Player Matchup

Cupid
Cupid
Silver I
Bonjo
Cupid
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 98L
1,500 MMR
Party 1
Chaac
Chaac
Silver I
JesusDeMacro
Chaac
Silver I
Level 160
God Stats
177W - 132L
1,500 SR
Queue Stats
303W - 278L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Motifa
Scylla
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
ThisMyLane
Bakasura
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
Vonsonn
Yemoja
Silver I
Level 160
God Stats
26W - 21L
1,500 SR
Queue Stats
298W - 275L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,500 SR
1,500 MMR
Apollo
Apollo
Silver I
Ghostfapp
Apollo
Silver I
Level 67
God Stats
8W - 9L
1,500 SR
Queue Stats
268W - 274L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
GrandmasGotGame
Osiris
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
YoungKraken
Thoth
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
guaraca
Hachiman
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
vishal0033
Ganesha
Silver I
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bonjo
Cupid
16
4 / 1 / 1
9,975
665
7,726
9,334
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 1 / 3
9,200
613
11,326
14,384
13,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Motifa
Scylla
14
3 / 3 / 5
8,784
586
8,574
7,050
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ThisMyLane
Bakasura
15
7 / 2 / 2
9,344
623
8,454
12,398
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Vonsonn
Yemoja
13
2 / 1 / 7
8,269
551
3,699
9,684
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
SetTsukuyomiJanusNemesisPersephone

VS

Bans
DanzaburouKing ArthurAwilixGuan YuRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ghostfapp
Apollo
10
2 / 4 / 2
6,749
450
3,423
9,308
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 4 / 0
7,386
492
7,234
12,152
11,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
7,240
483
4,345
7,363
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
guaraca
Hachiman
13
2 / 4 / 0
7,756
517
5,039
8,954
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
vishal0033
Ganesha
10
0 / 3 / 3
6,926
462
4,558
13,194
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
8
8
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bonjo
Cupid
4
1
1
4.5
L
Apollo
Ghostfapp
Apollo
2
4
2
0.75
L
2
4
0
0.5
W
4
1
3
5.5
W
Scylla
Motifa
Scylla
3
3
5
1.83
W
Bakasura
ThisMyLane
Bakasura
7
2
2
4
W
Yemoja
Vonsonn
Yemoja
2
1
7
5.5
L
2
5
1
0.5
L
Hachiman
guaraca
Hachiman
2
4
0
0.5
L
Ganesha
vishal0033
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
24,599
52,850
Taken
50,971
34,000
Mitigated
28,293
25,143
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bonjo
Cupid
7,726
4,653
238
5,575
9,334
3,554
323
183
9,151
0
64,457
L
Apollo
Ghostfapp
Apollo
3,423
1,591
0
569
9,308
4,647
0
1,928
7,100
4,695
28,308
L
7,234
2,693
0
3,320
12,152
11,450
0
1,480
9,512
4,878
39,727
W
11,326
1,918
0
7,479
14,384
13,890
0
1,854
12,528
2,477
64,888
W
Scylla
Motifa
Scylla
8,574
513
0
1,374
7,050
2,178
29
2,543
4,213
53,798
0
W
Bakasura
ThisMyLane
Bakasura
8,454
4,585
0
5,446
12,398
8,244
20
2,464
9,840
8,816
50,824
W
Yemoja
Vonsonn
Yemoja
3,699
1,312
2,292
2,739
9,684
6,134
187
2,854
6,666
22,676
0
L
4,345
90
0
950
7,363
1,943
0
2,587
4,400
43,380
0
L
Hachiman
guaraca
Hachiman
5,039
2,461
0
3,430
8,954
2,867
216
1,246
7,554
0
46,931
L
Ganesha
vishal0033
Ganesha
4,558
520
0
3,466
13,194
7,386
0
6,138
6,141
24,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
36,057
523
Minions Killed
371
0
Camps Cleared
0
1,481,589
Distance Traveled
1,411,686
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,975
665
144
10
0
274,228
4
L
Apollo
6,749
450
66
4
0
290,590
1
L
Osiris
7,386
492
87
6
0
292,109
6
W
Chaac
9,200
613
121
8
0
309,720
3
W
Scylla
8,784
586
116
8
0
300,088
6
W
Bakasura
9,344
623
118
8
0
317,191
2
W
Yemoja
8,269
551
24
2
0
280,362
7
L
Thoth
7,240
483
96
6
0
271,013
8
L
Hachiman
7,756
517
108
7
0
251,531
5
L
Ganesha
6,926
462
14
1
0
306,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role