Player Matchup

Cthulhu
Cthulhu
Bebetusgodus
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Merlin
Merlin
Paixote
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,493 Elo+
Party 1
Set
Set
SamambaiaRoxa
Set
Level 25
God Stats
1W - 2L
1,503 SR
Queue Stats
84W - 81L
1,495 Elo+
Party 1
Nike
Nike
Zerato de Tropa
Nike
Level 13
God Stats
9W - 16L
1,380 SR
Queue Stats
14W - 23L
1,338 Elo+
Solo
Hercules
Hercules
lukgouvea
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,344 Elo+

VS

Team Averages
Level 19
1,559 SR
1,435 Elo+
Baba Yaga
Baba Yaga
BrooklynNineNine
Baba Yaga
Level 29
God Stats
2W - 3L
1,354 SR
Queue Stats
117W - 94L
1,452 Elo+
Solo
Medusa
Medusa
RachelDuncan
Medusa
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Anubis
Anubis
Scarfecmega
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 54L
1,268 Elo+
Solo
Danzaburou
Danzaburou
SethyNeko
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,401 Elo+
Solo
Amaterasu
Amaterasu
Twirted
Amaterasu
Level 16
God Stats
2W - 0L
1,703 SR
Queue Stats
30W - 42L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bebetusgodus
Cthulhu
10
0 / 4 / 0
6,076
868
823
3,961
1,296
Merlin
Paixote
Merlin
12
2 / 3 / 2
7,506
1,072
6,001
4,461
1,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 5
7,082
1,012
5,671
9,201
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 2 / 0
8,997
1,285
8,811
12,010
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hercules
lukgouvea
Hercules
14
0 / 9 / 7
7,677
1,097
5,718
16,899
13,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
7 / 1 / 11
8,920
1,274
9,274
3,243
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
2 / 2 / 15
8,060
1,151
9,845
7,050
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
2 / 4 / 10
7,609
1,087
2,296
6,538
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SethyNeko
Danzaburou
13
3 / 3 / 14
7,523
1,075
9,201
5,017
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Twirted
Amaterasu
14
11 / 0 / 12
9,195
1,314
10,825
9,431
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
10
Kills
25
25
Deaths
10
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bebetusgodus
Cthulhu
0
4
0
0
W
Baba Yaga
7
1
11
12.5
L
Merlin
Paixote
Merlin
2
3
2
1
W
Medusa
2
2
15
4.75
L
0
7
5
0.36
W
Anubis
2
4
10
1.75
W
Danzaburou
SethyNeko
Danzaburou
3
3
14
3.33
W
Amaterasu
Twirted
Amaterasu
11
0
12
17
L
8
2
0
4
L
Hercules
lukgouvea
Hercules
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,024
Damage
41,441
46,532
Taken
31,279
27,669
Mitigated
17,120
3,277
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bebetusgodus
Cthulhu
823
166
0
0
3,961
1,296
0
1,001
2,890
2,272
0
W
Baba Yaga
9,274
1,114
94
1,216
3,243
1,595
0
1,420
1,754
26,727
0
L
Merlin
Paixote
Merlin
6,001
166
0
0
4,461
1,357
0
1,093
3,268
21,809
0
W
Medusa
9,845
5,206
0
0
7,050
2,710
0
2,138
4,762
0
16,744
L
5,671
2,889
0
201
9,201
3,751
0
2,071
7,002
0
15,626
W
Anubis
2,296
78
514
1,045
6,538
2,594
0
1,429
4,934
13,111
0
W
Danzaburou
SethyNeko
Danzaburou
9,201
6,293
0
249
5,017
1,974
0
668
4,174
0
16,609
W
Amaterasu
Twirted
Amaterasu
10,825
5,865
0
2,746
9,431
8,247
0
1,881
7,313
102
15,191
L
8,811
2,249
0
338
12,010
8,187
0
2,106
9,858
429
21,823
L
Hercules
lukgouvea
Hercules
5,718
1,708
0
2,738
16,899
13,078
0
5,401
11,402
460
12,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
41,307
95
Minions Killed
113
3
Camps Cleared
5
564,327
Distance Traveled
620,193
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,076
868
8
1
0
41,044
1
W
Baba Yaga
8,920
1,274
39
6
1
135,554
0
L
Merlin
7,506
1,072
26
4
1
126,849
0
W
Medusa
8,060
1,151
23
3
0
137,580
2
L
Set
7,082
1,012
17
2
1
133,417
0
W
Anubis
7,609
1,087
25
4
2
82,340
0
W
Danzaburou
7,523
1,075
17
2
0
94,406
2
W
Amaterasu
9,195
1,314
9
1
2
170,313
1
L
Nike
8,997
1,285
22
3
1
143,708
2
L
Hercules
7,677
1,097
22
3
0
119,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role