Player Matchup

King Arthur
King Arthur
Feralo2809
King Arthur
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Ymir
Ymir
INFERNOV
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
KoKø
Scylla
Level 6
God Stats
54W - 33L
1,500 SR
Queue Stats
63W - 42L
1,500 Elo+
Solo
Skadi
Skadi
Nikco684
Skadi
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
jeez99
Cerberus
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,500 Elo+

VS

Team Averages
Level 26
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
DeathRow445
Kukulkan
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 184L
1,500 Elo+
Solo
Anhur
Anhur
FPSPerry
Anhur
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 168L
1,500 Elo+
Solo
King Arthur
King Arthur
GameRater
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 57L
1,500 Elo+
Solo
Fenrir
Fenrir
Siecroon
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 59L
1,500 Elo+
Solo
Thanatos
Thanatos
TheBringerofWoe
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Feralo2809
King Arthur
8
0 / 2 / 0
5,431
418
1,179
6,252
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
8
1 / 1 / 0
5,683
437
1,670
4,888
1,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
KoKø
Scylla
13
3 / 4 / 0
7,694
592
4,297
7,305
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Nikco684
Skadi
8
0 / 5 / 0
5,134
395
1,949
6,177
1,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jeez99
Cerberus
9
0 / 4 / 1
5,950
458
3,505
9,131
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathRow445
Kukulkan
13
2 / 2 / 2
7,983
614
1,486
3,159
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
FPSPerry
Anhur
11
3 / 0 / 5
6,857
527
4,291
4,625
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
GameRater
King Arthur
11
0 / 0 / 0
6,669
513
1,852
5,442
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Siecroon
Fenrir
11
3 / 1 / 5
6,863
528
3,189
6,145
2,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
8 / 1 / 2
7,982
614
8,285
7,928
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
16
16
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeathRow445
Kukulkan
2
2
2
1.5
W
Anhur
FPSPerry
Anhur
3
0
5
5.5
L
King Arthur
Feralo2809
King Arthur
0
2
0
0
W
King Arthur
GameRater
King Arthur
0
0
0
0
L
Ymir
1
1
0
1
L
Scylla
KoKø
Scylla
3
4
0
0.75
L
Skadi
Nikco684
Skadi
0
5
0
0
W
Fenrir
Siecroon
Fenrir
3
1
5
5.5
W
Thanatos
8
1
2
9
L
Cerberus
jeez99
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,600
Damage
19,103
33,753
Taken
27,299
11,420
Mitigated
13,862
6,557
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeathRow445
Kukulkan
1,486
130
0
18
3,159
976
0
2,453
568
37,737
0
W
Anhur
FPSPerry
Anhur
4,291
2,065
0
1,160
4,625
1,943
369
2,618
1,969
3,310
28,710
L
King Arthur
Feralo2809
King Arthur
1,179
104
0
702
6,252
3,558
0
418
5,706
0
17,473
W
King Arthur
GameRater
King Arthur
1,852
150
0
1,390
5,442
3,228
51
511
4,797
0
29,324
L
Ymir
1,670
479
0
1,432
4,888
1,544
468
119
4,698
21,753
0
L
Scylla
KoKø
Scylla
4,297
425
0
1,333
7,305
1,931
0
932
6,279
49,711
0
L
Skadi
Nikco684
Skadi
1,949
821
0
0
6,177
1,246
0
110
6,067
0
20,348
W
Fenrir
Siecroon
Fenrir
3,189
628
0
1,930
6,145
2,993
251
1,589
4,556
0
28,827
W
Thanatos
8,285
2,497
0
8,484
7,928
4,722
0
2,094
5,781
7,853
43,763
L
Cerberus
jeez99
Cerberus
3,505
435
465
2,625
9,131
3,141
0
374
8,757
21,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
36,354
307
Minions Killed
364
0
Camps Cleared
0
1,134,169
Distance Traveled
1,200,362
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,983
614
100
8
0
228,811
8
W
Anhur
6,857
527
60
5
0
209,859
4
L
King Arthur
5,431
418
49
4
0
213,248
0
W
King Arthur
6,669
513
67
5
0
233,872
4
L
Ymir
5,683
437
50
4
0
208,615
2
L
Scylla
7,694
592
100
8
0
227,284
2
L
Skadi
5,134
395
32
2
0
226,113
1
W
Fenrir
6,863
528
52
4
0
263,448
2
W
Thanatos
7,982
614
85
7
0
264,372
4
L
Cerberus
5,950
458
76
6
0
258,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role