Player Matchup

King Arthur
King Arthur
Dontforg3tm3
King Arthur
Level 42
God Stats
2W - 1L
1,783 SR
Queue Stats
95W - 98L
1,518 Elo+
Solo
Agni
Agni
H1GHliger
Agni
Level 127
God Stats
15W - 17L
1,530 SR
Queue Stats
213W - 181L
1,586 Elo+
Party 2
Mercury
Mercury
H1GHphieNz
Mercury
Level 146
God Stats
10W - 4L
1,742 SR
Queue Stats
91W - 61L
1,581 Elo+
Party 2
Rama
Rama
H1GHrice
Rama
Level 28
God Stats
3W - 1L
1,634 SR
Queue Stats
36W - 24L
1,632 Elo+
Party 2
Zhong Kui
Zhong Kui
KSDasAlpaca
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,623 Elo+
Party 2
Team Averages
Level 94
1,638 SR
1,588 Elo+

VS

Team Averages
Level 101
1,531 SR
1,558 Elo+
Scylla
Scylla
Carläs
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Nokktus
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Panoyo
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
SmiteSeMuere2
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 17L
1,727 Elo+
Party 1
Cerberus
Cerberus
mikielmejor
Cerberus
Level 44
God Stats
3W - 3L
1,654 SR
Queue Stats
104W - 94L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dontforg3tm3
King Arthur
12
4 / 3 / 4
7,251
558
7,297
9,712
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
4 / 4 / 6
8,421
648
6,584
6,531
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
H1GHphieNz
Mercury
13
2 / 1 / 5
7,653
589
5,052
10,256
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
11
0 / 3 / 4
6,743
519
4,299
6,492
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
KSDasAlpaca
Zhong Kui
14
2 / 1 / 3
8,324
640
7,884
7,758
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Carläs
Scylla
13
4 / 3 / 0
7,622
586
4,997
7,016
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Nokktus
Guan Yu
12
0 / 1 / 1
6,335
487
3,146
10,755
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Panoyo
Medusa
13
6 / 2 / 0
7,607
585
6,144
8,489
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 3
7,476
575
5,867
8,572
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
mikielmejor
Cerberus
10
0 / 3 / 5
6,546
504
3,912
10,944
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
12
12
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Carläs
Scylla
4
3
0
1.33
W
King Arthur
Dontforg3tm3
King Arthur
4
3
4
2
W
Agni
4
4
6
1.75
W
Mercury
H1GHphieNz
Mercury
2
1
5
4.5
W
Rama
0
3
4
0.67
W
Zhong Kui
KSDasAlpaca
Zhong Kui
2
1
3
3.5
L
Guan Yu
Nokktus
Guan Yu
0
1
1
0.5
L
Medusa
Panoyo
Medusa
6
2
0
3
L
2
3
3
1.17
L
Cerberus
mikielmejor
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
24,066
40,749
Taken
45,776
18,010
Mitigated
26,338
12,862
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Carläs
Scylla
4,997
269
0
989
7,016
2,467
0
2,660
4,356
39,612
0
W
King Arthur
Dontforg3tm3
King Arthur
7,297
1,028
0
1,480
9,712
3,506
0
2,648
7,013
0
31,662
W
Agni
6,584
591
0
380
6,531
1,611
0
1,886
4,553
47,345
0
W
Mercury
H1GHphieNz
Mercury
5,052
1,605
0
4,559
10,256
2,722
0
1,601
8,510
0
52,163
W
Rama
4,299
2,968
0
1,861
6,492
2,988
114
1,807
4,685
3,625
29,153
W
Zhong Kui
KSDasAlpaca
Zhong Kui
7,884
2,156
0
4,582
7,758
7,183
129
1,295
6,152
55,860
0
L
Guan Yu
Nokktus
Guan Yu
3,146
151
0
4,770
10,755
10,369
0
7,143
3,612
51
33,024
L
Medusa
Panoyo
Medusa
6,144
2,816
0
3,762
8,489
2,731
723
535
7,954
0
45,355
L
5,867
1,834
0
426
8,572
5,160
0
2,708
5,864
8,142
40,653
L
Cerberus
mikielmejor
Cerberus
3,912
283
0
1,544
10,944
5,611
361
1,981
8,963
21,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
35,586
410
Minions Killed
355
0
Camps Cleared
0
1,351,051
Distance Traveled
1,260,589
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,622
586
79
6
0
248,176
4
W
King Arthur
7,251
558
46
4
0
273,031
2
W
Agni
8,421
648
86
7
0
256,494
2
W
Mercury
7,653
589
110
8
0
343,568
9
W
Rama
6,743
519
74
6
0
236,850
5
W
Zhong Kui
8,324
640
94
7
0
241,108
6
L
Guan Yu
6,335
487
66
5
0
281,536
3
L
Medusa
7,607
585
83
6
0
241,634
3
L
Anhur
7,476
575
85
7
0
225,508
3
L
Cerberus
6,546
504
42
3
0
263,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role