Player Matchup

Sobek
Sobek
A2GreDy
Sobek
Level 90
God Stats
0W - 3L
1,526 SR
Queue Stats
221W - 193L
1,584 Elo+
Party 2
Hel
Hel
ArielGold
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,462 Elo+
Solo
Izanami
Izanami
Niktamair101
Izanami
Level 27
God Stats
2W - 5L
1,359 SR
Queue Stats
48W - 43L
1,536 Elo+
Party 2
Thanatos
Thanatos
SAIKE24
Thanatos
Level 86
God Stats
14W - 13L
1,629 SR
Queue Stats
296W - 267L
1,573 Elo+
Party 2
Freya
Freya
hyrfgyr123
Freya
Level 98
God Stats
6W - 4L
1,733 SR
Queue Stats
171W - 148L
1,567 Elo+
Party 2
Team Averages
Level 67
1,549 SR
1,544 Elo+

VS

Team Averages
Level 80
1,807 SR
1,784 Elo+
Nemesis
Nemesis
SusanoMainZzZ
Nemesis
Level 28
God Stats
10W - 0L
2,104 SR
Queue Stats
85W - 17L
1,834 Elo+
Party 1
Khepri
Khepri
ZacA77akk
Khepri
Level 33
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 0L
1,673 Elo+
Solo
Janus
Janus
benoitlepape
Janus
Level 158
God Stats
6W - 3L
1,755 SR
Queue Stats
119W - 67L
1,796 Elo+
Party 1
Anhur
Anhur
cobrahhpoyohh
Anhur
Level 21
God Stats
3W - 1L
1,808 SR
Queue Stats
9W - 2L
1,869 Elo+
Party 1
Bellona
Bellona
xPoWerZzZ
Bellona
Level 159
God Stats
3W - 0L
1,653 SR
Queue Stats
178W - 124L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A2GreDy
Sobek
15
2 / 5 / 1
9,642
536
3,193
21,354
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 6 / 1
6,111
340
645
6,562
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Niktamair101
Izanami
12
0 / 9 / 1
7,258
403
5,796
15,423
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SAIKE24
Thanatos
15
3 / 11 / 1
9,293
516
4,989
19,784
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
13
1 / 11 / 3
7,896
439
7,335
16,843
5,409
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
10 / 3 / 13
11,239
624
12,608
12,724
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
ZacA77akk
Khepri
12
0 / 0 / 9
8,519
473
2,506
9,160
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 1 / 7
12,250
681
16,914
6,949
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 2 / 11
11,271
626
16,364
15,672
6,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xPoWerZzZ
Bellona
17
10 / 2 / 13
11,171
621
15,430
16,367
11,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
7
Kills
42
42
Deaths
8
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sobek
A2GreDy
Sobek
2
5
1
0.5
L
1
6
1
0.25
L
Izanami
Niktamair101
Izanami
0
9
1
0.06
L
Thanatos
SAIKE24
Thanatos
3
11
1
0.32
W
Nemesis
10
3
13
5.5
W
Khepri
ZacA77akk
Khepri
0
0
9
4.5
W
9
1
7
12.5
W
13
2
11
9.25
L
Freya
1
11
3
0.23
W
Bellona
xPoWerZzZ
Bellona
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
63,822
79,966
Taken
60,872
38,602
Mitigated
31,985
17,815
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
A2GreDy
Sobek
3,193
90
0
3,708
21,354
18,038
125
6,255
15,099
29,472
0
L
645
268
60
695
6,562
1,863
207
2,048
4,514
7,208
0
L
Izanami
Niktamair101
Izanami
5,796
3,060
0
2,002
15,423
3,833
707
2,283
13,140
0
49,653
L
Thanatos
SAIKE24
Thanatos
4,989
774
0
9,902
19,784
9,459
0
2,481
17,303
0
37,927
W
Nemesis
12,608
6,148
0
4,696
12,724
5,237
2,475
1,939
10,785
0
65,690
W
Khepri
ZacA77akk
Khepri
2,506
42
0
4,017
9,160
5,420
753
633
8,527
16,677
0
W
16,914
1,660
0
1,041
6,949
2,950
2,773
2,207
4,742
97,873
0
W
16,364
10,087
0
8,393
15,672
6,514
4,695
4,138
11,534
0
74,101
L
Freya
7,335
1,999
0
1,448
16,843
5,409
0
6,353
10,490
35,443
0
W
Bellona
xPoWerZzZ
Bellona
15,430
3,922
0
5,593
16,367
11,864
1,054
2,256
13,269
0
61,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
54,450
316
Minions Killed
548
0
Camps Cleared
0
1,308,076
Distance Traveled
1,698,633
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,642
536
43
2
0
331,931
2
L
Hel
6,111
340
19
1
0
134,284
0
L
Izanami
7,258
403
106
6
0
279,068
0
L
Thanatos
9,293
516
85
5
0
290,765
1
W
Nemesis
11,239
624
112
6
0
368,304
3
W
Khepri
8,519
473
22
1
0
292,652
0
W
Janus
12,250
681
174
10
0
368,308
3
W
Anhur
11,271
626
121
7
0
308,464
0
L
Freya
7,896
439
63
4
0
272,028
1
W
Bellona
11,171
621
119
7
0
360,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role