Player Matchup

Skadi
Skadi
BlackMyth
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dietybane
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
Meloshavich
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
RODaDOR
Ah Puch
Level 149
God Stats
1W - 7L
1,500 SR
Queue Stats
66W - 66L
1,500 Elo+
Solo
Mercury
Mercury
RealObama
Mercury
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,500 SR
1,500 Elo+
Raijin
Raijin
HobGobin
Raijin
Level 62
God Stats
25W - 15L
1,500 SR
Queue Stats
370W - 360L
1,500 Elo+
Party 1
Nike
Nike
Oakeey
Nike
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
246W - 246L
1,500 Elo+
Party 1
Rama
Rama
Weezunas
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
dannydevitosun
Pele
Level 52
God Stats
6W - 2L
1,500 SR
Queue Stats
197W - 197L
1,500 Elo+
Party 1
Khepri
Khepri
gingerrian
Khepri
Level 61
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 235L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlackMyth
Skadi
10
2 / 3 / 1
6,267
418
5,572
8,775
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Dietybane
Sylvanus
10
0 / 3 / 2
6,545
436
3,529
9,333
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Meloshavich
Hercules
11
2 / 5 / 0
6,949
463
5,845
12,710
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
RODaDOR
Ah Puch
13
1 / 5 / 2
7,831
522
8,054
8,023
2,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
RealObama
Mercury
13
2 / 6 / 2
7,578
505
4,232
13,295
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HobGobin
Raijin
16
9 / 1 / 4
9,538
636
10,678
5,826
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Oakeey
Nike
13
2 / 1 / 9
7,930
529
7,695
12,027
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
14
4 / 2 / 1
8,457
564
7,120
8,762
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 5
9,087
606
2,979
11,004
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
gingerrian
Khepri
13
3 / 1 / 11
8,428
562
5,932
12,823
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
22
22
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
BlackMyth
Skadi
2
3
1
0.83
L
Sylvanus
Dietybane
Sylvanus
0
3
2
0.33
W
Raijin
HobGobin
Raijin
9
1
4
11
L
Hercules
Meloshavich
Hercules
2
5
0
0.4
W
Nike
Oakeey
Nike
2
1
9
6.5
L
Ah Puch
RODaDOR
Ah Puch
1
5
2
0.4
L
Mercury
RealObama
Mercury
2
6
2
0.5
W
Rama
4
2
1
2.25
W
4
2
5
3.25
W
Khepri
gingerrian
Khepri
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
34,404
52,136
Taken
50,442
22,547
Mitigated
22,548
17,082
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BlackMyth
Skadi
5,572
2,398
0
2,048
8,775
2,471
298
1,488
7,287
0
28,908
L
Sylvanus
Dietybane
Sylvanus
3,529
1,654
1,751
3,583
9,333
4,577
105
2,961
6,346
19,675
0
W
Raijin
HobGobin
Raijin
10,678
1,362
0
903
5,826
2,185
387
2,416
3,360
56,130
0
L
Hercules
Meloshavich
Hercules
5,845
1,953
0
3,996
12,710
8,511
238
6,318
6,154
0
26,626
W
Nike
Oakeey
Nike
7,695
979
0
2,718
12,027
5,052
271
1,290
10,362
0
35,617
L
Ah Puch
RODaDOR
Ah Puch
8,054
478
0
1,487
8,023
2,573
0
2,890
4,937
55,331
0
L
Mercury
RealObama
Mercury
4,232
2,178
0
4,217
13,295
4,415
261
2,365
10,802
0
45,418
W
Rama
7,120
5,024
0
4,623
8,762
2,752
2,607
1,667
7,095
0
54,631
W
2,979
470
0
5,468
11,004
3,862
0
1,615
9,389
0
55,779
W
Khepri
gingerrian
Khepri
5,932
593
0
4,492
12,823
8,697
43
4,595
8,203
21,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
43,440
299
Minions Killed
406
0
Camps Cleared
0
1,375,090
Distance Traveled
1,539,522
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,267
418
50
3
0
266,712
4
L
Sylvanus
6,545
436
22
1
0
261,596
9
W
Raijin
9,538
636
98
7
0
300,075
6
L
Hercules
6,949
463
47
3
0
299,103
4
W
Nike
7,930
529
60
4
0
333,419
4
L
Ah Puch
7,831
522
90
6
0
263,210
4
L
Mercury
7,578
505
90
6
0
284,469
3
W
Rama
8,457
564
107
7
0
249,986
4
W
Pele
9,087
606
109
7
0
339,365
0
W
Khepri
8,428
562
32
2
0
316,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role