Player Matchup

Amaterasu
Amaterasu
FuriousGemini
Amaterasu
Level 25
God Stats
5W - 5L
1,481 SR
Queue Stats
47W - 55L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
JRNasty423
Baron Samedi
Level 25
God Stats
2W - 0L
1,508 SR
Queue Stats
8W - 6L
1,362 Elo+
Party 3
Yemoja
Yemoja
Jsweezy1
Yemoja
Level 3
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 3
Loki
Loki
darshanfourlife
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 73L
1,370 Elo+
Party 1
Izanami
Izanami
simp1000
Izanami
Level 21
God Stats
8W - 4L
1,567 SR
Queue Stats
36W - 40L
1,373 Elo+
Party 1
Team Averages
Level 20
1,465 SR
1,379 Elo+

VS

Team Averages
Level 12
1,453 SR
1,295 Elo+
Fenrir
Fenrir
ItzToruFailure
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,328 Elo+
Party 2
Anubis
Anubis
Raisheimione
Anubis
Level 14
God Stats
1W - 1L
1,518 SR
Queue Stats
3W - 13L
1,097 Elo+
Party 2
King Arthur
King Arthur
Somesexyguy607
King Arthur
Level 10
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 4
Cupid
Cupid
Tizzian
Cupid
Level 27
God Stats
1W - 2L
1,576 SR
Queue Stats
29W - 33L
1,506 Elo+
Party 4
Da Ji
Da Ji
Zer0Tw0
Da Ji
Level 6
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FuriousGemini
Amaterasu
20
10 / 3 / 11
13,235
575
14,388
18,104
16,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
JRNasty423
Baron Samedi
17
13 / 6 / 21
12,858
559
19,088
15,298
9,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Jsweezy1
Yemoja
17
7 / 3 / 24
12,281
534
9,210
12,278
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 1 / 14
13,577
590
16,267
16,643
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
simp1000
Izanami
19
13 / 6 / 7
13,535
588
23,356
17,286
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 7
9,957
433
8,183
22,210
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
15
6 / 17 / 7
11,005
478
13,917
22,964
14,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Somesexyguy607
King Arthur
14
1 / 5 / 5
9,240
402
4,057
17,099
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Tizzian
Cupid
18
10 / 8 / 1
12,879
560
23,853
27,533
10,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Zer0Tw0
Da Ji
11
0 / 15 / 4
7,666
333
4,003
16,518
10,525
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
56
Kills
19
19
Deaths
57
77
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FuriousGemini
Amaterasu
10
3
11
5.17
L
2
12
7
0.46
W
Baron Samedi
JRNasty423
Baron Samedi
13
6
21
3.92
W
Yemoja
Jsweezy1
Yemoja
7
3
24
6.33
L
Anubis
6
17
7
0.56
L
King Arthur
Somesexyguy607
King Arthur
1
5
5
0.7
L
Cupid
Tizzian
Cupid
10
8
1
1.31
L
Da Ji
Zer0Tw0
Da Ji
0
15
4
0.13
W
13
1
14
20
W
Izanami
simp1000
Izanami
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,309
Damage
54,013
79,609
Taken
106,324
58,310
Mitigated
60,793
24,491
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FuriousGemini
Amaterasu
14,388
5,380
0
3,264
18,104
16,449
1,693
1,980
15,920
0
75,552
L
8,183
2,034
0
788
22,210
12,671
687
9,044
13,141
0
20,474
W
Baron Samedi
JRNasty423
Baron Samedi
19,088
4,030
2,090
4,724
15,298
9,555
1,501
4,162
11,136
53,314
0
W
Yemoja
Jsweezy1
Yemoja
9,210
1,750
2,399
1,041
12,278
15,357
613
3,340
8,889
28,366
0
L
Anubis
13,917
1,613
0
5,508
22,964
14,884
0
9,011
13,878
46,152
0
L
King Arthur
Somesexyguy607
King Arthur
4,057
907
0
650
17,099
11,794
344
674
16,172
0
34,711
L
Cupid
Tizzian
Cupid
23,853
15,373
0
12,848
27,533
10,919
2,930
4,716
22,717
0
77,258
L
Da Ji
Zer0Tw0
Da Ji
4,003
382
0
690
16,518
10,525
119
5,044
11,430
0
16,060
W
16,267
4,794
0
5,263
16,643
9,745
414
2,686
13,860
191
88,864
W
Izanami
simp1000
Izanami
23,356
16,525
0
5,710
17,286
7,204
8,143
1,749
15,512
0
88,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,486
Gold Earned
50,747
506
Minions Killed
289
0
Camps Cleared
0
1,928,407
Distance Traveled
1,578,178
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,235
575
131
6
0
391,156
3
L
Fenrir
9,957
433
25
1
0
294,289
0
W
Baron Samedi
12,858
559
85
4
0
344,566
1
W
Yemoja
12,281
534
30
1
0
319,802
2
L
Anubis
11,005
478
60
3
0
288,595
0
L
King Arthur
9,240
402
56
2
0
377,901
0
L
Cupid
12,879
560
130
6
0
326,880
0
L
Da Ji
7,666
333
18
1
0
290,513
3
W
Loki
13,577
590
139
6
0
472,922
0
W
Izanami
13,535
588
121
5
0
399,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role