Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Espongositodark
Skadi
Level 33
God Stats
2W - 2L
1,533 SR
Queue Stats
124W - 113L
1,464 Elo+
Solo
Nemesis
Nemesis
RLM8146
Nemesis
Level 11
God Stats
0W - 2L
1,164 SR
Queue Stats
7W - 7L
1,396 Elo+
Party 2
Ymir
Ymir
TheKrinkster
Ymir
Level 46
God Stats
4W - 4L
1,577 SR
Queue Stats
118W - 96L
1,434 Elo+
Solo
Team Averages
Level 59
1,455 SR
1,459 Elo+

VS

Team Averages
Level 69
1,617 SR
1,563 Elo+
Chernobog
Chernobog
Alextgreat1
Chernobog
Level 88
God Stats
6W - 1L
1,878 SR
Queue Stats
74W - 24L
1,801 Elo+
Party 1
Anhur
Anhur
EnragedFlames
Anhur
Level 42
God Stats
3W - 2L
1,400 SR
Queue Stats
114W - 95L
1,311 Elo+
Solo
Ymir
Ymir
Rexeroni
Ymir
Level 22
God Stats
4W - 0L
1,877 SR
Queue Stats
55W - 15L
1,798 Elo+
Party 1
Sylvanus
Sylvanus
Tang960213
Sylvanus
Level 43
God Stats
1W - 2L
1,213 SR
Queue Stats
136W - 131L
1,328 Elo+
Solo
Zeus
Zeus
Wanted7562
Zeus
Level 148
God Stats
7W - 3L
1,716 SR
Queue Stats
278W - 266L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
4,152
593
2,347
4,389
2,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
 
Scylla
7
0 / 3 / 0
4,126
589
1,274
3,887
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
3,703
529
1,755
3,066
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
RLM8146
Nemesis
5
0 / 3 / 0
3,606
515
182
3,798
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,022
575
1,736
5,396
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alextgreat1
Chernobog
10
5 / 0 / 3
5,549
793
2,796
4,288
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 5
4,780
683
2,242
2,396
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
2 / 0 / 5
4,608
658
2,383
3,491
1,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Tang960213
Sylvanus
8
2 / 1 / 0
4,926
704
2,101
4,000
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 1
5,439
777
2,482
1,907
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Scylla
 
Scylla
0
3
0
0
W
Chernobog
Alextgreat1
Chernobog
5
0
3
6.5
W
2
0
5
4.5
L
0
3
0
0
L
Nemesis
RLM8146
Nemesis
0
3
0
0
W
Ymir
2
0
5
4.5
W
Sylvanus
Tang960213
Sylvanus
2
1
0
2
L
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,294
Damage
12,004
20,536
Taken
16,082
7,177
Mitigated
5,694
3,949
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,347
296
0
1,555
4,389
2,900
0
1,621
2,768
0
15,685
L
Scylla
 
Scylla
1,274
382
0
264
3,887
926
156
891
2,962
19,552
0
W
Chernobog
Alextgreat1
Chernobog
2,796
1,602
0
1,717
4,288
1,187
0
525
3,689
0
25,269
W
2,242
934
0
1,104
2,396
537
0
703
1,693
0
13,346
L
1,755
1,216
123
210
3,066
405
0
847
2,219
0
10,115
L
Nemesis
RLM8146
Nemesis
182
0
0
646
3,798
1,054
88
1,565
2,079
0
8,878
W
Ymir
2,383
434
156
773
3,491
1,093
0
675
2,816
12,657
0
W
Sylvanus
Tang960213
Sylvanus
2,101
995
215
1,293
4,000
2,381
758
529
3,186
20,105
0
L
1,736
379
0
1,151
5,396
1,892
0
1,814
3,542
15,497
0
W
2,482
232
0
490
1,907
496
512
485
1,398
30,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
25,302
157
Minions Killed
228
0
Camps Cleared
0
619,230
Distance Traveled
696,180
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,152
593
36
5
0
117,467
0
L
Scylla
4,126
589
52
7
0
117,013
0
W
Chernobog
5,549
793
60
9
0
157,752
2
W
Anhur
4,780
683
30
4
0
138,947
0
L
Skadi
3,703
529
18
3
0
118,649
1
L
Nemesis
3,606
515
20
3
0
137,729
0
W
Ymir
4,608
658
18
3
0
131,845
3
W
Sylvanus
4,926
704
48
7
0
123,835
0
L
Ymir
4,022
575
31
4
0
128,372
1
W
Zeus
5,439
777
72
10
0
143,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role