Player Matchup

Kukulkan
Kukulkan
Myxanoid
Kukulkan
Level 16
God Stats
21W - 36L
1,351 SR
Queue Stats
26W - 46L
1,267 Elo+
Party 1
Vamana
Vamana
SpartNos
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo
Bellona
Bellona
YetiMercury
Bellona
Level 10
God Stats
2W - 1L
1,832 SR
Queue Stats
3W - 10L
1,116 Elo+
Solo
Thoth
Thoth
cryvibes
Thoth
Level 12
God Stats
0W - 2L
1,261 SR
Queue Stats
6W - 20L
1,160 Elo+
Solo
Hel
Hel
oksanasalvatore
Hel
Level 16
God Stats
20W - 26L
1,408 SR
Queue Stats
28W - 49L
1,268 Elo+
Party 1
Team Averages
Level 12
1,470 SR
1,176 Elo+

VS

Team Averages
Level 20
1,428 SR
1,263 Elo+
Olorun
Olorun
Artemisaa682
Olorun
Level 12
God Stats
4W - 5L
1,374 SR
Queue Stats
9W - 17L
1,198 Elo+
Solo
Bellona
Bellona
Falthreen
Bellona
Level 28
God Stats
31W - 30L
1,462 SR
Queue Stats
47W - 69L
1,356 Elo+
Solo
Cabrakan
Cabrakan
HazardousYoshi
Cabrakan
Level 16
God Stats
3W - 2L
1,467 SR
Queue Stats
29W - 36L
1,264 Elo+
Solo
Izanami
Izanami
MKBDark2
Izanami
Level 23
God Stats
4W - 2L
1,493 SR
Queue Stats
46W - 49L
1,344 Elo+
Solo
Guan Yu
Guan Yu
PbandSam
Guan Yu
Level 19
God Stats
11W - 17L
1,346 SR
Queue Stats
22W - 50L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Myxanoid
Kukulkan
15
0 / 7 / 5
8,655
962
13,367
10,404
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
SpartNos
Vamana
15
2 / 10 / 3
8,971
997
7,123
21,249
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
YetiMercury
Bellona
14
2 / 14 / 3
9,393
1,044
9,869
20,145
15,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
cryvibes
Thoth
15
2 / 9 / 5
9,559
1,062
11,166
14,423
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 6
8,813
979
10,286
11,844
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 0 / 22
10,541
1,171
7,453
7,839
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Falthreen
Bellona
19
23 / 1 / 17
14,153
1,573
27,114
14,952
14,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
16
9 / 1 / 10
10,531
1,170
9,128
10,064
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MKBDark2
Izanami
17
10 / 2 / 13
11,218
1,246
22,178
11,351
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
PbandSam
Guan Yu
16
2 / 3 / 14
9,672
1,075
7,313
12,649
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
7
Kills
45
45
Deaths
7
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
0
22
12
W
Bellona
Falthreen
Bellona
23
1
17
31.5
W
Cabrakan
9
1
10
14
W
Izanami
MKBDark2
Izanami
10
2
13
8.25
L
Kukulkan
Myxanoid
Kukulkan
0
7
5
0.36
W
Guan Yu
PbandSam
Guan Yu
2
3
14
3
L
Vamana
SpartNos
Vamana
2
10
3
0.35
L
Bellona
YetiMercury
Bellona
2
14
3
0.25
L
Thoth
cryvibes
Thoth
2
9
5
0.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,811
Damage
73,186
78,065
Taken
56,855
48,313
Mitigated
44,599
4,326
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,453
6,326
111
2,923
7,839
3,025
0
4,491
3,248
34,325
0
W
Bellona
Falthreen
Bellona
27,114
14,049
0
3,987
14,952
14,153
0
8,152
6,601
0
41,670
W
Cabrakan
9,128
1,166
0
627
10,064
13,349
0
5,854
4,144
18,525
0
W
Izanami
MKBDark2
Izanami
22,178
14,843
0
2,381
11,351
4,195
0
7,883
3,421
0
34,564
L
Kukulkan
Myxanoid
Kukulkan
13,367
1,298
0
0
10,404
4,421
0
201
10,203
38,990
0
W
Guan Yu
PbandSam
Guan Yu
7,313
863
1,380
1,239
12,649
9,877
0
8,913
3,645
0
16,343
L
Vamana
SpartNos
Vamana
7,123
2,560
0
1,644
21,249
18,437
0
7,710
13,217
230
17,614
L
Bellona
YetiMercury
Bellona
9,869
3,392
0
1,057
20,145
15,002
0
3,955
15,904
268
16,333
L
Thoth
cryvibes
Thoth
11,166
2,709
0
458
14,423
4,520
0
2,219
12,104
23,152
0
L
10,286
1,805
238
929
11,844
5,933
0
2,103
9,666
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
56,115
137
Minions Killed
192
2
Camps Cleared
3
694,456
Distance Traveled
777,049
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,541
1,171
85
9
0
140,973
0
W
Bellona
14,153
1,573
30
3
0
214,624
0
W
Cabrakan
10,531
1,170
18
2
0
127,528
0
W
Izanami
11,218
1,246
36
4
2
129,956
0
L
Kukulkan
8,655
962
67
7
1
125,894
0
W
Guan Yu
9,672
1,075
23
3
1
163,968
0
L
Vamana
8,971
997
20
2
0
159,917
0
L
Bellona
9,393
1,044
13
1
0
116,242
2
L
Thoth
9,559
1,062
21
2
1
141,373
0
L
Hel
8,813
979
16
2
0
151,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role