Player Matchup

Sobek
Sobek
ATeddyRuxpin
Sobek
Level 39
God Stats
4W - 7L
1,500 SR
Queue Stats
127W - 95L
1,500 Elo+
Solo
Thanatos
Thanatos
ButtNakedCrazy
Thanatos
Level 129
God Stats
26W - 19L
1,500 SR
Queue Stats
437W - 400L
1,500 Elo+
Party 2
Artemis
Artemis
Clockworkedd
Artemis
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 74L
1,500 Elo+
Solo
Achilles
Achilles
Vehril
Achilles
Level 108
God Stats
10W - 13L
1,500 SR
Queue Stats
566W - 531L
1,500 Elo+
Party 2
Eset
Eset
xJamaicanHeatx
Eset
Level 108
God Stats
10W - 9L
1,500 SR
Queue Stats
381W - 364L
1,500 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,500 Elo+

VS

Team Averages
Level 80
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
ILikePotatoes
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
SusanoMainZzZ
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
benoitlepape
Anubis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 8L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
cobrahhpoyohh
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xPoWerZzZ
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,178
464
1,554
6,077
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
7
1 / 1 / 0
4,726
525
1,686
3,820
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Clockworkedd
Artemis
6
1 / 6 / 0
4,007
445
2,137
6,509
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Vehril
Achilles
6
0 / 4 / 0
4,345
483
3,159
7,176
2,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 4 / 0
3,910
434
661
3,187
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
4 / 0 / 3
6,140
682
2,539
4,009
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,471
719
3,251
5,994
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
12
3 / 0 / 1
6,727
747
1,840
2,503
1,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 6
5,824
647
5,821
5,596
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xPoWerZzZ
Sun Wukong
11
4 / 0 / 0
6,681
742
5,011
5,337
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
18
18
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thanatos
1
1
0
1
L
Artemis
Clockworkedd
Artemis
1
6
0
0.17
W
Cthulhu
4
0
3
5.5
W
5
1
1
5.5
L
Achilles
Vehril
Achilles
0
4
0
0
W
Anubis
3
0
1
3.5
W
2
1
6
5
L
0
4
0
0
W
Sun Wukong
xPoWerZzZ
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,197
Damage
18,462
26,769
Taken
23,439
8,119
Mitigated
10,186
8,666
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,554
282
0
1,884
6,077
2,839
0
1,027
5,050
7,705
0
L
Thanatos
1,686
310
0
3,105
3,820
1,030
0
355
3,465
0
15,128
L
Artemis
Clockworkedd
Artemis
2,137
1,201
0
1,249
6,509
1,378
0
1,296
5,213
0
11,086
W
Cthulhu
2,539
292
0
628
4,009
2,050
486
486
3,523
11,560
0
W
3,251
838
0
2,860
5,994
1,885
882
416
5,578
0
37,271
L
Achilles
Vehril
Achilles
3,159
1,520
0
2,035
7,176
2,413
0
0
6,876
0
16,350
W
Anubis
1,840
91
0
1,463
2,503
1,273
114
356
2,147
37,515
0
W
5,821
2,039
0
2,900
5,596
1,517
874
957
4,639
0
29,715
L
661
104
0
393
3,187
459
0
1,701
1,486
11,080
0
W
Sun Wukong
xPoWerZzZ
Sun Wukong
5,011
1,809
0
3,215
5,337
3,461
358
0
5,337
0
37,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
31,843
111
Minions Killed
326
0
Camps Cleared
0
671,442
Distance Traveled
891,373
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,178
464
5
1
0
146,021
3
L
Thanatos
4,726
525
38
4
0
130,355
3
L
Artemis
4,007
445
16
2
0
159,395
0
W
Cthulhu
6,140
682
20
2
0
183,425
3
W
Pele
6,471
719
90
10
0
202,885
2
L
Achilles
4,345
483
31
3
0
130,550
1
W
Anubis
6,727
747
87
10
0
166,186
5
W
Hou Yi
5,824
647
48
5
0
150,523
0
L
Eset
3,910
434
21
2
0
105,121
1
W
Sun Wukong
6,681
742
81
9
0
188,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role