286,621
0
L
Bakasura
7,818
460
115
7
0
336,707
3
W
Ao Kuang
10,365
610
101
6
0
350,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role