Player Matchup

Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
TheKingOfLoki
Janus
Level 18
God Stats
4W - 5L
1,564 SR
Queue Stats
42W - 34L
1,495 Elo+
Party 4
Heimdallr
Heimdallr
Wiyleaux
Heimdallr
Level 82
God Stats
25W - 21L
1,550 SR
Queue Stats
421W - 457L
1,346 Elo+
Party 4
Thanatos
Thanatos
kingkiller345049
Thanatos
Level 59
God Stats
8W - 20L
1,351 SR
Queue Stats
226W - 223L
1,382 Elo+
Party 3
Anhur
Anhur
nahmbre
Anhur
Level 27
God Stats
9W - 11L
1,540 SR
Queue Stats
61W - 59L
1,470 Elo+
Party 3
Team Averages
Level 54
1,501 SR
1,439 Elo+

VS

Team Averages
Level 80
1,590 SR
1,472 Elo+
Horus
Horus
Black Star7162
Horus
Level 157
God Stats
31W - 31L
1,569 SR
Queue Stats
257W - 272L
1,509 Elo+
Party 2
Bacchus
Bacchus
Blaring Drip549
Bacchus
Level 127
God Stats
3W - 3L
1,529 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
GAYUM
Cthulhu
Level 46
God Stats
1W - 0L
1,485 SR
Queue Stats
4W - 4L
1,398 Elo+
Party 1
Izanami
Izanami
RafaelR25
Izanami
Level 33
God Stats
3W - 0L
1,732 SR
Queue Stats
41W - 39L
1,448 Elo+
Party 2
Zeus
Zeus
ZeusTZ_5
Zeus
Level 37
God Stats
34W - 25L
1,633 SR
Queue Stats
89W - 93L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 1
7,433
391
2,722
13,243
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 2 / 2
9,854
519
9,626
8,549
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Wiyleaux
Heimdallr
14
0 / 7 / 0
9,085
478
8,759
13,983
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 9 / 2
8,381
441
7,088
16,028
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
nahmbre
Anhur
15
1 / 7 / 2
9,804
516
9,855
16,783
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
9,242
486
8,052
18,256
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
8 / 0 / 9
10,310
543
11,094
14,519
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
GAYUM
Cthulhu
15
2 / 0 / 6
9,568
504
9,120
13,609
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
RafaelR25
Izanami
14
4 / 2 / 7
9,294
489
8,703
9,332
2,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
18
13 / 3 / 4
11,417
601
13,045
11,014
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
30
30
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
W
3
0
11
8.5
W
8
0
9
12.5
W
Cthulhu
GAYUM
Cthulhu
2
0
6
5
W
Izanami
RafaelR25
Izanami
4
2
7
3.75
L
1
2
2
1
L
Heimdallr
Wiyleaux
Heimdallr
0
7
0
0
W
Zeus
13
3
4
5
L
2
9
2
0.33
L
Anhur
nahmbre
Anhur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
50,014
68,586
Taken
66,730
27,213
Mitigated
41,856
19,430
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,722
55
0
1,906
13,243
6,705
184
5,042
8,151
12,731
0
W
8,052
3,774
3,581
8,036
18,256
14,458
257
2,969
15,083
0
31,376
W
11,094
594
0
4,609
14,519
8,818
248
2,921
11,450
58,141
0
W
Cthulhu
GAYUM
Cthulhu
9,120
606
376
4,580
13,609
12,238
234
1,420
11,786
51,713
0
W
Izanami
RafaelR25
Izanami
8,703
5,335
0
1,103
9,332
2,617
725
1,530
7,744
0
53,262
L
9,626
177
0
2,596
8,549
2,686
0
3,473
5,051
63,347
0
L
Heimdallr
Wiyleaux
Heimdallr
8,759
2,735
0
2,940
13,983
6,321
1,066
11,601
1,835
0
52,810
W
Zeus
13,045
527
0
4,828
11,014
3,725
0
2,898
7,938
78,854
0
L
7,088
1,945
0
8,564
16,028
5,738
0
7,146
8,882
0
37,622
L
Anhur
nahmbre
Anhur
9,855
4,682
0
3,424
16,783
5,763
878
5,375
11,408
0
67,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
49,831
429
Minions Killed
437
0
Camps Cleared
0
1,655,997
Distance Traveled
2,004,376
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,433
391
18
1
0
260,518
2
W
Horus
9,242
486
30
2
0
406,703
3
W
Bacchus
10,310
543
92
5
0
399,070
3
W
Cthulhu
9,568
504
99
5
0
507,744
3
W
Izanami
9,294
489
100
5
0
362,022
0
L
Janus
9,854
519
123
6
0
428,284
2
L
Heimdallr
9,085
478
110
6
0
295,132
1
W
Zeus
11,417
601
116
6
0
328,837
3
L
Thanatos
8,381
441
65
3
0
357,315
0
L
Anhur
9,804
516
113
6
0
314,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role