Player Matchup

Danzaburou
Danzaburou
DoobyLoud
Danzaburou
Level 62
God Stats
8W - 14L
1,500 SR
Queue Stats
87W - 88L
1,500 Elo+
Party 1
Sol
Sol
Ergott97
Sol
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 2
Loki
Loki
FoundedBanjo865
Loki
Level 63
God Stats
8W - 11L
1,500 SR
Queue Stats
32W - 45L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
HateApa
Cabrakan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
StoicScrub1
Sun Wukong
Level 68
God Stats
52W - 29L
1,500 SR
Queue Stats
331W - 298L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,500 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AaronTheRai
Bakasura
Level 119
God Stats
9W - 5L
1,500 SR
Queue Stats
394W - 399L
1,500 Elo+
Party 3
Hades
Hades
Cudaddy Jones
Hades
Level 55
God Stats
9W - 1L
1,500 SR
Queue Stats
70W - 93L
1,500 Elo+
Solo
Chiron
Chiron
KINGxSLAYERx556
Chiron
Level 86
God Stats
21W - 9L
1,500 SR
Queue Stats
307W - 284L
1,500 Elo+
Solo
Cabrakan
Cabrakan
johnomano
Cabrakan
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 136L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoobyLoud
Danzaburou
10
0 / 7 / 4
6,442
403
5,242
9,298
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 4 / 2
9,031
564
6,107
10,414
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 3
7,747
484
2,594
10,514
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
HateApa
Cabrakan
11
1 / 5 / 2
6,622
414
5,257
9,520
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
StoicScrub1
Sun Wukong
16
9 / 3 / 0
9,428
589
11,213
13,394
6,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 3 / 2
10,438
652
10,806
6,440
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
AaronTheRai
Bakasura
13
2 / 4 / 3
8,302
519
5,682
11,185
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 0
6,680
418
5,336
11,255
5,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 2 / 6
8,754
547
9,693
9,878
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
johnomano
Cabrakan
13
3 / 2 / 8
8,642
540
4,547
10,701
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
17
Kills
21
21
Deaths
17
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
2
2.67
W
Bakasura
AaronTheRai
Bakasura
2
4
3
0.88
W
1
6
0
0.17
L
Danzaburou
DoobyLoud
Danzaburou
0
7
4
0.29
L
5
4
2
1.5
L
2
2
3
1.75
L
Cabrakan
HateApa
Cabrakan
1
5
2
0.4
W
8
2
6
5.5
L
Sun Wukong
StoicScrub1
Sun Wukong
9
3
0
3
W
Cabrakan
johnomano
Cabrakan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
36,064
53,140
Taken
49,459
20,896
Mitigated
27,237
13,311
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,806
1,001
0
128
6,440
2,296
0
2,624
3,816
65,575
0
W
Bakasura
AaronTheRai
Bakasura
5,682
3,384
0
2,851
11,185
6,921
637
1,665
9,485
10,467
46,060
W
5,336
795
20
2,974
11,255
5,998
116
0
11,255
24,300
0
L
Danzaburou
DoobyLoud
Danzaburou
5,242
2,133
0
720
9,298
2,730
0
3,094
5,810
0
23,838
L
6,107
1,032
0
2,373
10,414
3,310
0
5,715
4,589
46,991
0
L
2,594
504
0
4,632
10,514
3,280
0
2,987
7,405
0
46,851
L
Cabrakan
HateApa
Cabrakan
5,257
406
0
1,554
9,520
4,964
0
2,933
6,549
24,853
0
W
9,693
5,155
806
4,830
9,878
3,673
2,268
2,514
7,285
0
42,229
L
Sun Wukong
StoicScrub1
Sun Wukong
11,213
3,277
0
4,032
13,394
6,612
238
6,766
6,628
0
57,566
W
Cabrakan
johnomano
Cabrakan
4,547
456
0
1,986
10,701
8,349
588
4,122
6,254
30,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
42,816
363
Minions Killed
377
0
Camps Cleared
0
1,475,725
Distance Traveled
1,464,065
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,438
652
125
8
0
295,340
4
W
Bakasura
8,302
519
99
6
0
318,132
0
W
Hades
6,680
418
41
3
0
250,713
0
L
Danzaburou
6,442
403
37
2
0
282,251
3
L
Sol
9,031
564
94
6
0
276,899
0
L
Loki
7,747
484
90
6
0
333,254
1
L
Cabrakan
6,622
414
38
2
0
273,363
2
W
Chiron
8,754
547
59
4
0
289,981
2
L
Sun Wukong
9,428
589
104
7
0
309,958
3
W
Cabrakan
8,642
540
53
3
0
309,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role