Player Matchup

Chang'e
Chang'e
MoonGodArts
Chang'e
Level 160
God Stats
12W - 11L
1,500 SR
Queue Stats
69W - 88L
1,500 Elo+
Party 1
Ullr
Ullr
Runa Cloud
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
SupportCloud537
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 31L
1,500 Elo+
Party 1
Awilix
Awilix
kittykitty4201
Awilix
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 127L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
xfoxxe
Aphrodite
Level 26
God Stats
24W - 22L
1,500 SR
Queue Stats
46W - 51L
1,500 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,500 Elo+

VS

Team Averages
Level 38
1,500 SR
1,500 Elo+
Ares
Ares
ArTc Bagelgod
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Achilles
Achilles
Ezellanos
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Lil_Gaetant_Baby
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Apollo
Apollo
Redkiller570
Apollo
Level 29
God Stats
12W - 16L
1,500 SR
Queue Stats
177W - 176L
1,500 Elo+
Solo
Mercury
Mercury
Siche_Bruno
Mercury
Level 117
God Stats
7W - 13L
1,500 SR
Queue Stats
137W - 131L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MoonGodArts
Chang'e
14
3 / 2 / 6
9,198
613
8,511
7,792
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 4 / 9
8,707
580
6,362
10,402
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 0 / 10
10,671
711
12,243
18,178
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 2
7,940
529
1,723
9,384
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
xfoxxe
Aphrodite
13
4 / 4 / 3
8,112
541
3,359
8,143
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
6,202
413
3,666
13,459
9,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Ezellanos
Achilles
4
0 / 1 / 0
4,847
323
419
1,650
885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
10 / 2 / 2
9,339
623
14,810
9,560
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
11
1 / 7 / 5
7,023
468
5,167
10,663
3,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Siche_Bruno
Mercury
11
0 / 4 / 6
6,870
458
3,694
11,787
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
24
Kills
12
12
Deaths
24
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Achilles
Ezellanos
Achilles
0
1
0
0
L
10
2
2
5.5
W
Chang'e
MoonGodArts
Chang'e
3
2
6
3
L
Apollo
1
7
5
0.5
W
4
4
9
2.13
L
Mercury
Siche_Bruno
Mercury
0
4
6
0.75
W
11
0
10
16
W
2
2
2
1.5
W
Aphrodite
xfoxxe
Aphrodite
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
27,756
53,899
Taken
47,119
38,263
Mitigated
21,582
21,062
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,666
972
0
0
13,459
9,806
0
6,094
7,315
13,579
0
L
Achilles
Ezellanos
Achilles
419
0
0
359
1,650
885
0
610
948
0
4,904
L
14,810
3,283
0
658
9,560
3,521
287
5,162
4,348
59,189
0
W
Chang'e
MoonGodArts
Chang'e
8,511
425
1,566
3,488
7,792
7,726
2,721
2,603
4,961
45,650
0
L
Apollo
5,167
2,649
0
2,445
10,663
3,398
252
5,299
5,314
0
31,695
W
6,362
3,717
0
1,125
10,402
3,696
1,010
4,283
6,005
0
40,755
L
Mercury
Siche_Bruno
Mercury
3,694
636
0
2,452
11,787
3,972
253
6,506
5,081
0
29,980
W
12,243
1,480
0
3,394
18,178
20,502
1,040
5,558
12,298
30,034
0
W
1,723
432
0
2,780
9,384
3,163
978
2,098
7,176
0
46,669
W
Aphrodite
xfoxxe
Aphrodite
3,359
153
4,813
3,896
8,143
3,176
1,491
3,008
4,891
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
34,281
326
Minions Killed
249
0
Camps Cleared
0
1,371,669
Distance Traveled
1,089,266
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,202
413
18
1
0
223,852
1
L
Achilles
4,847
323
12
1
0
66,470
0
L
Nu Wa
9,339
623
103
7
0
261,443
1
W
Chang'e
9,198
613
74
5
0
234,437
1
L
Apollo
7,023
468
55
4
0
252,239
3
W
Ullr
8,707
580
68
5
0
254,479
1
L
Mercury
6,870
458
61
4
0
285,262
1
W
Ares
10,671
711
22
1
0
280,460
1
W
Awilix
7,940
529
80
5
0
315,900
0
W
Aphrodite
8,112
541
82
5
0
286,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role