Player Matchup

Olorun
Olorun
Aboodpowerd
Olorun
Level 8
God Stats
3W - 3L
1,446 SR
Queue Stats
7W - 7L
1,379 Elo+
Party 3
Nemesis
Nemesis
Laante
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,326 Elo+
Party 2
Hel
Hel
Nakikillerz
Hel
Level 12
God Stats
6W - 2L
1,504 SR
Queue Stats
12W - 11L
1,400 Elo+
Party 3
Bellona
Bellona
Springchester
Bellona
Level 11
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 1L
1,219 Elo+
Party 2
Chernobog
Chernobog
hendrikfreitag24
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,297 Elo+
Party 3
Team Averages
Level 11
1,451 SR
1,324 Elo+

VS

Team Averages
Level 21
1,576 SR
1,380 Elo+
Neith
Neith
ALTERLECKER
Neith
Level 18
God Stats
0W - 1L
1,837 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Khepri
Khepri
Hazelord66
Khepri
Level 40
God Stats
2W - 1L
1,841 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Kali
Kali
Loddowich
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Hades
Hades
ramsanpower
Hades
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
12W - 14L
1,420 Elo+
Solo
Zeus
Zeus
uncleguang
Zeus
Level 14
God Stats
1W - 3L
1,421 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
12 / 2 / 3
11,343
630
15,452
16,233
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Laante
Nemesis
14
3 / 1 / 3
8,857
492
3,630
9,424
3,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 8
9,563
531
9,927
12,946
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
8 / 5 / 6
9,371
521
18,547
14,771
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
10
5 / 6 / 1
7,565
420
5,294
10,810
3,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 3
8,823
490
10,323
9,713
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Hazelord66
Khepri
11
1 / 10 / 9
7,641
425
5,553
18,788
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
13
5 / 5 / 6
8,787
488
7,262
16,063
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 4
8,062
448
3,096
13,329
8,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 9 / 0
8,683
482
12,907
11,711
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
33
Kills
19
19
Deaths
34
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Olorun
12
2
3
6.75
L
Khepri
Hazelord66
Khepri
1
10
9
0.55
W
Nemesis
Laante
Nemesis
3
1
3
4.5
L
Kali
5
5
6
1.6
W
5
5
8
1.8
W
Bellona
8
5
6
2.2
W
Chernobog
5
6
1
0.92
L
3
5
4
1
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
39,141
64,184
Taken
69,604
31,814
Mitigated
36,467
25,035
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,323
5,151
0
2,982
9,713
3,945
1,029
4,202
5,486
0
42,723
W
Olorun
15,452
8,268
375
10,410
16,233
7,667
1,597
7,836
8,397
81,797
0
L
Khepri
Hazelord66
Khepri
5,553
697
0
946
18,788
13,639
204
5,729
12,909
15,540
0
W
Nemesis
Laante
Nemesis
3,630
2,335
0
1,227
9,424
3,219
0
1,925
7,499
0
49,261
L
Kali
7,262
3,808
0
6,768
16,063
6,620
367
4,070
11,893
0
34,502
W
9,927
1,160
3,411
6,816
12,946
4,838
855
4,980
7,966
46,761
0
W
Bellona
18,547
7,974
0
1,322
14,771
12,838
804
4,735
9,871
172
40,890
W
Chernobog
5,294
4,321
0
1,474
10,810
3,252
2,058
1,915
8,895
0
25,236
L
3,096
1,009
363
1,659
13,329
8,064
628
3,015
10,139
24,808
0
L
12,907
1,347
0
712
11,711
4,199
0
8,535
3,126
49,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
41,996
406
Minions Killed
259
0
Camps Cleared
0
1,583,781
Distance Traveled
1,400,327
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,823
490
74
4
0
296,699
3
W
Olorun
11,343
630
137
8
0
305,505
1
L
Khepri
7,641
425
11
1
0
307,475
3
W
Nemesis
8,857
492
87
5
0
360,712
1
L
Kali
8,787
488
56
3
0
291,138
3
W
Hel
9,563
531
87
5
0
326,240
0
W
Bellona
9,371
521
52
3
0
337,788
0
W
Chernobog
7,565
420
43
2
0
253,536
0
L
Hades
8,062
448
37
2
0
254,520
6
L
Zeus
8,683
482
81
5
0
250,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role