Player Matchup

Ne Zha
Ne Zha
Curtes
Ne Zha
Level 153
God Stats
9W - 7L
1,539 SR
Queue Stats
432W - 421L
1,577 Elo+
Party 3
Bellona
Bellona
Eisenansgar
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Markram
Baba Yaga
Level 121
God Stats
2W - 2L
1,412 SR
Queue Stats
154W - 155L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Venom34400
Cabrakan
Level 60
God Stats
3W - 0L
1,633 SR
Queue Stats
45W - 31L
1,570 Elo+
Party 1
Neith
Neith
popgazzi
Neith
Level 104
God Stats
1W - 2L
1,665 SR
Queue Stats
60W - 42L
1,559 Elo+
Party 1
Team Averages
Level 113
1,550 SR
1,547 Elo+

VS

Team Averages
Level 121
1,550 SR
1,543 Elo+
Artio
Artio
Cerosia
Artio
Level 118
God Stats
3W - 4L
1,483 SR
Queue Stats
419W - 374L
1,571 Elo+
Party 2
Vulcan
Vulcan
Jordiebear
Vulcan
Level 84
God Stats
6W - 2L
1,832 SR
Queue Stats
229W - 207L
1,546 Elo+
Party 2
Hercules
Hercules
Primeius
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,472 Elo+
Party 2
Merlin
Merlin
clewstah
Merlin
Level 145
God Stats
8W - 12L
1,448 SR
Queue Stats
840W - 749L
1,582 Elo+
Party 2
Bakasura
Bakasura
deinos
Bakasura
Level 155
God Stats
4W - 5L
1,488 SR
Queue Stats
933W - 833L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Curtes
Ne Zha
20
11 / 1 / 14
11,819
788
22,472
14,119
7,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Eisenansgar
Bellona
17
6 / 4 / 15
10,752
717
11,021
16,067
12,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Markram
Baba Yaga
18
4 / 4 / 18
11,018
735
24,538
10,911
5,431
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Venom34400
Cabrakan
17
2 / 5 / 17
10,105
674
11,933
30,563
25,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
popgazzi
Neith
19
4 / 1 / 18
11,036
736
15,578
11,840
5,341
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cerosia
Artio
16
2 / 5 / 8
9,786
652
7,853
21,238
28,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
Jordiebear
Vulcan
16
2 / 9 / 8
9,672
645
20,634
15,141
6,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Primeius
Hercules
18
2 / 3 / 10
9,938
663
8,481
26,817
28,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
clewstah
Merlin
17
3 / 4 / 8
9,629
642
22,296
13,239
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
deinos
Bakasura
17
5 / 6 / 8
10,675
712
6,706
17,446
11,555
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
27
Kills
14
15
Deaths
27
82
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artio
Cerosia
Artio
2
5
8
1.2
W
Ne Zha
Curtes
Ne Zha
11
1
14
18
W
Bellona
Eisenansgar
Bellona
6
4
15
3.38
L
Vulcan
Jordiebear
Vulcan
2
9
8
0.67
W
Baba Yaga
Markram
Baba Yaga
4
4
18
3.25
L
Hercules
Primeius
Hercules
2
3
10
2.33
W
Cabrakan
Venom34400
Cabrakan
2
5
17
2.1
L
Merlin
clewstah
Merlin
3
4
8
1.75
L
Bakasura
deinos
Bakasura
5
6
8
1.5
W
Neith
popgazzi
Neith
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,542
Damage
65,970
83,500
Taken
93,881
55,611
Mitigated
81,290
45,324
Healing
33,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cerosia
Artio
7,853
1,041
2,732
3,224
21,238
28,169
411
5,582
15,559
21,266
0
W
Ne Zha
Curtes
Ne Zha
22,472
4,096
3,115
4,629
14,119
7,168
1,557
8,513
5,253
0
48,274
W
Bellona
Eisenansgar
Bellona
11,021
2,205
2,973
3,446
16,067
12,423
1,126
10,712
4,881
0
22,648
L
Vulcan
Jordiebear
Vulcan
20,634
8,286
2,013
486
15,141
6,466
216
5,600
9,491
33,622
0
W
Baba Yaga
Markram
Baba Yaga
24,538
874
963
2,512
10,911
5,431
894
4,672
6,006
45,342
0
L
Hercules
Primeius
Hercules
8,481
1,365
4,142
9,824
26,817
28,988
54
13,292
13,364
114
15,070
W
Cabrakan
Venom34400
Cabrakan
11,933
1,087
2,934
11,690
30,563
25,248
477
17,898
11,279
19,500
0
L
Merlin
clewstah
Merlin
22,296
1,417
2,830
851
13,239
6,112
177
6,960
6,204
37,603
0
L
Bakasura
deinos
Bakasura
6,706
4,772
3,233
4,027
17,446
11,555
1,222
5,037
12,184
0
11,559
W
Neith
popgazzi
Neith
15,578
6,749
6,939
6,123
11,840
5,341
984
7,683
3,500
0
38,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
49,700
177
Minions Killed
142
0
Camps Cleared
0
1,382,298
Distance Traveled
1,262,733
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,786
652
22
1
0
221,162
2
W
Ne Zha
11,819
788
37
2
0
300,572
1
W
Bellona
10,752
717
17
1
0
274,648
0
L
Vulcan
9,672
645
23
2
0
261,093
0
W
Baba Yaga
11,018
735
44
3
0
261,673
1
L
Hercules
9,938
663
20
1
0
280,500
3
W
Cabrakan
10,105
674
16
1
0
265,603
1
L
Merlin
9,629
642
45
3
0
232,801
0
L
Bakasura
10,675
712
32
2
0
267,177
3
W
Neith
11,036
736
63
4
0
279,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role