Player Matchup

Chaac
Chaac
Altonator18
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 97L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
BiggDogg099
Danzaburou
Level 22
God Stats
34W - 32L
1,597 SR
Queue Stats
60W - 57L
1,607 Elo+
Solo
Pele
Pele
Jayder06
Pele
Level 28
God Stats
7W - 5L
1,584 SR
Queue Stats
128W - 102L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
comic_hostelry1
Kukulkan
Level 13
God Stats
2W - 0L
1,785 SR
Queue Stats
22W - 15L
1,600 Elo+
Solo
Poseidon
Poseidon
pdaviis
Poseidon
Level 26
God Stats
4W - 1L
1,538 SR
Queue Stats
37W - 31L
1,481 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,557 Elo+

VS

Team Averages
Level 14
1,598 SR
1,539 Elo+
Bacchus
Bacchus
Chalupa B4TMAN0
Bacchus
Level 6
God Stats
1W - 2L
1,576 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Kukulkan
Kukulkan
FredStar6091
Kukulkan
Level 28
God Stats
47W - 28L
1,538 SR
Queue Stats
81W - 60L
1,497 Elo+
Solo
Pele
Pele
Vital Parallel
Pele
Level 22
God Stats
0W - 1L
1,849 SR
Queue Stats
32W - 20L
1,650 Elo+
Solo
Zeus
Zeus
imaloota
Zeus
Level 4
God Stats
1W - 3L
1,469 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Neith
Neith
iyamcaprisun
Neith
Level 12
God Stats
1W - 1L
1,559 SR
Queue Stats
12W - 7L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,788
979
5,972
13,966
13,914
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BiggDogg099
Danzaburou
17
7 / 0 / 5
12,060
1,206
13,445
9,547
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
3 / 5 / 6
9,934
993
13,220
13,208
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
0 / 0 / 9
9,720
972
12,006
3,410
1,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
pdaviis
Poseidon
15
0 / 3 / 5
8,871
887
4,079
7,735
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

256

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,495
950
5,951
14,372
12,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
FredStar6091
Kukulkan
17
2 / 4 / 8
10,208
1,021
12,566
14,736
6,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 4 / 4
11,705
1,171
18,682
19,613
8,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
13
0 / 2 / 2
8,000
800
927
1,424
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 0 / 2
8,511
851
1,477
1,623
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
14
Kills
12
12
Deaths
14
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Danzaburou
BiggDogg099
Danzaburou
7
0
5
9.5
L
1
4
8
1.25
L
Kukulkan
FredStar6091
Kukulkan
2
4
8
1.5
W
Pele
3
5
6
1.2
L
8
4
4
2.5
W
Kukulkan
0
0
9
4.5
L
Zeus
0
2
2
0.5
L
1
0
2
2
W
Poseidon
pdaviis
Poseidon
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
39,603
47,866
Taken
51,768
26,812
Mitigated
27,711
8,326
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,972
1,064
666
2,184
13,966
13,914
0
5,562
8,288
0
14,284
W
Danzaburou
BiggDogg099
Danzaburou
13,445
5,922
0
2,035
9,547
4,021
0
4,703
4,844
0
40,490
L
5,951
361
0
0
14,372
12,241
0
4,839
9,413
12,091
0
L
Kukulkan
FredStar6091
Kukulkan
12,566
462
992
2,095
14,736
6,286
0
3,624
10,936
48,639
0
W
Pele
13,220
3,481
0
2,129
13,208
4,912
0
3,310
9,114
0
20,660
L
18,682
6,425
0
4,600
19,613
8,362
0
6,416
13,051
0
36,629
W
Kukulkan
12,006
191
274
740
3,410
1,308
0
2,266
1,144
45,116
0
L
Zeus
927
113
0
0
1,424
321
0
280
1,144
1,897
0
L
1,477
572
0
95
1,623
501
0
444
1,139
0
9,245
W
Poseidon
pdaviis
Poseidon
4,079
343
0
298
7,735
2,657
0
3,603
4,132
13,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
47,919
203
Minions Killed
174
7
Camps Cleared
3
956,477
Distance Traveled
712,906
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,788
979
22
2
0
195,050
1
W
Danzaburou
12,060
1,206
60
6
4
189,167
0
L
Bacchus
9,495
950
15
2
0
190,959
0
L
Kukulkan
10,208
1,021
91
9
0
211,489
2
W
Pele
9,934
993
11
1
0
210,835
0
L
Pele
11,705
1,171
46
5
3
213,647
0
W
Kukulkan
9,720
972
92
9
1
199,899
0
L
Zeus
8,000
800
5
1
0
38,880
0
L
Neith
8,511
851
17
2
0
57,931
0
W
Poseidon
8,871
887
18
2
2
161,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role