Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Daan462
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,597 Elo+
Party 3
Heimdallr
Heimdallr
IIkwantuMII
Heimdallr
Level 144
God Stats
2W - 0L
1,725 SR
Queue Stats
18W - 8L
1,663 Elo+
Party 3
Camazotz
Camazotz
TheGoldMan1
Camazotz
Level 128
God Stats
2W - 0L
1,803 SR
Queue Stats
44W - 30L
1,629 Elo+
Party 3
Eset
Eset
Zinia
Eset
Level 102
God Stats
3W - 6L
1,316 SR
Queue Stats
163W - 152L
1,486 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,575 Elo+

VS

Team Averages
Level 118
1,658 SR
1,553 Elo+
Raijin
Raijin
Ariekillzz
Raijin
Level 146
God Stats
1W - 1L
1,736 SR
Queue Stats
175W - 167L
1,566 Elo+
Party 1
Merlin
Merlin
Beluvin
Merlin
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
29W - 35L
1,475 Elo+
Party 2
Apollo
Apollo
D3xt3p
Apollo
Level 106
God Stats
8W - 4L
1,548 SR
Queue Stats
159W - 151L
1,552 Elo+
Party 2
Eset
Eset
ikterus
Eset
Level 101
God Stats
4W - 1L
1,893 SR
Queue Stats
275W - 251L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
k011
Sylvanus
Level 148
God Stats
1W - 1L
1,800 SR
Queue Stats
169W - 142L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 3 / 13
11,255
750
23,142
25,756
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Daan462
Yemoja
17
0 / 2 / 15
10,014
668
8,361
14,948
16,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
IIkwantuMII
Heimdallr
19
7 / 4 / 11
11,527
768
26,212
18,394
10,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
TheGoldMan1
Camazotz
20
7 / 2 / 10
11,752
783
15,808
18,804
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Zinia
Eset
16
3 / 2 / 12
10,435
696
9,953
10,412
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ariekillzz
Raijin
18
0 / 3 / 11
10,227
682
14,360
13,573
6,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Beluvin
Merlin
19
6 / 3 / 4
11,167
744
13,186
14,604
7,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
D3xt3p
Apollo
16
4 / 5 / 5
10,137
676
21,495
18,969
11,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
ikterus
Eset
15
2 / 5 / 8
10,633
709
7,858
17,145
8,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
k011
Sylvanus
16
1 / 5 / 7
9,696
646
6,706
26,871
31,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
21
Kills
13
13
Deaths
21
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
13
3.5
L
Raijin
Ariekillzz
Raijin
0
3
11
1.83
L
Merlin
Beluvin
Merlin
6
3
4
2.67
L
Apollo
D3xt3p
Apollo
4
5
5
1.3
W
Yemoja
Daan462
Yemoja
0
2
15
3.75
W
Heimdallr
IIkwantuMII
Heimdallr
7
4
11
3.13
W
Camazotz
TheGoldMan1
Camazotz
7
2
10
6
W
Eset
Zinia
Eset
3
2
12
4.5
L
Eset
ikterus
Eset
2
5
8
1.2
L
Sylvanus
k011
Sylvanus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,476
Damage
63,605
88,314
Taken
91,162
66,453
Mitigated
65,010
49,281
Healing
38,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,142
2,101
3,714
14,179
25,756
25,565
747
8,377
17,379
0
37,226
L
Raijin
Ariekillzz
Raijin
14,360
1,017
2,263
1,160
13,573
6,939
807
2,275
11,298
32,670
0
L
Merlin
Beluvin
Merlin
13,186
414
3,302
2,242
14,604
7,298
494
3,781
10,823
35,177
0
L
Apollo
D3xt3p
Apollo
21,495
10,391
1,800
2,481
18,969
11,106
1,524
4,298
14,671
0
33,757
W
Yemoja
Daan462
Yemoja
8,361
1,536
4,755
1,858
14,948
16,289
493
6,510
8,438
18,856
0
W
Heimdallr
IIkwantuMII
Heimdallr
26,212
12,564
464
6,203
18,394
10,007
2,051
9,111
9,283
0
51,618
W
Camazotz
TheGoldMan1
Camazotz
15,808
2,425
0
9,445
18,804
9,653
1,520
11,223
7,581
0
30,783
W
Eset
Zinia
Eset
9,953
654
5,614
3,049
10,412
4,939
892
6,889
3,523
22,201
0
L
Eset
ikterus
Eset
7,858
395
2,790
3,192
17,145
8,320
360
2,771
14,374
17,550
0
L
Sylvanus
k011
Sylvanus
6,706
371
11,174
8,197
26,871
31,347
655
4,829
21,682
10,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
51,860
172
Minions Killed
149
0
Camps Cleared
0
1,320,623
Distance Traveled
1,367,754
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,255
750
24
2
0
248,031
1
L
Raijin
10,227
682
38
3
0
316,895
0
L
Merlin
11,167
744
54
4
0
291,709
1
L
Apollo
10,137
676
30
2
0
264,243
1
W
Yemoja
10,014
668
25
2
0
289,293
0
W
Heimdallr
11,527
768
66
4
0
259,099
1
W
Camazotz
11,752
783
29
2
0
308,182
3
W
Eset
10,435
696
28
2
0
216,018
2
L
Eset
10,633
709
19
1
0
268,755
1
L
Sylvanus
9,696
646
8
1
0
226,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role