Player Matchup

Artemis
Artemis
JuaquínSmitín
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,583 Elo+
Party 1
Chaac
Chaac
Lunarch888
Chaac
Level 17
God Stats
1W - 2L
1,443 SR
Queue Stats
12W - 17L
1,304 Elo+
Solo
Ao Kuang
Ao Kuang
ScareTrack2
Ao Kuang
Level 26
God Stats
0W - 1L
1,370 SR
Queue Stats
4W - 6L
1,429 Elo+
Solo
Apollo
Apollo
SonOfWarchi
Apollo
Level 25
God Stats
0W - 3L
1,242 SR
Queue Stats
56W - 53L
1,566 Elo+
Solo
Nemesis
Nemesis
javierito
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,583 Elo+
Party 1
Team Averages
Level 17
1,411 SR
1,493 Elo+

VS

Team Averages
Level 25
1,613 SR
1,516 Elo+
Hachiman
Hachiman
JBNSage
Hachiman
Level 22
God Stats
8W - 3L
1,713 SR
Queue Stats
46W - 28L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
MrSkellingt0n
Aphrodite
Level 26
God Stats
16W - 10L
1,646 SR
Queue Stats
46W - 29L
1,603 Elo+
Solo
Chaac
Chaac
Nootroot
Chaac
Level 27
God Stats
3W - 2L
1,342 SR
Queue Stats
9W - 8L
1,309 Elo+
Solo
Nox
Nox
TankerJam
Nox
Level 25
God Stats
3W - 0L
1,862 SR
Queue Stats
26W - 14L
1,589 Elo+
Party 2
Nemesis
Nemesis
tristinbronx
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,157
362
5,607
9,282
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
12
2 / 5 / 1
7,765
457
11,570
17,541
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
ScareTrack2
Ao Kuang
12
4 / 5 / 0
7,293
429
5,094
11,814
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
14
5 / 4 / 1
9,086
534
16,457
18,237
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
javierito
Nemesis
10
0 / 6 / 3
6,770
398
4,187
11,756
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JBNSage
Hachiman
15
10 / 1 / 9
10,072
592
15,506
15,040
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MrSkellingt0n
Aphrodite
13
7 / 1 / 10
9,675
569
12,450
15,311
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Nootroot
Chaac
13
2 / 6 / 5
8,206
483
7,173
14,817
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 2 / 6
9,516
560
8,020
9,950
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
tristinbronx
Nemesis
16
2 / 1 / 7
9,442
555
6,904
11,512
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
11
Kills
26
27
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
JBNSage
Hachiman
10
1
9
14.5
L
0
7
2
0.14
L
Chaac
2
5
1
0.5
W
Aphrodite
MrSkellingt0n
Aphrodite
7
1
10
12
W
Chaac
Nootroot
Chaac
2
6
5
0.75
L
Ao Kuang
ScareTrack2
Ao Kuang
4
5
0
0.8
L
Apollo
5
4
1
1.38
W
5
2
6
4
L
Nemesis
javierito
Nemesis
0
6
3
0.25
W
Nemesis
tristinbronx
Nemesis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
50,053
68,630
Taken
66,630
29,869
Mitigated
32,429
18,200
Healing
36,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
JBNSage
Hachiman
15,506
8,529
0
5,331
15,040
5,171
3,199
1,380
13,255
0
53,918
L
5,607
2,236
0
1,735
9,282
2,497
0
3,986
5,271
0
19,340
L
Chaac
11,570
2,285
0
3,490
17,541
12,374
0
6,803
10,715
1,026
38,887
W
Aphrodite
MrSkellingt0n
Aphrodite
12,450
1,426
6,305
12,568
15,311
7,452
930
1,047
13,886
46,319
0
W
Chaac
Nootroot
Chaac
7,173
1,848
0
5,243
14,817
11,788
0
1,009
13,762
0
31,920
L
Ao Kuang
ScareTrack2
Ao Kuang
5,094
986
0
2,144
11,814
4,066
0
3,856
7,933
20,129
0
L
Apollo
16,457
11,098
0
8,136
18,237
7,594
949
3,648
14,286
0
68,360
W
8,020
1,206
0
1,334
9,950
3,861
826
2,114
7,687
41,327
0
L
Nemesis
javierito
Nemesis
4,187
2,023
0
2,695
11,756
3,338
0
2,177
9,506
0
39,475
W
Nemesis
tristinbronx
Nemesis
6,904
3,739
0
5,811
11,512
4,157
0
413
11,099
0
70,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
46,911
293
Minions Killed
424
0
Camps Cleared
0
1,487,660
Distance Traveled
1,524,291
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,072
592
92
5
0
311,472
4
L
Artemis
6,157
362
37
2
0
270,345
2
L
Chaac
7,765
457
47
3
0
340,176
3
W
Aphrodite
9,675
569
61
4
0
299,516
3
W
Chaac
8,206
483
62
4
0
269,876
0
L
Ao Kuang
7,293
429
42
2
0
331,065
2
L
Apollo
9,086
534
107
6
0
244,817
7
W
Nox
9,516
560
83
5
0
288,720
6
L
Nemesis
6,770
398
60
4
0
301,257
1
W
Nemesis
9,442
555
126
7
0
354,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role