Player Matchup

Artemis
Artemis
Almost-Elise
Artemis
Level 61
God Stats
11W - 8L
1,545 SR
Queue Stats
176W - 188L
1,375 Elo+
Solo
Ravana
Ravana
JoshelGrande7
Ravana
Level 82
God Stats
6W - 9L
1,389 SR
Queue Stats
167W - 138L
1,427 Elo+
Solo
Persephone
Persephone
ManLust
Persephone
Level 69
God Stats
13W - 15L
1,464 SR
Queue Stats
210W - 231L
1,320 Elo+
Party 1
Vamana
Vamana
ghostrider0105
Vamana
Level 76
God Stats
4W - 1L
1,686 SR
Queue Stats
257W - 286L
1,351 Elo+
Solo
Khepri
Khepri
kingpinX360
Khepri
Level 61
God Stats
15W - 11L
1,530 SR
Queue Stats
142W - 121L
1,374 Elo+
Party 1
Team Averages
Level 70
1,523 SR
1,369 Elo+

VS

Team Averages
Level 123
1,557 SR
1,372 Elo+
Achilles
Achilles
BigWigWilly
Achilles
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Ne Zha
Ne Zha
KazumaKillJoy
Ne Zha
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
MiroKardia
Sylvanus
Level 153
God Stats
2W - 3L
1,441 SR
Queue Stats
253W - 261L
1,333 Elo+
Solo
Danzaburou
Danzaburou
SeriousSOB
Danzaburou
Level 94
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 2
Eset
Eset
TheKingKasual
Eset
Level 106
God Stats
11W - 4L
1,775 SR
Queue Stats
602W - 554L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almost-Elise
Artemis
17
6 / 3 / 4
11,579
463
10,724
15,545
7,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 0 / 2
12,357
494
13,373
5,914
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
ManLust
Persephone
18
5 / 2 / 10
12,583
503
16,764
7,533
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 3 / 7
12,716
509
13,158
23,852
14,100
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
1 / 1 / 10
11,595
464
4,635
15,528
19,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigWigWilly
Achilles
19
1 / 1 / 0
11,483
459
3,820
17,921
23,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 3
11,509
460
10,804
17,228
10,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
MiroKardia
Sylvanus
17
2 / 2 / 4
11,186
447
11,087
19,604
21,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SeriousSOB
Danzaburou
14
0 / 6 / 2
9,216
369
3,988
13,855
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 1
9,783
391
7,199
12,977
5,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
17
Kills
9
9
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Almost-Elise
Artemis
6
3
4
2.67
L
Achilles
BigWigWilly
Achilles
1
1
0
1
W
0
0
2
1
L
5
3
3
2.17
W
Persephone
ManLust
Persephone
5
2
10
5
L
Sylvanus
MiroKardia
Sylvanus
2
2
4
2
L
Danzaburou
SeriousSOB
Danzaburou
0
6
2
0.17
L
1
5
1
0.3
W
5
3
7
2.83
W
Khepri
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,654
Damage
36,898
68,372
Taken
81,585
49,736
Mitigated
66,712
15,981
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Almost-Elise
Artemis
10,724
6,527
0
7,037
15,545
7,405
2,230
5,516
10,004
0
71,995
L
Achilles
BigWigWilly
Achilles
3,820
1,250
0
5,487
17,921
23,541
18
3,277
14,061
0
69,270
W
13,373
4,560
0
2,633
5,914
5,546
2,383
1,005
4,740
0
87,190
L
10,804
2,468
0
6,667
17,228
10,136
0
4,170
12,980
0
70,738
W
Persephone
ManLust
Persephone
16,764
542
255
1,637
7,533
2,861
1,750
1,915
5,591
73,049
0
L
Sylvanus
MiroKardia
Sylvanus
11,087
2,067
1,656
5,709
19,604
21,854
0
5,891
13,585
39,700
0
L
Danzaburou
SeriousSOB
Danzaburou
3,988
1,600
0
2,056
13,855
5,235
774
2,825
11,030
0
46,428
L
7,199
404
342
2,517
12,977
5,946
0
5,236
7,713
66,145
0
W
13,158
7,346
0
4,044
23,852
14,100
1,318
6,024
17,778
0
106,607
W
Khepri
4,635
505
0
375
15,528
19,824
309
3,826
11,652
28,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,830
Gold Earned
53,177
558
Minions Killed
512
0
Camps Cleared
0
2,254,732
Distance Traveled
2,201,482
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,579
463
115
5
0
366,261
3
L
Achilles
11,483
459
140
6
0
448,355
3
W
Ravana
12,357
494
156
6
0
487,176
9
L
Ne Zha
11,509
460
122
5
0
492,491
3
W
Persephone
12,583
503
113
5
0
431,182
3
L
Sylvanus
11,186
447
64
3
0
414,568
2
L
Danzaburou
9,216
369
72
3
0
441,567
2
L
Eset
9,783
391
114
5
0
404,501
5
W
Vamana
12,716
509
146
6
0
511,814
1
W
Khepri
11,595
464
28
1
0
458,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role