Player Matchup

Artio
Artio
King Mank
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,756 Elo+
Solo
Thor
Thor
ManoRomeiro
Thor
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,600 Elo+
Solo
Chernobog
Chernobog
OverlordOlmar
Chernobog
Level 14
God Stats
2W - 2L
1,642 SR
Queue Stats
10W - 12L
1,335 Elo+
Solo
Pele
Pele
Virchel
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,393 Elo+
Solo
Kukulkan
Kukulkan
johnj67
Kukulkan
Level 24
God Stats
0W - 2L
1,312 SR
Queue Stats
40W - 51L
1,383 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,493 Elo+

VS

Team Averages
Level 19
1,562 SR
1,484 Elo+
King Arthur
King Arthur
DerekGF
King Arthur
Level 24
God Stats
3W - 1L
1,549 SR
Queue Stats
11W - 6L
1,509 Elo+
Solo
Ra
Ra
Titanium-Nutsac
Ra
Level 3
God Stats
2W - 0L
1,670 SR
Queue Stats
2W - 0L
1,618 Elo+
Solo
Skadi
Skadi
alysson_789
Skadi
Level 28
God Stats
13W - 18L
1,386 SR
Queue Stats
70W - 75L
1,338 Elo+
Solo
Geb
Geb
kettleghost
Geb
Level 28
God Stats
21W - 8L
1,703 SR
Queue Stats
62W - 65L
1,442 Elo+
Solo
Anubis
Anubis
toogood1133
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
King Mank
Artio
7
3 / 0 / 0
4,254
709
1,598
1,804
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 7 / 0
2,868
478
488
4,236
974
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
OverlordOlmar
Chernobog
1
0 / 0 / 0
1,224
204
0
0
0
Pele
Virchel
Pele
5
0 / 0 / 2
3,303
551
826
1,905
426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
johnj67
Kukulkan
6
0 / 0 / 0
3,361
560
370
1,710
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerekGF
King Arthur
5
0 / 1 / 0
3,681
614
248
4,440
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
3 / 0 / 0
4,240
707
1,505
1,868
469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
2 / 0 / 1
4,095
683
1,265
1,553
309
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 2
4,339
723
783
2,458
874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
5
0 / 2 / 1
3,476
579
683
2,510
1,075
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DerekGF
King Arthur
0
1
0
0
L
Artio
King Mank
Artio
3
0
0
3
L
0
7
0
0
L
Chernobog
OverlordOlmar
Chernobog
0
0
0
0
W
3
0
0
3
L
Pele
Virchel
Pele
0
0
2
1
W
2
0
1
2.5
L
Kukulkan
johnj67
Kukulkan
0
0
0
0
W
1
0
2
2
W
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,282
Damage
4,484
9,655
Taken
12,829
3,020
Mitigated
3,941
1,604
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DerekGF
King Arthur
248
0
0
2,180
4,440
1,214
0
327
4,088
0
14,451
L
Artio
King Mank
Artio
1,598
124
111
1,233
1,804
1,174
31
320
1,484
17,211
0
L
488
182
0
0
4,236
974
8
1,303
2,933
0
2,509
L
Chernobog
OverlordOlmar
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
1,505
714
0
710
1,868
469
306
330
1,538
14,129
0
L
Pele
Virchel
Pele
826
252
0
10
1,905
426
0
494
1,411
0
5,296
W
1,265
555
0
1,044
1,553
309
1,459
0
1,553
0
12,208
L
Kukulkan
johnj67
Kukulkan
370
40
0
250
1,710
446
0
854
856
8,194
0
W
783
146
0
1,453
2,458
874
634
0
2,458
10,396
0
W
Anubis
683
309
0
209
2,510
1,075
0
1,161
1,224
5,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,010
Gold Earned
19,831
62
Minions Killed
109
0
Camps Cleared
0
453,184
Distance Traveled
525,705
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,681
614
37
6
0
120,853
0
L
Artio
4,254
709
38
6
0
119,483
0
L
Thor
2,868
478
0
0
0
102,324
0
L
Chernobog
1,224
204
0
0
0
0
0
W
Ra
4,240
707
20
3
0
109,321
1
L
Pele
3,303
551
8
1
0
126,356
0
W
Skadi
4,095
683
25
4
0
83,006
0
L
Kukulkan
3,361
560
16
3
0
105,021
1
W
Geb
4,339
723
17
3
0
112,452
1
W
Anubis
3,476
579
10
2
0
100,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role