Player Matchup

Neith
Neith
EliteBxller
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
LazyTaurus
Sol
Level 26
God Stats
3W - 4L
1,493 SR
Queue Stats
6W - 14L
1,162 Elo+
Solo
Sun Wukong
Sun Wukong
Nvrsed
Sun Wukong
Level 24
God Stats
3W - 1L
1,399 SR
Queue Stats
22W - 23L
1,305 Elo+
Party 1
Team Averages
Level 18
1,464 SR
1,322 Elo+

VS

Team Averages
Level 21
1,516 SR
1,207 Elo+
Zeus
Zeus
HigaoWeed
Zeus
Level 9
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Skadi
Skadi
chIorine
Skadi
Level 26
God Stats
42W - 47L
1,477 SR
Queue Stats
51W - 70L
1,210 Elo+
Solo
Merlin
Merlin
wavychris14
Merlin
Level 29
God Stats
2W - 3L
1,455 SR
Queue Stats
45W - 52L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 9
8,789
628
2,296
6,746
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
3 / 2 / 10
9,502
679
8,954
7,375
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Nvrsed
Sun Wukong
13
6 / 0 / 7
9,637
688
4,329
11,228
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 3 / 2
8,252
589
4,880
5,357
1,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
chIorine
Skadi
10
0 / 4 / 3
8,089
578
7,895
9,353
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
4 / 6 / 0
8,670
619
7,833
8,051
2,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
12
Kills
5
5
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Zeus
1
3
2
0.67
W
3
2
10
4
W
Sun Wukong
Nvrsed
Sun Wukong
6
0
7
9.5
L
Skadi
chIorine
Skadi
0
4
3
0.38
L
Merlin
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
20,608
25,349
Taken
22,761
11,117
Mitigated
7,415
8,737
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,296
1,286
0
250
6,746
2,298
1,316
4,782
1,964
0
8,580
L
Zeus
4,880
102
0
903
5,357
1,728
0
1,665
3,560
22,891
0
W
8,954
1,845
783
4,572
7,375
2,143
1,464
2,957
4,418
48,204
0
W
Sun Wukong
Nvrsed
Sun Wukong
4,329
822
0
3,132
11,228
6,676
430
5,002
6,226
0
31,786
L
Skadi
chIorine
Skadi
7,895
3,225
0
891
9,353
3,194
384
4,352
4,677
0
32,521
L
Merlin
7,833
549
653
1,226
8,051
2,493
216
2,377
5,442
26,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
25,011
123
Minions Killed
107
0
Camps Cleared
0
666,396
Distance Traveled
563,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,789
628
17
1
0
230,286
0
L
Zeus
8,252
589
27
2
0
182,313
1
W
Sol
9,502
679
72
5
0
167,433
0
W
Sun Wukong
9,637
688
34
2
0
268,677
1
L
Skadi
8,089
578
44
3
0
220,399
0
L
Merlin
8,670
619
36
3
0
160,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role