Player Matchup

Heimdallr
Heimdallr
IlustreReiNero
Heimdallr
Level 86
God Stats
1W - 0L
1,738 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 1
Raijin
Raijin
InfamousCarton
Raijin
Level 118
God Stats
2W - 0L
1,673 SR
Queue Stats
9W - 8L
1,486 Elo+
Party 1
Athena
Athena
Keshal
Athena
Level 22
God Stats
3W - 3L
1,503 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 1
Freya
Freya
SNF002
Freya
Level 36
God Stats
75W - 54L
1,541 SR
Queue Stats
88W - 83L
1,369 Elo+
Solo
Mercury
Mercury
opjobro11
Mercury
Level 60
God Stats
7W - 11L
1,386 SR
Queue Stats
210W - 206L
1,342 Elo+
Solo
Team Averages
Level 64
1,568 SR
1,416 Elo+

VS

Team Averages
Level 60
1,579 SR
1,422 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
RLM8146
Izanami
Level 11
God Stats
4W - 4L
1,641 SR
Queue Stats
7W - 7L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Ricardomaglo789
Sylvanus
Level 41
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 17L
1,269 Elo+
Solo
Chang'e
Chang'e
fwopica fweezie
Chang'e
Level 47
God Stats
43W - 34L
1,571 SR
Queue Stats
116W - 107L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IlustreReiNero
Heimdallr
12
6 / 0 / 4
7,128
548
11,937
7,080
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 0 / 3
7,213
555
4,860
5,101
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Keshal
Athena
11
2 / 0 / 11
7,118
548
6,229
8,050
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
SNF002
Freya
12
4 / 2 / 2
6,828
525
6,283
8,790
2,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
opjobro11
Mercury
11
8 / 2 / 5
7,274
560
6,759
8,117
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 4 / 0
7,079
545
7,414
9,375
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
 
Nemesis
10
2 / 5 / 1
6,558
504
3,663
10,928
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RLM8146
Izanami
8
0 / 5 / 1
5,402
416
3,462
9,550
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
0 / 5 / 0
5,595
430
4,206
10,726
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 6 / 0
6,287
484
6,536
10,293
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
25
Kills
4
4
Deaths
25
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
L
Nemesis
 
Nemesis
2
5
1
0.5
W
Heimdallr
IlustreReiNero
Heimdallr
6
0
4
8
W
5
0
3
6.5
W
Athena
Keshal
Athena
2
0
11
7.5
L
Izanami
RLM8146
Izanami
0
5
1
0.1
L
Sylvanus
0
5
0
0
W
Freya
SNF002
Freya
4
2
2
2.5
L
0
6
0
0
W
Mercury
opjobro11
Mercury
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
25,281
37,138
Taken
50,872
16,351
Mitigated
22,271
11,196
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,414
804
0
3,132
9,375
5,678
587
5,724
3,651
0
33,004
L
Nemesis
 
Nemesis
3,663
1,461
0
3,355
10,928
3,869
0
2,909
8,019
0
33,187
W
Heimdallr
IlustreReiNero
Heimdallr
11,937
3,883
0
2,843
7,080
2,656
1,520
1,276
5,804
0
52,605
W
4,860
412
0
1,332
5,101
1,682
514
3,095
2,006
33,172
0
W
Athena
Keshal
Athena
6,229
2,468
0
2,483
8,050
4,587
33
2,930
5,020
13,676
0
L
Izanami
RLM8146
Izanami
3,462
2,241
0
1,597
9,550
2,402
772
1,132
8,417
0
27,139
L
Sylvanus
4,206
1,431
957
3,550
10,726
6,833
339
2,826
7,900
15,920
0
W
Freya
SNF002
Freya
6,283
2,481
0
4,538
8,790
2,887
336
1,181
7,284
25,650
0
L
6,536
501
0
2,066
10,293
3,489
128
5,572
4,721
41,013
0
W
Mercury
opjobro11
Mercury
6,759
4,663
0
0
8,117
4,539
276
2,260
5,835
4,113
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
30,921
252
Minions Killed
286
0
Camps Cleared
0
1,208,984
Distance Traveled
1,172,782
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,079
545
74
6
0
224,418
3
L
Nemesis
6,558
504
62
5
0
217,634
1
W
Heimdallr
7,128
548
86
7
0
223,851
0
W
Raijin
7,213
555
58
4
0
241,399
0
W
Athena
7,118
548
15
1
0
276,000
5
L
Izanami
5,402
416
65
5
0
247,383
0
L
Sylvanus
5,595
430
20
2
0
267,057
2
W
Freya
6,828
525
54
4
0
202,356
3
L
Chang'e
6,287
484
65
5
0
216,290
6
W
Mercury
7,274
560
39
3
0
265,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role