Player Matchup

Ares
Ares
BenGaloBR
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
IldoJr1
Scylla
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
genji-GOD-Br
Tsukuyomi
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Artemis
Artemis
thiagotoledo1987
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Geb
Geb
yStriker-1v4-_-
Geb
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,500 Elo+

VS

Team Averages
Level 18
1,500 SR
1,500 Elo+
Bakasura
Bakasura
APAKKAPO
Bakasura
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 78L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HolyOrnitorrinco
Nu Wa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 75L
1,500 Elo+
Solo
Neith
Neith
Keller13
Neith
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Malucoblz02
Cu Chulainn
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
REACHER007
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 7 / 0
8,202
456
3,487
15,485
11,671
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
IldoJr1
Scylla
13
6 / 5 / 1
8,228
457
9,521
13,137
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
genji-GOD-Br
Tsukuyomi
12
0 / 6 / 4
7,645
425
4,815
15,002
5,182
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 9 / 1
6,552
364
4,149
10,779
3,856
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 4
6,408
356
3,267
12,102
7,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APAKKAPO
Bakasura
20
19 / 0 / 4
12,718
707
17,250
13,133
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 7
10,475
582
10,926
7,769
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Keller13
Neith
17
4 / 1 / 7
10,607
589
9,263
11,954
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Malucoblz02
Cu Chulainn
14
5 / 3 / 5
9,250
514
8,545
11,107
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
REACHER007
Cthulhu
10
0 / 6 / 3
7,573
421
1,721
8,989
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
32
32
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
APAKKAPO
Bakasura
19
0
4
21
L
Ares
1
7
0
0.14
W
4
1
7
7.5
L
Scylla
IldoJr1
Scylla
6
5
1
1.3
W
Neith
Keller13
Neith
4
1
7
7.5
W
Cu Chulainn
Malucoblz02
Cu Chulainn
5
3
5
2.5
W
Cthulhu
REACHER007
Cthulhu
0
6
3
0.25
L
Tsukuyomi
genji-GOD-Br
Tsukuyomi
0
6
4
0.33
L
3
9
1
0.39
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
47,705
66,505
Taken
52,952
31,603
Mitigated
29,244
6,580
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
APAKKAPO
Bakasura
17,250
12,263
0
4,281
13,133
10,123
136
1,581
11,552
12,582
93,221
L
Ares
3,487
656
0
0
15,485
11,671
349
1,124
13,630
36,774
0
W
10,926
2,413
25
2,545
7,769
2,984
2,110
860
6,909
65,016
0
L
Scylla
IldoJr1
Scylla
9,521
2,107
0
1,564
13,137
3,655
0
7,094
5,741
42,555
0
W
Neith
Keller13
Neith
9,263
4,751
0
6,021
11,954
4,230
3,751
5,350
6,604
0
63,813
W
Cu Chulainn
Malucoblz02
Cu Chulainn
8,545
2,578
0
1,709
11,107
7,640
707
2,873
8,234
0
35,270
W
Cthulhu
REACHER007
Cthulhu
1,721
296
0
348
8,989
4,267
27
5,611
3,378
12,630
0
L
Tsukuyomi
genji-GOD-Br
Tsukuyomi
4,815
1,143
0
3,905
15,002
5,182
0
2,026
12,150
0
49,942
L
4,149
2,210
0
531
10,779
3,856
208
1,365
8,953
0
16,357
L
3,267
1,242
0
580
12,102
7,239
104
1,461
10,120
8,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
50,623
283
Minions Killed
466
0
Camps Cleared
0
1,380,498
Distance Traveled
1,512,918
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,718
707
175
10
0
400,299
1
L
Ares
8,202
456
67
4
0
287,999
1
W
Nu Wa
10,475
582
103
6
0
243,650
2
L
Scylla
8,228
457
74
4
0
295,353
0
W
Neith
10,607
589
116
6
0
323,180
3
W
Cu Chulainn
9,250
514
42
2
0
295,147
0
W
Cthulhu
7,573
421
30
2
0
250,642
2
L
Tsukuyomi
7,645
425
100
6
0
286,496
0
L
Artemis
6,552
364
34
2
0
224,909
0
L
Geb
6,408
356
8
0
0
285,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role