Player Matchup

King Arthur
King Arthur
NoCap Dreww
King Arthur
Level 29
God Stats
1W - 1L
1,146 SR
Queue Stats
8W - 10L
1,248 Elo+
Party 1
Jing Wei
Jing Wei
OG RuddBone
Jing Wei
Level 67
God Stats
1W - 1L
1,208 SR
Queue Stats
54W - 40L
1,416 Elo+
Party 1
Anubis
Anubis
OutCast Trinity
Anubis
Level 60
God Stats
3W - 0L
1,822 SR
Queue Stats
34W - 25L
1,415 Elo+
Party 1
Team Averages
Level 52
1,392 SR
1,360 Elo+

VS

Team Averages
Level 19
1,538 SR
1,551 Elo+
Cthulhu
Cthulhu
EAS2002
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sick13Nasty
Heimdallr
Level 8
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Kukulkan
Kukulkan
T-AG0NZ
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoCap Dreww
King Arthur
14
5 / 1 / 14
10,444
696
9,474
16,507
13,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
OG RuddBone
Jing Wei
13
6 / 4 / 8
10,486
699
14,558
13,852
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 1 / 8
11,221
748
15,548
11,594
5,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EAS2002
Cthulhu
11
1 / 4 / 3
8,973
598
9,694
19,448
7,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Sick13Nasty
Heimdallr
12
4 / 10 / 0
9,309
621
10,864
17,226
7,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
T-AG0NZ
Kukulkan
12
1 / 8 / 2
8,958
597
9,730
10,725
3,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
6
6
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EAS2002
Cthulhu
1
4
3
0.63
W
King Arthur
NoCap Dreww
King Arthur
5
1
14
12
W
Jing Wei
OG RuddBone
Jing Wei
6
4
8
2.5
W
11
1
8
15
L
Heimdallr
Sick13Nasty
Heimdallr
4
10
0
0.4
L
Kukulkan
T-AG0NZ
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,580
Damage
30,288
41,953
Taken
47,399
23,866
Mitigated
18,700
15,608
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EAS2002
Cthulhu
9,694
488
366
2,467
19,448
7,520
0
5,474
13,974
31,363
0
W
King Arthur
NoCap Dreww
King Arthur
9,474
834
0
5,126
16,507
13,376
357
8,298
8,209
0
23,479
W
Jing Wei
OG RuddBone
Jing Wei
14,558
10,964
1,554
2,665
13,852
5,122
2,232
5,085
8,767
0
38,795
W
15,548
445
516
5,747
11,594
5,368
374
6,071
5,523
49,876
0
L
Heimdallr
Sick13Nasty
Heimdallr
10,864
4,832
0
253
17,226
7,889
0
5,582
11,644
0
31,221
L
Kukulkan
T-AG0NZ
Kukulkan
9,730
1,235
219
1,248
10,725
3,291
39
4,492
6,233
28,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
27,240
149
Minions Killed
113
0
Camps Cleared
0
830,557
Distance Traveled
641,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,973
598
46
3
0
227,792
0
W
King Arthur
10,444
696
36
2
0
277,271
0
W
Jing Wei
10,486
699
43
3
0
296,209
0
W
Anubis
11,221
748
70
5
0
257,077
0
L
Heimdallr
9,309
621
35
2
0
238,266
0
L
Kukulkan
8,958
597
32
2
0
175,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role