Player Matchup

Serqet
Serqet
AkirameMiko
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Solo
Artemis
Artemis
SolmirDE
Artemis
Level 27
God Stats
12W - 11L
1,562 SR
Queue Stats
36W - 43L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
WienyButt
Baron Samedi
Level 26
God Stats
4W - 3L
1,505 SR
Queue Stats
37W - 30L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
darkesbombast
Sun Wukong
Level 30
God Stats
9W - 3L
1,808 SR
Queue Stats
34W - 31L
1,402 Elo+
Party 2
Ymir
Ymir
ibgmq
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,427 Elo+

VS

Team Averages
Level 22
1,482 SR
1,455 Elo+
Guan Yu
Guan Yu
EkteNorskBrunost
Guan Yu
Level 7
God Stats
1W - 0L
1,337 SR
Queue Stats
4W - 3L
1,438 Elo+
Party 1
Persephone
Persephone
Masatorа
Persephone
Level 15
God Stats
1W - 2L
1,202 SR
Queue Stats
4W - 6L
1,291 Elo+
Solo
Ratatoskr
Ratatoskr
Pinkha
Ratatoskr
Level 29
God Stats
11W - 6L
1,643 SR
Queue Stats
20W - 8L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Skillerrino
Danzaburou
Level 19
God Stats
16W - 10L
1,645 SR
Queue Stats
22W - 20L
1,500 Elo+
Solo
Chaac
Chaac
zeldadarian
Chaac
Level 41
God Stats
3W - 1L
1,580 SR
Queue Stats
54W - 67L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 2 / 1
7,751
517
4,549
9,064
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SolmirDE
Artemis
11
3 / 6 / 1
6,769
451
7,964
13,009
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WienyButt
Baron Samedi
13
4 / 3 / 5
7,935
529
6,720
9,869
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
darkesbombast
Sun Wukong
13
1 / 0 / 2
7,455
497
7,029
14,489
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
ibgmq
Ymir
11
2 / 3 / 2
7,057
470
3,188
10,109
5,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,196
413
1,277
6,959
2,981
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Persephone
Masatorа
Persephone
12
0 / 4 / 2
7,471
498
5,431
9,730
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Pinkha
Ratatoskr
14
5 / 4 / 0
8,346
556
7,171
10,291
3,551
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Skillerrino
Danzaburou
16
8 / 0 / 1
10,177
678
14,826
14,596
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 0
8,018
535
9,910
11,121
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
14
14
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
2
1
1.75
W
0
6
3
0.25
W
Persephone
Masatorа
Persephone
0
4
2
0.25
W
Ratatoskr
Pinkha
Ratatoskr
5
4
0
1.25
W
Danzaburou
Skillerrino
Danzaburou
8
0
1
8.5
L
Artemis
SolmirDE
Artemis
3
6
1
0.58
L
Baron Samedi
WienyButt
Baron Samedi
4
3
5
2.17
L
Sun Wukong
darkesbombast
Sun Wukong
1
0
2
2
L
Ymir
ibgmq
Ymir
2
3
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
38,615
56,540
Taken
52,697
30,959
Mitigated
23,769
18,011
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,549
466
0
3,483
9,064
3,180
103
99
8,965
0
40,581
W
1,277
29
419
586
6,959
2,981
136
591
6,320
0
5,175
W
Persephone
Masatorа
Persephone
5,431
594
0
2,241
9,730
2,852
504
4,703
4,045
33,342
0
W
Ratatoskr
Pinkha
Ratatoskr
7,171
2,799
0
1,065
10,291
3,551
0
1,503
8,638
0
52,287
W
Danzaburou
Skillerrino
Danzaburou
14,826
8,358
0
10,153
14,596
5,331
4,300
1,341
12,766
0
77,945
L
Artemis
SolmirDE
Artemis
7,964
4,394
0
5,063
13,009
3,508
1,907
0
12,959
0
26,922
L
Baron Samedi
WienyButt
Baron Samedi
6,720
607
706
1,898
9,869
8,462
497
4,460
5,386
33,444
0
L
Sun Wukong
darkesbombast
Sun Wukong
7,029
1,742
0
6,600
14,489
9,836
0
0
13,983
0
45,843
L
Ymir
ibgmq
Ymir
3,188
712
0
261
10,109
5,973
0
872
9,141
13,498
0
W
9,910
2,776
0
6,401
11,121
9,054
0
1,244
9,440
0
48,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
40,208
297
Minions Killed
387
0
Camps Cleared
0
1,354,495
Distance Traveled
1,326,295
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,751
517
85
6
0
302,648
1
W
Guan Yu
6,196
413
9
1
0
220,877
4
W
Persephone
7,471
498
73
5
0
266,914
0
W
Ratatoskr
8,346
556
81
5
0
331,479
1
W
Danzaburou
10,177
678
133
9
0
248,287
3
L
Artemis
6,769
451
42
3
0
197,887
0
L
Baron Samedi
7,935
529
68
5
0
265,745
0
L
Sun Wukong
7,455
497
88
6
0
320,862
0
L
Ymir
7,057
470
14
1
0
267,353
0
W
Chaac
8,018
535
91
6
0
258,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role