Player Matchup

Awilix
Awilix
Gingieboi121
Awilix
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
45W - 41L
1,543 Elo+
Party 1
Janus
Janus
Jaskins
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 1
Vamana
Vamana
Tomac420
Vamana
Level 111
God Stats
5W - 3L
1,613 SR
Queue Stats
24W - 26L
1,513 Elo+
Party 4
Ymir
Ymir
Weednamese420
Ymir
Level 154
God Stats
4W - 3L
1,700 SR
Queue Stats
127W - 134L
1,466 Elo+
Party 4
Izanami
Izanami
lasimms
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,542 Elo+
Party 1
Team Averages
Level 105
1,519 SR
1,502 Elo+

VS

Team Averages
Level 106
1,614 SR
1,523 Elo+
Yemoja
Yemoja
Djinrick
Yemoja
Level 156
God Stats
4W - 5L
1,505 SR
Queue Stats
206W - 186L
1,502 Elo+
Party 3
Horus
Horus
RexNuma
Horus
Level 139
God Stats
1W - 0L
1,754 SR
Queue Stats
63W - 41L
1,623 Elo+
Party 2
Zeus
Zeus
Rexplay1
Zeus
Level 67
God Stats
2W - 1L
1,674 SR
Queue Stats
97W - 65L
1,606 Elo+
Party 2
Rama
Rama
Ruin Kainee
Rama
Level 124
God Stats
3W - 4L
1,588 SR
Queue Stats
73W - 74L
1,457 Elo+
Party 3
Agni
Agni
Test3005
Agni
Level 45
God Stats
61W - 58L
1,549 SR
Queue Stats
212W - 226L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
7 / 5 / 3
12,730
707
17,523
18,536
6,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Jaskins
Janus
18
1 / 3 / 6
11,265
626
9,955
12,883
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Tomac420
Vamana
19
2 / 5 / 7
11,833
657
13,635
23,608
16,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 7 / 8
11,044
614
10,914
24,085
24,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
lasimms
Izanami
18
1 / 3 / 2
10,676
593
5,110
15,725
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Djinrick
Yemoja
19
1 / 2 / 14
11,941
663
9,494
10,675
10,626
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
RexNuma
Horus
20
4 / 2 / 12
13,690
761
18,116
18,416
11,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
20
11 / 2 / 6
15,148
842
21,754
12,563
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 8
13,129
729
11,842
17,819
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
19
3 / 4 / 6
12,343
686
19,866
10,767
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
12
Kills
23
23
Deaths
12
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Djinrick
Yemoja
1
2
14
4
L
Awilix
7
5
3
1.7
L
Janus
Jaskins
Janus
1
3
6
1.33
W
Horus
RexNuma
Horus
4
2
12
5
W
Zeus
11
2
6
7
W
4
2
8
4
W
Agni
3
4
6
1.5
L
Vamana
Tomac420
Vamana
2
5
7
1.1
L
1
7
8
0.71
L
Izanami
lasimms
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
81,072
94,837
Taken
70,240
56,302
Mitigated
39,376
8,664
Healing
29,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Djinrick
Yemoja
9,494
2,318
8,536
3,123
10,675
10,626
255
3,426
7,177
32,311
0
L
Awilix
17,523
5,401
0
481
18,536
6,373
0
11,235
7,057
0
38,878
L
Janus
Jaskins
Janus
9,955
49
0
1,317
12,883
4,340
54
9,615
3,084
50,028
0
W
Horus
RexNuma
Horus
18,116
7,887
3,561
5,290
18,416
11,882
703
4,995
13,219
0
36,452
W
Zeus
21,754
1,956
0
2,272
12,563
5,301
447
6,517
5,750
68,226
0
W
11,842
9,057
0
5,146
17,819
7,509
2,552
3,723
14,012
0
57,641
W
Agni
19,866
1,407
0
1,577
10,767
4,058
966
3,563
7,044
53,917
0
L
Vamana
Tomac420
Vamana
13,635
5,864
0
4,032
23,608
16,002
0
5,923
17,479
5,271
43,895
L
10,914
544
509
974
24,085
24,309
0
10,729
13,044
27,316
0
L
Izanami
lasimms
Izanami
5,110
1,964
0
1,351
15,725
5,278
395
12,393
2,890
0
49,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
66,251
418
Minions Killed
416
8
Camps Cleared
9
1,670,368
Distance Traveled
1,630,776
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,941
663
47
3
1
337,828
4
L
Awilix
12,730
707
63
4
2
335,773
0
L
Janus
11,265
626
111
6
0
334,797
2
W
Horus
13,690
761
47
3
0
353,784
0
W
Zeus
15,148
842
127
7
2
339,721
2
W
Rama
13,129
729
117
7
0
304,862
1
W
Agni
12,343
686
78
4
6
294,581
0
L
Vamana
11,833
657
82
5
3
356,238
2
L
Ymir
11,044
614
51
3
1
304,823
0
L
Izanami
10,676
593
111
6
2
338,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role