Player Matchup

Artio
Artio
FiddeScent
Artio
Level 140
God Stats
0W - 1L
1,323 SR
Queue Stats
154W - 150L
1,484 Elo+
Party 1
Chiron
Chiron
Hantoh
Chiron
Level 70
God Stats
29W - 32L
1,457 SR
Queue Stats
313W - 328L
1,461 Elo+
Solo
Thoth
Thoth
TheKiddMacMiller
Thoth
Level 120
God Stats
0W - 2L
1,158 SR
Queue Stats
135W - 146L
1,456 Elo+
Party 1
King Arthur
King Arthur
Wolly Koolaid32
King Arthur
Level 105
God Stats
0W - 2L
1,304 SR
Queue Stats
174W - 214L
1,376 Elo+
Solo
Bakasura
Bakasura
nunezperezbenjam
Bakasura
Level 106
God Stats
20W - 13L
1,611 SR
Queue Stats
201W - 172L
1,422 Elo+
Solo
Team Averages
Level 108
1,371 SR
1,440 Elo+

VS

Team Averages
Level 109
1,493 SR
1,423 Elo+
Vulcan
Vulcan
MxrcoPoloKG
Vulcan
Level 147
God Stats
7W - 5L
1,596 SR
Queue Stats
8W - 12L
1,397 Elo+
Solo
Bellona
Bellona
Tuco3499
Bellona
Level 69
God Stats
4W - 2L
1,637 SR
Queue Stats
280W - 282L
1,397 Elo+
Party 2
Chronos
Chronos
United Nates
Chronos
Level 104
God Stats
1W - 0L
1,368 SR
Queue Stats
88W - 89L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Vabe_War
Baron Samedi
Level 106
God Stats
12W - 9L
1,540 SR
Queue Stats
221W - 202L
1,502 Elo+
Solo
Thoth
Thoth
xxVICKTINExx
Thoth
Level 121
God Stats
9W - 18L
1,322 SR
Queue Stats
610W - 728L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 4 / 4
9,878
520
8,030
17,071
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Hantoh
Chiron
15
6 / 3 / 2
9,215
485
9,410
11,150
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 4
8,271
435
7,033
10,483
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Wolly Koolaid32
King Arthur
14
2 / 5 / 3
8,896
468
5,706
15,690
9,432
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
4 / 6 / 6
10,626
559
13,047
16,989
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
8 / 0 / 2
12,100
637
15,000
4,603
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tuco3499
Bellona
17
9 / 4 / 4
11,414
601
11,106
14,793
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
United Nates
Chronos
18
6 / 2 / 5
11,547
608
11,675
15,086
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Vabe_War
Baron Samedi
13
1 / 4 / 7
9,398
495
5,519
13,571
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 6
9,673
509
7,592
12,678
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
18
Kills
27
27
Deaths
18
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
4
4
4
1.5
L
Chiron
Hantoh
Chiron
6
3
2
2.33
W
Vulcan
8
0
2
9
L
2
9
4
0.44
W
Bellona
Tuco3499
Bellona
9
4
4
2.75
W
Chronos
United Nates
Chronos
6
2
5
4.25
W
Baron Samedi
Vabe_War
Baron Samedi
1
4
7
1.13
L
King Arthur
Wolly Koolaid32
King Arthur
2
5
3
0.7
L
4
6
6
1.17
W
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,226
Damage
50,892
71,383
Taken
60,731
34,936
Mitigated
30,030
12,811
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
8,030
981
390
4,565
17,071
12,446
0
10,278
6,702
27,650
0
L
Chiron
Hantoh
Chiron
9,410
3,072
1,061
2,191
11,150
3,960
0
5,831
5,319
0
50,410
W
Vulcan
15,000
8,076
0
2,677
4,603
2,500
1,938
634
3,859
76,695
0
L
7,033
375
0
0
10,483
2,328
120
4,744
5,445
35,750
0
W
Bellona
Tuco3499
Bellona
11,106
2,951
0
2,737
14,793
11,822
0
4,860
9,933
7,231
66,752
W
Chronos
United Nates
Chronos
11,675
2,878
0
8,364
15,086
6,012
0
1,830
12,836
82,182
0
W
Baron Samedi
Vabe_War
Baron Samedi
5,519
427
937
5,396
13,571
5,652
482
2,020
10,850
30,910
0
L
King Arthur
Wolly Koolaid32
King Arthur
5,706
3
243
1,431
15,690
9,432
0
10,668
4,936
0
46,814
L
13,047
10,122
0
2,930
16,989
6,770
0
8,039
8,832
0
90,295
W
7,592
162
0
1,194
12,678
4,044
1,595
5,719
6,396
44,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
54,132
428
Minions Killed
538
0
Camps Cleared
0
1,648,292
Distance Traveled
1,747,180
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,878
520
30
2
0
322,070
6
L
Chiron
9,215
485
89
5
0
316,946
0
W
Vulcan
12,100
637
147
8
0
347,875
2
L
Thoth
8,271
435
64
3
0
300,168
2
W
Bellona
11,414
601
119
6
0
391,537
2
W
Chronos
11,547
608
134
7
0
345,381
6
W
Baron Samedi
9,398
495
54
3
0
328,067
0
L
King Arthur
8,896
468
93
5
0
311,003
2
L
Bakasura
10,626
559
152
8
0
398,105
2
W
Thoth
9,673
509
84
4
0
334,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role