Player Matchup

Yemoja
Yemoja
GirthyMerlin
Yemoja
Level 85
God Stats
3W - 2L
1,782 SR
Queue Stats
33W - 27L
1,550 Elo+
Party 1
Neith
Neith
SweetBrownMomma
Neith
Level 16
God Stats
3W - 0L
1,543 SR
Queue Stats
14W - 15L
1,445 Elo+
Party 1
Pele
Pele
TheAmazingSeal
Pele
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Y33TUSD3L3TUS
Nu Wa
Level 18
God Stats
3W - 1L
1,877 SR
Queue Stats
17W - 17L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
jarredfromsubway
Guan Yu
Level 26
God Stats
2W - 3L
1,407 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 1
Team Averages
Level 45
1,622 SR
1,510 Elo+

VS

Team Averages
Level 72
1,463 SR
1,494 Elo+
Heimdallr
Heimdallr
Haziqzeb
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 2
Jormungandr
Jormungandr
LuckyTheDragon
Jormungandr
Level 67
God Stats
0W - 2L
1,183 SR
Queue Stats
7W - 19L
1,322 Elo+
Party 2
Anubis
Anubis
MOKERxJOKER
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,518 Elo+
Solo
Ratatoskr
Ratatoskr
skydiamand
Ratatoskr
Level 123
God Stats
112W - 103L
1,553 SR
Queue Stats
432W - 445L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
stonemen1
Ne Zha
Level 122
God Stats
10W - 8L
1,581 SR
Queue Stats
236W - 228L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 0 / 2
6,778
521
4,430
8,957
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 2
6,024
463
5,369
5,258
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 2
7,429
571
4,967
10,075
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 4
7,749
596
5,868
4,167
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 2 / 0
7,703
593
4,541
7,206
4,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haziqzeb
Heimdallr
9
0 / 1 / 0
5,188
399
3,361
7,012
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
LuckyTheDragon
Jormungandr
10
0 / 0 / 0
6,053
466
5,515
7,683
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
12
2 / 3 / 1
6,962
536
4,197
8,201
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
skydiamand
Ratatoskr
9
1 / 4 / 0
5,714
440
2,653
8,036
3,441
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Ne Zha
stonemen1
Ne Zha
12
2 / 2 / 2
6,875
529
5,880
9,074
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
2
2
L
Heimdallr
Haziqzeb
Heimdallr
0
1
0
0
L
Jormungandr
LuckyTheDragon
Jormungandr
0
0
0
0
L
Anubis
2
3
1
0.83
W
1
0
2
2
W
3
1
2
4
W
1
2
4
1.5
W
4
2
0
2
L
Ratatoskr
skydiamand
Ratatoskr
1
4
0
0.25
L
Ne Zha
stonemen1
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
21,606
35,663
Taken
40,006
16,825
Mitigated
15,736
13,481
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,430
1,606
1,962
3,547
8,957
5,376
0
3,366
5,591
27,252
0
L
Heimdallr
Haziqzeb
Heimdallr
3,361
1,120
0
3,478
7,012
2,020
200
2,220
4,672
0
23,232
L
Jormungandr
LuckyTheDragon
Jormungandr
5,515
432
512
2,998
7,683
3,669
198
2,945
4,618
25,266
0
L
Anubis
4,197
357
0
3,426
8,201
3,679
0
2,903
4,942
44,645
0
W
5,369
2,147
0
2,051
5,258
2,761
0
1,828
3,430
2,825
24,613
W
4,967
1,559
0
3,210
10,075
2,818
0
2,982
7,043
0
37,315
W
5,868
717
0
500
4,167
1,099
199
1,232
2,935
41,573
0
W
4,541
1,359
60
2,151
7,206
4,771
2,100
304
6,677
0
34,330
L
Ratatoskr
skydiamand
Ratatoskr
2,653
842
0
1,412
8,036
3,441
0
467
7,455
0
20,005
L
Ne Zha
stonemen1
Ne Zha
5,880
1,551
0
4,044
9,074
2,927
0
1,426
7,488
0
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
30,792
342
Minions Killed
306
0
Camps Cleared
0
1,169,377
Distance Traveled
1,081,826
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,778
521
42
3
0
198,941
3
L
Heimdallr
5,188
399
41
3
0
188,819
0
L
Jormungandr
6,053
466
47
4
0
244,335
2
L
Anubis
6,962
536
91
7
0
211,080
4
W
Neith
6,024
463
55
4
0
206,183
2
W
Pele
7,429
571
78
6
0
276,730
3
W
Nu Wa
7,749
596
83
6
0
236,223
1
W
Guan Yu
7,703
593
84
6
0
251,300
1
L
Ratatoskr
5,714
440
42
3
0
164,343
0
L
Ne Zha
6,875
529
85
7
0
273,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role