Player Matchup

Odin
Odin
Asialils
Odin
Level 153
God Stats
0W - 2L
1,376 SR
Queue Stats
412W - 384L
1,562 Elo+
Party 2
Scylla
Scylla
BenTheMoistOne
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ClaudiasGlaber
Cerberus
Level 128
God Stats
1W - 2L
1,641 SR
Queue Stats
49W - 46L
1,711 Elo+
Party 1
Chiron
Chiron
Joefoe3579
Chiron
Level 157
God Stats
0W - 1L
1,370 SR
Queue Stats
190W - 177L
1,715 Elo+
Party 1
Susano
Susano
Rakista
Susano
Level 128
God Stats
2W - 8L
1,446 SR
Queue Stats
190W - 192L
1,587 Elo+
Solo
Team Averages
Level 145
1,467 SR
1,615 Elo+

VS

Team Averages
Level 133
1,525 SR
1,624 Elo+
Achilles
Achilles
FicaMajstor1
Achilles
Level 160
God Stats
16W - 22L
1,559 SR
Queue Stats
459W - 467L
1,645 Elo+
Solo
Thor
Thor
Numnutz
Thor
Level 105
God Stats
9W - 5L
1,691 SR
Queue Stats
40W - 37L
1,657 Elo+
Party 3
Janus
Janus
TheGullibleDuck
Janus
Level 125
God Stats
11W - 13L
1,485 SR
Queue Stats
551W - 577L
1,528 Elo+
Solo
Apollo
Apollo
YOUNGDRAKE
Apollo
Level 126
God Stats
4W - 3L
1,627 SR
Queue Stats
95W - 86L
1,659 Elo+
Party 3
Ymir
Ymir
d2theA
Ymir
Level 149
God Stats
1W - 0L
1,264 SR
Queue Stats
176W - 150L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 6 / 0
5,115
465
2,194
10,154
5,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
6,047
550
2,678
3,805
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
9
1 / 0 / 0
5,552
505
4,544
7,550
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Joefoe3579
Chiron
11
1 / 2 / 1
5,986
544
5,082
7,341
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Rakista
Susano
8
0 / 3 / 0
5,052
459
2,043
7,148
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FicaMajstor1
Achilles
13
7 / 0 / 0
7,747
704
9,913
8,332
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Numnutz
Thor
11
2 / 0 / 0
6,175
561
3,598
6,143
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 0
6,453
587
3,676
3,940
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
YOUNGDRAKE
Apollo
11
1 / 1 / 2
6,228
566
5,488
6,589
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
d2theA
Ymir
11
0 / 1 / 2
6,065
551
3,428
7,404
2,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
12
12
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
0
6
0
0
L
1
1
0
1
L
Cerberus
1
0
0
1
W
Achilles
FicaMajstor1
Achilles
7
0
0
7
L
Chiron
Joefoe3579
Chiron
1
2
1
0.75
W
Thor
Numnutz
Thor
2
0
0
2
L
Susano
Rakista
Susano
0
3
0
0
W
2
1
0
2
W
Apollo
YOUNGDRAKE
Apollo
1
1
2
2
W
Ymir
d2theA
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
26,103
35,998
Taken
32,408
14,054
Mitigated
10,076
13,421
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,194
324
0
3,510
10,154
5,673
0
0
10,154
0
22,649
L
2,678
197
0
812
3,805
1,098
0
1,872
1,881
39,629
0
L
Cerberus
4,544
409
0
2,818
7,550
3,136
0
2,424
5,044
16,317
0
W
Achilles
FicaMajstor1
Achilles
9,913
3,689
0
4,223
8,332
3,333
158
0
8,332
0
41,837
L
Chiron
Joefoe3579
Chiron
5,082
2,839
345
3,522
7,341
1,991
0
723
6,618
0
36,292
W
Thor
Numnutz
Thor
3,598
967
0
3,002
6,143
1,648
0
660
5,483
0
37,695
L
Susano
Rakista
Susano
2,043
590
0
2,414
7,148
2,156
0
1,887
5,197
0
23,454
W
3,676
41
0
1,131
3,940
1,050
0
1,975
1,857
45,046
0
W
Apollo
YOUNGDRAKE
Apollo
5,488
3,547
0
3,410
6,589
1,946
0
904
5,685
0
39,971
W
Ymir
d2theA
Ymir
3,428
965
0
883
7,404
2,099
0
3,499
3,829
23,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
32,668
308
Minions Killed
368
0
Camps Cleared
0
1,008,966
Distance Traveled
1,110,988
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,115
465
51
5
0
184,885
2
L
Scylla
6,047
550
99
9
0
204,921
2
L
Cerberus
5,552
505
26
2
0
224,229
2
W
Achilles
7,747
704
78
7
0
212,688
0
L
Chiron
5,986
544
79
7
0
192,095
4
W
Thor
6,175
561
72
7
0
218,572
1
L
Susano
5,052
459
53
5
0
202,836
3
W
Janus
6,453
587
102
9
0
249,208
4
W
Apollo
6,228
566
82
7
0
211,925
2
W
Ymir
6,065
551
34
3
0
218,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role