Player Matchup

Nu Wa
Nu Wa
Bernic
Nu Wa
Level 160
God Stats
1W - 1L
1,683 SR
Queue Stats
16W - 14L
1,664 Elo+
Party 2
Erlang Shen
Erlang Shen
Maydaas
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MinaMyouі
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
lahwran
Heimdallr
Level 124
God Stats
8W - 10L
1,527 SR
Queue Stats
366W - 345L
1,591 Elo+
Party 3
Serqet
Serqet
lktrglol
Serqet
Level 158
God Stats
8W - 11L
1,573 SR
Queue Stats
136W - 133L
1,674 Elo+
Party 3
Team Averages
Level 143
1,556 SR
1,586 Elo+

VS

Team Averages
Level 132
1,665 SR
1,669 Elo+
King Arthur
King Arthur
EnfÓrcer
King Arthur
Level 160
God Stats
12W - 16L
1,626 SR
Queue Stats
280W - 190L
1,751 Elo+
Party 1
Kuzenbo
Kuzenbo
Gōda
Kuzenbo
Level 89
God Stats
1W - 2L
1,601 SR
Queue Stats
201W - 171L
1,679 Elo+
Party 1
Erlang Shen
Erlang Shen
SlateBiscuit
Erlang Shen
Level 126
God Stats
13W - 6L
1,714 SR
Queue Stats
559W - 441L
1,631 Elo+
Party 1
Chiron
Chiron
Teky0
Chiron
Level 144
God Stats
14W - 5L
1,701 SR
Queue Stats
427W - 358L
1,691 Elo+
Party 1
Agni
Agni
matthewboss11
Agni
Level 142
God Stats
19W - 9L
1,680 SR
Queue Stats
366W - 357L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bernic
Nu Wa
12
0 / 3 / 2
6,522
466
6,998
6,796
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Maydaas
Erlang Shen
13
0 / 0 / 0
6,892
492
7,034
13,542
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
10
2 / 2 / 1
6,453
461
5,600
12,460
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
lahwran
Heimdallr
12
0 / 4 / 1
7,127
509
2,589
7,905
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
lktrglol
Serqet
11
1 / 5 / 2
6,526
466
3,819
8,883
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnfÓrcer
King Arthur
14
1 / 0 / 0
8,345
596
9,831
11,621
7,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Gōda
Kuzenbo
13
3 / 0 / 8
8,253
590
4,382
9,630
6,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SlateBiscuit
Erlang Shen
14
3 / 0 / 8
8,345
596
4,118
7,474
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Teky0
Chiron
16
5 / 1 / 5
9,755
697
9,098
6,769
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 6
8,411
601
8,347
7,992
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
14
14
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bernic
Nu Wa
0
3
2
0.33
W
King Arthur
EnfÓrcer
King Arthur
1
0
0
1
W
Kuzenbo
Gōda
Kuzenbo
3
0
8
7
L
Erlang Shen
Maydaas
Erlang Shen
0
0
0
0
L
Sobek
2
2
1
1.25
W
Erlang Shen
SlateBiscuit
Erlang Shen
3
0
8
7
W
Chiron
Teky0
Chiron
5
1
5
7.5
L
Heimdallr
lahwran
Heimdallr
0
4
1
0.13
L
Serqet
lktrglol
Serqet
1
5
2
0.4
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
35,776
49,586
Taken
43,486
30,720
Mitigated
24,777
13,741
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bernic
Nu Wa
6,998
1,286
0
1,050
6,796
2,148
0
3,752
3,044
48,593
0
W
King Arthur
EnfÓrcer
King Arthur
9,831
1,657
0
4,531
11,621
7,760
0
1,998
9,623
0
51,823
W
Kuzenbo
Gōda
Kuzenbo
4,382
1,717
0
940
9,630
6,929
305
3,516
5,802
27,499
0
L
Erlang Shen
Maydaas
Erlang Shen
7,034
2,876
0
6,763
13,542
12,071
0
0
13,202
7,194
39,608
L
Sobek
5,600
489
0
4,395
12,460
9,207
0
5,620
6,840
20,057
0
W
Erlang Shen
SlateBiscuit
Erlang Shen
4,118
2,138
0
1,312
7,474
4,643
1,105
1,981
5,025
9,937
46,092
W
Chiron
Teky0
Chiron
9,098
5,572
534
3,143
6,769
2,344
1,817
1,945
4,743
0
64,848
L
Heimdallr
lahwran
Heimdallr
2,589
1,078
0
1,283
7,905
2,236
0
996
6,909
0
43,964
L
Serqet
lktrglol
Serqet
3,819
796
0
250
8,883
5,058
0
2,824
6,059
4,471
29,493
W
8,347
516
0
3,208
7,992
3,101
117
4,725
3,183
60,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
43,109
376
Minions Killed
478
0
Camps Cleared
0
1,414,928
Distance Traveled
1,414,708
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,522
466
96
7
0
264,639
5
W
King Arthur
8,345
596
101
7
0
285,006
2
W
Kuzenbo
8,253
590
30
2
0
295,835
4
L
Erlang Shen
6,892
492
99
7
0
308,033
5
L
Sobek
6,453
461
18
1
0
289,033
3
W
Erlang Shen
8,345
596
87
6
0
329,485
3
W
Chiron
9,755
697
140
10
0
242,205
2
L
Heimdallr
7,127
509
100
7
0
249,621
3
L
Serqet
6,526
466
63
5
0
303,602
5
W
Agni
8,411
601
120
9
0
262,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role