Player Matchup

King Arthur
King Arthur
Bananarz
King Arthur
Level 86
God Stats
7W - 6L
1,544 SR
Queue Stats
78W - 80L
1,389 Elo+
Party 3
Fenrir
Fenrir
FIZZNPOP
Fenrir
Level 84
God Stats
0W - 2L
1,258 SR
Queue Stats
86W - 98L
1,371 Elo+
Party 3
Heimdallr
Heimdallr
Oompie-Money
Heimdallr
Level 146
God Stats
43W - 36L
1,533 SR
Queue Stats
575W - 637L
1,357 Elo+
Party 2
Hel
Hel
isakrudlund
Hel
Level 85
God Stats
27W - 18L
1,612 SR
Queue Stats
165W - 176L
1,443 Elo+
Solo
Ymir
Ymir
xDLS96x
Ymir
Level 107
God Stats
25W - 21L
1,584 SR
Queue Stats
214W - 188L
1,459 Elo+
Party 2
Team Averages
Level 102
1,506 SR
1,404 Elo+

VS

Team Averages
Level 97
1,596 SR
1,399 Elo+
Bellona
Bellona
CGSGodd
Bellona
Level 154
God Stats
7W - 4L
1,536 SR
Queue Stats
298W - 290L
1,462 Elo+
Solo
Neith
Neith
Little King1666
Neith
Level 108
God Stats
1W - 0L
1,783 SR
Queue Stats
47W - 51L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
SW33T91700
Aphrodite
Level 85
God Stats
28W - 14L
1,649 SR
Queue Stats
79W - 84L
1,396 Elo+
Solo
Ra
Ra
miniwilson221
Ra
Level 89
God Stats
4W - 4L
1,504 SR
Queue Stats
45W - 47L
1,399 Elo+
Party 1
Thanatos
Thanatos
wee chris01
Thanatos
Level 47
God Stats
5W - 3L
1,509 SR
Queue Stats
13W - 16L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bananarz
King Arthur
15
0 / 4 / 1
8,840
402
6,577
24,860
14,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
FIZZNPOP
Fenrir
17
10 / 3 / 2
11,182
508
12,513
23,313
12,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
Oompie-Money
Heimdallr
12
2 / 5 / 7
8,262
376
8,430
15,098
5,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 4
9,657
439
13,131
19,862
14,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
xDLS96x
Ymir
12
1 / 6 / 4
8,548
389
6,270
18,022
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CGSGodd
Bellona
20
4 / 0 / 2
14,447
657
14,652
15,179
22,836
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 8
12,540
570
18,889
17,311
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
SW33T91700
Aphrodite
16
2 / 4 / 9
11,375
517
12,838
17,234
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 3 / 9
12,393
563
22,957
17,480
7,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
wee chris01
Thanatos
17
2 / 4 / 12
11,580
526
8,552
20,329
8,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
14
Kills
23
24
Deaths
14
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bananarz
King Arthur
0
4
1
0.13
W
Bellona
CGSGodd
Bellona
4
0
2
5
L
Fenrir
FIZZNPOP
Fenrir
10
3
2
3.67
W
8
3
8
4
L
Heimdallr
Oompie-Money
Heimdallr
2
5
7
1.1
W
Aphrodite
SW33T91700
Aphrodite
2
4
9
1.63
L
1
6
4
0.5
W
7
3
9
3.83
W
Thanatos
wee chris01
Thanatos
2
4
12
2
L
Ymir
xDLS96x
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,921
Damage
77,888
101,155
Taken
87,533
57,550
Mitigated
55,056
31,326
Healing
59,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bananarz
King Arthur
6,577
919
219
6,384
24,860
14,174
0
8,351
16,509
0
54,870
W
Bellona
CGSGodd
Bellona
14,652
3,410
0
6,020
15,179
22,836
912
1,507
13,672
23,461
88,462
L
Fenrir
FIZZNPOP
Fenrir
12,513
1,775
0
3,820
23,313
12,352
0
9,833
13,480
0
64,199
W
18,889
8,860
624
5,153
17,311
7,402
3,826
2,674
14,637
0
79,096
L
Heimdallr
Oompie-Money
Heimdallr
8,430
2,903
612
2,946
15,098
5,354
354
5,248
9,850
0
31,390
W
Aphrodite
SW33T91700
Aphrodite
12,838
1,066
9,970
9,779
17,234
9,204
2,449
5,600
11,634
46,270
0
L
13,131
194
4,098
10,355
19,862
14,566
246
9,847
10,015
55,867
0
W
22,957
2,565
4,390
6,270
17,480
7,292
3,359
6,697
10,783
91,963
0
W
Thanatos
wee chris01
Thanatos
8,552
1,821
624
16,652
20,329
8,322
1,494
2,923
17,406
0
78,978
L
Ymir
xDLS96x
Ymir
6,270
1,001
606
2,286
18,022
11,104
0
5,262
12,760
31,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
62,335
370
Minions Killed
620
0
Camps Cleared
0
1,751,456
Distance Traveled
2,313,085
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,840
402
93
4
0
379,440
3
W
Bellona
14,447
657
225
10
0
456,061
3
L
Fenrir
11,182
508
115
5
0
412,873
2
W
Neith
12,540
570
96
4
0
419,185
4
L
Heimdallr
8,262
376
35
2
0
303,455
6
W
Aphrodite
11,375
517
43
2
0
408,870
2
L
Hel
9,657
439
75
3
0
364,313
4
W
Ra
12,393
563
155
7
0
491,008
4
W
Thanatos
11,580
526
101
5
0
537,961
2
L
Ymir
8,548
389
52
2
0
291,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role