Player Matchup

Neith
Neith
Air Bubblezz
Neith
Level 5
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 4L
895 Elo+
Party 1
Medusa
Medusa
DuhBrawSlayer
Medusa
Level 6
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 9L
1,031 Elo+
Solo
Izanami
Izanami
Strike_Shadow67
Izanami
Level 24
God Stats
9W - 8L
1,429 SR
Queue Stats
58W - 88L
1,178 Elo+
Party 2
Sylvanus
Sylvanus
XDemonicKarmaX
Sylvanus
Level 7
God Stats
0W - 4L
1,058 SR
Queue Stats
0W - 4L
895 Elo+
Party 1
Bellona
Bellona
warrior_fan2020
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 2
Team Averages
Level 9
1,278 SR
1,012 Elo+

VS

Team Averages
Level 20
1,373 SR
1,208 Elo+
Hercules
Hercules
ElitePlunderer78
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,205 Elo+
Solo
Ymir
Ymir
Greenmonster673
Ymir
Level 21
God Stats
5W - 19L
1,274 SR
Queue Stats
40W - 75L
1,234 Elo+
Solo
Olorun
Olorun
Lord Duckshat
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 130L
1,452 Elo+
Solo
Skadi
Skadi
Summer Skyy2904
Skadi
Level 10
God Stats
5W - 10L
1,299 SR
Queue Stats
7W - 16L
1,098 Elo+
Solo
Pele
Pele
The-_-Cuban-_-
Pele
Level 24
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 17L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,643
786
5,932
6,596
2,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 9 / 0
9,022
820
6,219
16,928
7,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 10 / 0
9,907
901
11,586
18,535
7,677
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
14
0 / 2 / 0
8,594
781
1,769
5,902
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 13 / 0
8,471
770
2,976
23,286
13,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

31

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
9,311
846
2,153
3,164
2,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 13
11,288
1,026
10,414
9,831
5,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 0 / 13
13,358
1,214
31,802
6,731
3,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 0 / 17
11,036
1,003
6,582
4,250
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 0 / 14
11,508
1,046
14,856
12,004
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
99
1
Kills
38
38
Deaths
1
0
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
9
0
0
W
1
0
4
3
W
9
1
13
15.5
W
17
0
13
23.5
L
1
10
0
0.1
W
3
0
17
11.5
W
8
0
14
15
L
Sylvanus
0
2
0
0
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
65,807
71,247
Taken
35,980
34,816
Mitigated
18,146
2,506
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,932
1,888
0
345
6,596
2,662
0
3,014
3,582
0
12,103
L
6,219
2,673
0
0
16,928
7,100
0
10,925
6,003
0
17,390
W
2,153
303
0
663
3,164
2,020
0
701
2,388
0
11,321
W
10,414
2,059
650
1,376
9,831
5,292
0
478
9,286
21,210
0
W
31,802
21,449
1,660
4,540
6,731
3,381
0
174
6,532
49,883
0
L
11,586
7,818
183
520
18,535
7,677
0
9,647
8,888
0
38,599
W
6,582
2,783
0
695
4,250
1,756
0
33
4,217
0
16,272
W
14,856
6,860
0
4,474
12,004
5,697
0
191
11,788
0
36,929
L
Sylvanus
1,769
694
449
952
5,902
3,680
0
2,837
3,065
6,591
0
L
2,976
1,453
0
57
23,286
13,697
0
15,793
7,493
0
7,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
56,501
96
Minions Killed
184
2
Camps Cleared
7
620,873
Distance Traveled
778,421
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,643
786
11
1
0
121,313
1
L
Medusa
9,022
820
14
1
1
129,290
0
W
Hercules
9,311
846
21
2
0
63,049
0
W
Ymir
11,288
1,026
24
2
1
178,864
0
W
Olorun
13,358
1,214
45
4
1
135,594
0
L
Izanami
9,907
901
58
5
1
156,726
2
W
Skadi
11,036
1,003
38
3
1
208,888
0
W
Pele
11,508
1,046
56
5
4
192,026
1
L
Sylvanus
8,594
781
8
1
0
78,602
1
L
Bellona
8,471
770
5
0
0
134,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role