Player Matchup

Fenrir
Fenrir
Bury96
Fenrir
Level 8
God Stats
1W - 2L
1,472 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 2
Poseidon
Poseidon
DaP1p3
Poseidon
Level 16
God Stats
3W - 2L
1,676 SR
Queue Stats
14W - 19L
1,303 Elo+
Party 3
Sun Wukong
Sun Wukong
Eddiemoney17
Sun Wukong
Level 8
God Stats
2W - 6L
1,316 SR
Queue Stats
4W - 8L
1,272 Elo+
Party 2
Ymir
Ymir
kbm space
Ymir
Level 24
God Stats
1W - 1L
1,701 SR
Queue Stats
35W - 48L
1,340 Elo+
Solo
Apollo
Apollo
mata_vncoz
Apollo
Level 19
God Stats
0W - 1L
1,304 SR
Queue Stats
22W - 23L
1,375 Elo+
Party 3
Team Averages
Level 15
1,494 SR
1,315 Elo+

VS

Team Averages
Level 19
1,485 SR
1,312 Elo+
Da Ji
Da Ji
EarthwormJum
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
MrBuxom
Kukulkan
Level 18
God Stats
3W - 2L
1,583 SR
Queue Stats
23W - 28L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
Sgt Leemurr
Sun Wukong
Level 25
God Stats
16W - 27L
1,381 SR
Queue Stats
49W - 57L
1,355 Elo+
Party 1
Freya
Freya
WilmaTipFit
Freya
Level 22
God Stats
23W - 25L
1,489 SR
Queue Stats
29W - 36L
1,330 Elo+
Party 1
Ymir
Ymir
dgreer
Ymir
Level 16
God Stats
3W - 5L
1,474 SR
Queue Stats
14W - 25L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bury96
Fenrir
15
2 / 6 / 8
10,597
442
8,854
15,881
10,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
DaP1p3
Poseidon
20
6 / 11 / 0
13,671
570
13,866
16,040
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Eddiemoney17
Sun Wukong
20
6 / 2 / 0
12,287
512
15,222
17,456
14,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
1 / 8 / 5
10,103
421
7,537
26,329
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
mata_vncoz
Apollo
14
3 / 12 / 5
10,130
422
11,255
23,841
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
11,063
461
8,942
15,873
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MrBuxom
Kukulkan
20
10 / 2 / 10
14,024
584
18,245
9,001
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sgt Leemurr
Sun Wukong
19
3 / 4 / 4
11,734
489
10,199
21,505
17,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
15 / 5 / 9
13,179
549
25,629
17,652
11,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
dgreer
Ymir
18
5 / 1 / 13
12,716
530
15,261
18,249
16,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
18
Kills
39
39
Deaths
18
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bury96
Fenrir
2
6
8
1
L
Poseidon
DaP1p3
Poseidon
6
11
0
0.55
W
6
6
6
1.5
L
Sun Wukong
Eddiemoney17
Sun Wukong
6
2
0
3
W
Kukulkan
MrBuxom
Kukulkan
10
2
10
7.5
W
Sun Wukong
Sgt Leemurr
Sun Wukong
3
4
4
1.25
W
15
5
9
3.9
W
Ymir
dgreer
Ymir
5
1
13
11.5
L
Ymir
1
8
5
0.44
L
Apollo
mata_vncoz
Apollo
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,734
Damage
78,276
99,547
Taken
82,280
55,067
Mitigated
55,233
18,012
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bury96
Fenrir
8,854
3,092
0
1,850
15,881
10,166
0
6,418
9,262
4,707
64,010
L
Poseidon
DaP1p3
Poseidon
13,866
2,243
0
2,396
16,040
6,345
2,636
8,843
7,109
91,675
0
W
8,942
2,348
0
3,549
15,873
5,769
0
3,900
11,710
0
52,169
L
Sun Wukong
Eddiemoney17
Sun Wukong
15,222
2,322
0
8,930
17,456
14,690
1,100
4,783
12,508
0
68,255
W
Kukulkan
MrBuxom
Kukulkan
18,245
553
0
480
9,001
4,043
2,539
3,484
5,067
95,830
0
W
Sun Wukong
Sgt Leemurr
Sun Wukong
10,199
1,663
255
4,433
21,505
17,153
1,291
2,880
17,705
0
81,154
W
25,629
10,938
0
5,969
17,652
11,387
3,255
3,286
14,145
64,955
0
W
Ymir
dgreer
Ymir
15,261
3,368
465
2,486
18,249
16,881
1,107
7,200
10,904
48,690
0
L
Ymir
7,537
1,805
0
580
26,329
15,767
102
21,280
4,502
37,663
0
L
Apollo
mata_vncoz
Apollo
11,255
7,369
0
4,256
23,841
8,099
576
16,337
7,031
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,788
Gold Earned
62,716
502
Minions Killed
552
0
Camps Cleared
0
1,979,155
Distance Traveled
2,272,694
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,597
442
95
4
0
420,002
0
L
Poseidon
13,671
570
155
6
0
379,888
0
W
Da Ji
11,063
461
64
3
0
502,939
0
L
Sun Wukong
12,287
512
119
5
0
458,729
2
W
Kukulkan
14,024
584
181
8
0
484,511
5
W
Sun Wukong
11,734
489
141
6
0
454,690
0
W
Freya
13,179
549
96
4
0
402,545
3
W
Ymir
12,716
530
70
3
0
428,009
6
L
Ymir
10,103
421
58
2
0
384,179
1
L
Apollo
10,130
422
75
3
0
336,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role