Player Matchup

Medusa
Medusa
Apex-WarriorYOLO
Medusa
Level 88
God Stats
2W - 3L
1,586 SR
Queue Stats
159W - 150L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ChrisNYC-_-
Ne Zha
Level 49
God Stats
1W - 2L
1,343 SR
Queue Stats
117W - 113L
1,392 Elo+
Solo
Cthulhu
Cthulhu
LetsPartyCat6969
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Traqwar97
Athena
Level 135
God Stats
0W - 1L
1,305 SR
Queue Stats
246W - 255L
1,493 Elo+
Party 1
Hel
Hel
tigerking3-16
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,339 Elo+
Solo
Team Averages
Level 62
1,447 SR
1,445 Elo+

VS

Team Averages
Level 91
1,526 SR
1,365 Elo+
Fenrir
Fenrir
Andrew DCz
Fenrir
Level 108
God Stats
4W - 4L
1,467 SR
Queue Stats
116W - 128L
1,366 Elo+
Party 2
Artemis
Artemis
BR4VE Wet
Artemis
Level 30
God Stats
6W - 6L
1,520 SR
Queue Stats
23W - 26L
1,368 Elo+
Party 2
Xing Tian
Xing Tian
GladCheetah61
Xing Tian
Level 106
God Stats
7W - 9L
1,375 SR
Queue Stats
148W - 181L
1,326 Elo+
Party 2
Chronos
Chronos
Livinglegend720
Chronos
Level 108
God Stats
12W - 20L
1,458 SR
Queue Stats
66W - 73L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
MandatorySky528
Danzaburou
Level 101
God Stats
2W - 0L
1,809 SR
Queue Stats
79W - 89L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,603
560
6,837
6,092
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
7
0 / 2 / 0
4,450
445
1,047
4,419
1,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 7 / 0
3,951
395
2,058
7,226
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Traqwar97
Athena
8
0 / 3 / 3
5,183
518
3,058
7,669
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 4 / 0
4,442
444
348
5,677
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andrew DCz
Fenrir
9
2 / 1 / 1
5,488
549
1,925
7,355
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
BR4VE Wet
Artemis
9
2 / 1 / 2
5,487
549
4,179
5,259
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
GladCheetah61
Xing Tian
10
1 / 1 / 3
5,926
593
4,782
8,124
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 1
7,020
702
5,464
3,729
1,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
MandatorySky528
Danzaburou
12
5 / 0 / 1
7,354
735
3,582
3,263
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
16
17
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Andrew DCz
Fenrir
2
1
1
2.5
L
3
1
0
3
W
Artemis
BR4VE Wet
Artemis
2
1
2
3
L
Ne Zha
0
2
0
0
W
Xing Tian
GladCheetah61
Xing Tian
1
1
3
2.5
L
0
7
0
0
W
6
0
1
6.5
W
Danzaburou
MandatorySky528
Danzaburou
5
0
1
5.5
L
Athena
Traqwar97
Athena
0
3
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,348
Damage
19,932
31,083
Taken
27,730
11,863
Mitigated
8,908
7,069
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Andrew DCz
Fenrir
1,925
207
0
3,574
7,355
2,234
0
420
6,935
0
23,203
L
6,837
3,565
0
2,990
6,092
1,817
0
2,377
3,715
0
28,852
W
Artemis
BR4VE Wet
Artemis
4,179
2,023
306
1,994
5,259
1,291
0
1,294
3,965
0
18,359
L
Ne Zha
1,047
563
0
232
4,419
1,119
0
0
4,419
0
18,721
W
Xing Tian
GladCheetah61
Xing Tian
4,782
144
0
2,994
8,124
3,135
52
1,344
6,780
24,060
0
L
2,058
714
0
423
7,226
3,689
0
5,464
1,762
8,205
0
W
5,464
2,728
0
2,730
3,729
1,135
3,468
1,783
1,671
32,464
0
W
Danzaburou
MandatorySky528
Danzaburou
3,582
1,597
0
1,430
3,263
1,113
344
348
2,915
0
37,609
L
Athena
Traqwar97
Athena
3,058
1,185
0
1,313
7,669
3,950
0
2,405
5,264
14,606
0
L
348
86
146
1,965
5,677
1,288
177
0
5,677
12,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
31,275
161
Minions Killed
246
0
Camps Cleared
0
843,685
Distance Traveled
895,736
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,488
549
46
5
0
191,738
2
L
Medusa
5,603
560
51
5
0
179,832
2
W
Artemis
5,487
549
35
4
0
169,373
0
L
Ne Zha
4,450
445
38
4
0
158,699
0
W
Xing Tian
5,926
593
32
3
0
207,329
0
L
Cthulhu
3,951
395
15
2
0
156,940
0
W
Chronos
7,020
702
64
6
0
150,764
1
W
Danzaburou
7,354
735
69
7
0
176,532
1
L
Athena
5,183
518
21
2
0
190,516
5
L
Hel
4,442
444
36
4
0
157,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role