Player Matchup

Hercules
Hercules
GolcitoRojo
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,458 Elo+
Solo
Arachne
Arachne
Terrores-_-
Arachne
Level 29
God Stats
2W - 1L
1,496 SR
Queue Stats
71W - 68L
1,339 Elo+
Party 1
Cu Chulainn
Cu Chulainn
broken503deer
Cu Chulainn
Level 29
God Stats
2W - 2L
1,373 SR
Queue Stats
69W - 84L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
lance544isolante
Danzaburou
Level 8
God Stats
1W - 2L
1,229 SR
Queue Stats
4W - 8L
1,219 Elo+
Party 1
Vulcan
Vulcan
xCaliuS_016
Vulcan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,362 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,338 Elo+

VS

Team Averages
Level 22
1,444 SR
1,325 Elo+
Apollo
Apollo
AlvaroPanta
Apollo
Level 16
God Stats
9W - 7L
1,517 SR
Queue Stats
14W - 18L
1,279 Elo+
Solo
Ymir
Ymir
DreyDeeh
Ymir
Level 24
God Stats
11W - 9L
1,491 SR
Queue Stats
36W - 43L
1,336 Elo+
Solo
Hercules
Hercules
MenforGod
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,358 Elo+
Solo
Fenrir
Fenrir
Zefiruh
Fenrir
Level 26
God Stats
0W - 3L
1,182 SR
Queue Stats
48W - 60L
1,298 Elo+
Solo
Anubis
Anubis
zBryann
Anubis
Level 27
God Stats
11W - 7L
1,532 SR
Queue Stats
35W - 43L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GolcitoRojo
Hercules
9
2 / 1 / 2
5,692
569
3,633
6,786
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Terrores-_-
Arachne
7
0 / 1 / 3
4,825
483
1,463
5,927
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
broken503deer
Cu Chulainn
11
3 / 1 / 0
6,211
621
5,221
5,570
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
lance544isolante
Danzaburou
10
4 / 1 / 2
6,144
614
5,079
4,380
1,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
3 / 1 / 0
6,399
640
3,602
2,777
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 5 / 2
4,341
434
2,421
7,460
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
7
0 / 2 / 1
4,057
406
1,309
5,661
2,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
MenforGod
Hercules
8
1 / 3 / 0
4,530
453
2,956
8,136
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Zefiruh
Fenrir
4
1 / 2 / 1
4,033
403
613
3,383
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
zBryann
Anubis
9
3 / 1 / 0
5,907
591
2,930
4,106
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
2
0.2
L
Ymir
0
2
1
0.25
W
Hercules
GolcitoRojo
Hercules
2
1
2
3
L
Hercules
MenforGod
Hercules
1
3
0
0.33
W
Arachne
Terrores-_-
Arachne
0
1
3
1.5
L
Fenrir
Zefiruh
Fenrir
1
2
1
0.75
W
Cu Chulainn
broken503deer
Cu Chulainn
3
1
0
3
W
Danzaburou
lance544isolante
Danzaburou
4
1
2
5
W
Vulcan
3
1
0
3
L
Anubis
zBryann
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
10,229
25,440
Taken
28,746
8,972
Mitigated
11,439
8,512
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,421
1,949
0
1,765
7,460
1,862
0
1,386
6,074
0
18,012
L
Ymir
1,309
531
0
795
5,661
2,166
0
0
5,661
5,885
0
W
Hercules
GolcitoRojo
Hercules
3,633
861
0
2,388
6,786
2,332
0
1,400
5,386
0
17,086
L
Hercules
MenforGod
Hercules
2,956
1,871
0
1,786
8,136
5,329
0
429
7,707
0
12,074
W
Arachne
Terrores-_-
Arachne
1,463
1,312
0
2,440
5,927
1,363
0
1,356
4,546
0
12,495
L
Fenrir
Zefiruh
Fenrir
613
157
0
1,036
3,383
719
0
12
3,371
0
6,853
W
Cu Chulainn
broken503deer
Cu Chulainn
5,221
1,840
0
1,574
5,570
3,334
574
0
5,328
2,018
28,979
W
Danzaburou
lance544isolante
Danzaburou
5,079
2,576
0
1,512
4,380
1,165
1,208
637
3,743
0
26,683
W
Vulcan
3,602
2,541
0
598
2,777
778
0
846
1,931
35,389
0
L
Anubis
zBryann
Anubis
2,930
229
0
1,300
4,106
1,363
210
2,216
1,890
25,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
22,868
232
Minions Killed
142
0
Camps Cleared
0
920,827
Distance Traveled
787,249
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,341
434
31
3
0
156,358
0
L
Ymir
4,057
406
7
1
0
192,353
0
W
Hercules
5,692
569
30
3
0
183,910
1
L
Hercules
4,530
453
22
2
0
183,506
0
W
Arachne
4,825
483
35
4
0
169,955
0
L
Fenrir
4,033
403
20
2
0
74,138
0
W
Cu Chulainn
6,211
621
54
5
0
194,336
2
W
Danzaburou
6,144
614
45
5
0
169,820
0
W
Vulcan
6,399
640
68
7
0
202,806
0
L
Anubis
5,907
591
62
6
0
180,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role