Player Matchup

Thanatos
Thanatos
AlMalaky96
Thanatos
Level 20
God Stats
7W - 9L
1,405 SR
Queue Stats
31W - 39L
1,241 Elo+
Party 3
Pele
Pele
Vendetttas
Pele
Level 18
God Stats
3W - 3L
1,470 SR
Queue Stats
7W - 7L
1,294 Elo+
Solo
Medusa
Medusa
XistenZ89
Medusa
Level 102
God Stats
14W - 5L
1,566 SR
Queue Stats
31W - 36L
1,290 Elo+
Party 3
Ymir
Ymir
krypt0n1
Ymir
Level 7
God Stats
3W - 1L
1,536 SR
Queue Stats
4W - 2L
1,380 Elo+
Party 3
Ah Puch
Ah Puch
m-d-raffy
Ah Puch
Level 29
God Stats
11W - 10L
1,497 SR
Queue Stats
56W - 72L
1,237 Elo+
Party 3
Team Averages
Level 35
1,495 SR
1,288 Elo+

VS

Team Averages
Level 26
1,418 SR
1,236 Elo+
Cthulhu
Cthulhu
AyianaChi
Cthulhu
Level 7
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 6L
1,044 Elo+
Party 2
Kukulkan
Kukulkan
Ca11 me Erin
Kukulkan
Level 15
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 13L
1,254 Elo+
Party 2
Neith
Neith
Ciddy
Neith
Level 67
God Stats
2W - 1L
1,617 SR
Queue Stats
67W - 112L
1,289 Elo+
Party 1
Sylvanus
Sylvanus
Herbiliser
Sylvanus
Level 29
God Stats
23W - 37L
1,354 SR
Queue Stats
54W - 98L
1,238 Elo+
Party 1
Nike
Nike
SGT_SKAM
Nike
Level 12
God Stats
3W - 3L
1,514 SR
Queue Stats
8W - 8L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlMalaky96
Thanatos
15
7 / 2 / 4
9,449
556
5,616
11,516
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 1 / 2
10,473
616
7,952
7,741
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
XistenZ89
Medusa
13
4 / 2 / 7
8,172
481
11,006
11,007
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
13
1 / 1 / 9
8,493
500
4,205
10,855
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
m-d-raffy
Ah Puch
14
11 / 3 / 3
9,744
573
10,499
7,440
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyianaChi
Cthulhu
9
0 / 10 / 0
6,433
378
1,682
14,601
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Ca11 me Erin
Kukulkan
11
1 / 10 / 0
6,723
395
2,554
11,236
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ciddy
Neith
14
4 / 1 / 0
8,210
483
9,526
9,799
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Herbiliser
Sylvanus
13
1 / 5 / 3
8,175
481
4,708
11,981
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
15
3 / 3 / 0
8,753
515
3,367
9,266
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
29
Kills
9
9
Deaths
29
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlMalaky96
Thanatos
7
2
4
4.5
L
Cthulhu
AyianaChi
Cthulhu
0
10
0
0
L
Kukulkan
Ca11 me Erin
Kukulkan
1
10
0
0.1
L
Neith
Ciddy
Neith
4
1
0
4
L
Sylvanus
Herbiliser
Sylvanus
1
5
3
0.5
L
Nike
3
3
0
1
W
6
1
2
7
W
Medusa
XistenZ89
Medusa
4
2
7
3.75
W
Ymir
1
1
9
5.5
W
Ah Puch
m-d-raffy
Ah Puch
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,278
Damage
21,837
48,559
Taken
56,883
19,736
Mitigated
28,412
21,377
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlMalaky96
Thanatos
5,616
1,133
0
10,533
11,516
4,446
810
1,416
10,100
0
49,016
L
Cthulhu
AyianaChi
Cthulhu
1,682
336
0
99
14,601
6,172
58
4,237
10,364
20,093
0
L
Kukulkan
Ca11 me Erin
Kukulkan
2,554
535
0
0
11,236
3,433
800
4,797
6,439
21,787
0
L
Neith
Ciddy
Neith
9,526
3,790
0
4,877
9,799
3,618
334
2,028
7,771
0
45,274
L
Sylvanus
Herbiliser
Sylvanus
4,708
1,371
317
2,986
11,981
8,096
255
3,418
8,563
18,344
0
L
Nike
3,367
280
0
1,690
9,266
7,093
946
224
9,042
4,624
38,403
W
7,952
1,820
0
2,568
7,741
2,762
3,980
1,118
6,623
0
59,571
W
Medusa
XistenZ89
Medusa
11,006
4,304
465
4,680
11,007
3,719
881
2,007
9,000
0
41,068
W
Ymir
4,205
703
0
999
10,855
6,107
285
2,663
8,192
25,624
0
W
Ah Puch
m-d-raffy
Ah Puch
10,499
667
0
2,132
7,440
2,702
1,270
1,978
5,462
50,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
38,294
423
Minions Killed
284
0
Camps Cleared
0
1,584,076
Distance Traveled
1,317,336
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,449
556
99
6
0
356,621
2
L
Cthulhu
6,433
378
38
2
0
254,912
0
L
Kukulkan
6,723
395
48
3
0
247,001
0
L
Neith
8,210
483
78
5
0
243,522
2
L
Sylvanus
8,175
481
27
2
0
265,016
1
L
Nike
8,753
515
93
5
0
306,885
2
W
Pele
10,473
616
128
8
0
331,832
2
W
Medusa
8,172
481
53
3
0
262,647
0
W
Ymir
8,493
500
55
3
0
331,542
0
W
Ah Puch
9,744
573
88
5
0
301,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role