Player Matchup

Agni
Agni
LorfBef
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
The17thSubject
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
TheEsterios
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,500 Elo+

VS

Team Averages
Level 126
1,500 SR
1,500 Elo+
Bellona
Bellona
DementedLover
Bellona
Level 152
God Stats
16W - 8L
1,500 SR
Queue Stats
360W - 240L
1,500 Elo+
Party 2
Hel
Hel
Julsil
Hel
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
315W - 190L
1,500 Elo+
Party 2
Chiron
Chiron
MoonMurph
Chiron
Level 104
God Stats
20W - 11L
1,500 SR
Queue Stats
311W - 203L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LorfBef
Agni
11
2 / 7 / 2
8,789
676
9,575
9,954
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
The17thSubject
Danzaburou
11
1 / 4 / 2
8,729
671
5,165
11,450
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
7,917
609
6,722
12,916
11,655
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
8 / 2 / 6
10,257
789
11,695
15,199
15,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Julsil
Hel
12
2 / 1 / 9
9,100
700
4,729
7,727
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
MoonMurph
Chiron
14
4 / 1 / 8
9,503
731
11,908
5,772
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
2
6
5.5
W
Hel
Julsil
Hel
2
1
9
6.5
L
Agni
LorfBef
Agni
2
7
2
0.43
W
Chiron
MoonMurph
Chiron
4
1
8
8
L
Danzaburou
The17thSubject
Danzaburou
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
28,332
34,320
Taken
28,698
18,509
Mitigated
25,168
7,184
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,695
2,234
0
1,770
15,199
15,952
498
4,482
10,220
248
36,333
W
Hel
Julsil
Hel
4,729
417
6,808
4,564
7,727
6,689
341
3,288
4,439
16,445
0
L
Agni
LorfBef
Agni
9,575
298
0
1,060
9,954
2,945
390
1,082
8,647
35,036
0
W
Chiron
MoonMurph
Chiron
11,908
3,752
1,683
1,355
5,772
2,527
2,276
1,353
4,418
0
52,359
L
Danzaburou
The17thSubject
Danzaburou
5,165
1,846
0
3,522
11,450
3,909
690
1,655
9,695
0
29,867
L
6,722
3,390
786
1,816
12,916
11,655
280
2,224
10,392
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
28,860
130
Minions Killed
166
0
Camps Cleared
0
687,291
Distance Traveled
725,176
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,257
789
37
3
0
249,530
3
W
Hel
9,100
700
37
3
0
234,316
0
L
Agni
8,789
676
55
4
0
239,715
3
W
Chiron
9,503
731
92
7
0
241,330
4
L
Danzaburou
8,729
671
60
5
0
212,986
3
L
Horus
7,917
609
15
1
0
234,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role